1104 lines
41 KiB
XML
1104 lines
41 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9420549.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="firstAttack" value="1"/>
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<int name="level" value="140"/>
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<int name="maxHP" value="150000000"/>
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<int name="maxMP" value="9000"/>
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<int name="speed" value="-20"/>
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<int name="PADamage" value="980"/>
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<int name="PDDamage" value="570"/>
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<int name="MADamage" value="560"/>
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<int name="MDDamage" value="1020"/>
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<int name="acc" value="250"/>
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<int name="eva" value="20"/>
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<int name="exp" value="1344000"/>
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<int name="pushed" value="50000"/>
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<int name="hpRecovery" value="10000"/>
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<int name="mpRecovery" value="500"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<int name="boss" value="1"/>
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<string name="elemAttr" value="I2L2F3"/>
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<int name="publicReward" value="1"/>
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<int name="explosiveReward" value="1"/>
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<imgdir name="skill">
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<imgdir name="0">
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<int name="skill" value="140"/>
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<int name="action" value="1"/>
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<int name="level" value="15"/>
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<imgdir name="1">
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<imgdir name="2">
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<int name="skill" value="200"/>
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<int name="action" value="2"/>
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<int name="level" value="149"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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</imgdir>
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<int name="hpTagBgcolor" value="5"/>
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<int name="hpTagColor" value="1"/>
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|
</canvas>
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<vector name="origin" x="238" y="154"/>
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<vector name="head" x="-4" y="-106"/>
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<int name="delay" value="80"/>
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</canvas>
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<vector name="origin" x="157" y="154"/>
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<vector name="head" x="-4" y="-106"/>
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<int name="delay" value="80"/>
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</canvas>
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<canvas name="9" width="132" height="154">
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<vector name="origin" x="66" y="154"/>
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<vector name="lt" x="-67" y="-154"/>
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<vector name="head" x="-4" y="-106"/>
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<int name="delay" value="80"/>
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</canvas>
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<vector name="origin" x="61" y="156"/>
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<vector name="head" x="-4" y="-106"/>
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<int name="delay" value="80"/>
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</canvas>
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<vector name="origin" x="56" y="157"/>
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<vector name="head" x="-4" y="-106"/>
|
|
<int name="delay" value="320"/>
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|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="attack2">
|
|
<imgdir name="info">
|
|
<imgdir name="range">
|
|
<vector name="lt" x="-800" y="-600"/>
|
|
<vector name="rb" x="800" y="250"/>
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|
</imgdir>
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|
<imgdir name="hit">
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|
<canvas name="0" width="145" height="80">
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|
<vector name="origin" x="50" y="72"/>
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|
<int name="delay" value="120"/>
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|
</canvas>
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<canvas name="1" width="233" height="104">
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|
<vector name="origin" x="94" y="102"/>
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|
<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="245" height="127">
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|
<vector name="origin" x="100" y="125"/>
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<int name="delay" value="120"/>
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</canvas>
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|
<vector name="origin" x="111" y="132"/>
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|
<int name="delay" value="120"/>
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</canvas>
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<canvas name="4" width="114" height="33">
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|
<vector name="origin" x="36" y="33"/>
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|
<int name="delay" value="120"/>
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|
</canvas>
|
|
<int name="attach" value="1"/>
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|
</imgdir>
|
|
<int name="type" value="0"/>
|
|
<int name="tremble" value="1"/>
|
|
<int name="conMP" value="10"/>
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|
<int name="attackAfter" value="1220"/>
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|
<int name="magic" value="1"/>
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|
<string name="elemAttr" value="L"/>
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|
</imgdir>
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<int name="delay" value="120"/>
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<int name="delay" value="120"/>
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</canvas>
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<vector name="origin" x="55" y="153"/>
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<vector name="head" x="-4" y="-106"/>
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<int name="delay" value="380"/>
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</canvas>
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<vector name="origin" x="55" y="248"/>
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<vector name="head" x="-4" y="-216"/>
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<int name="delay" value="120"/>
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</canvas>
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<vector name="origin" x="55" y="263"/>
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<vector name="head" x="-4" y="-230"/>
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<int name="delay" value="120"/>
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</canvas>
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<vector name="origin" x="55" y="269"/>
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<int name="delay" value="120"/>
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|
</canvas>
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<vector name="origin" x="55" y="267"/>
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<vector name="origin" x="150" y="143"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="attack3">
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|
<imgdir name="info">
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|
<imgdir name="range">
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|
<vector name="lt" x="-556" y="-168"/>
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|
<vector name="rb" x="155" y="17"/>
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|
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<imgdir name="effect">
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|
<canvas name="0" width="167" height="170">
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|
<vector name="origin" x="23" y="166"/>
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<int name="delay" value="105"/>
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<int name="delay" value="105"/>
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<int name="delay" value="105"/>
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<int name="delay" value="105"/>
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|
</canvas>
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|
</imgdir>
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|
<imgdir name="attack4">
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|
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|
<imgdir name="range">
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|
<vector name="lt" x="-145" y="-195"/>
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|
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|
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