sweetgum83/wz/Mob.wz/9410003.img.xml
2024-01-19 03:56:28 -05:00

525 lines
19 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9410003.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="40"/>
<int name="maxHP" value="1850"/>
<int name="maxMP" value="100"/>
<int name="speed" value="0"/>
<int name="PADamage" value="120"/>
<int name="PDDamage" value="140"/>
<int name="MADamage" value="130"/>
<int name="MDDamage" value="150"/>
<int name="acc" value="110"/>
<int name="eva" value="25"/>
<int name="exp" value="95"/>
<int name="undead" value="0"/>
<int name="pushed" value="1"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="51" height="101">
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<int name="delay" value="180"/>
<vector name="lt" x="-33" y="-101"/>
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<vector name="head" x="-12" y="-97"/>
</canvas>
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</canvas>
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<vector name="lt" x="-32" y="-95"/>
<vector name="rb" x="19" y="0"/>
<vector name="head" x="-12" y="-97"/>
</canvas>
</imgdir>
<imgdir name="stand">
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<int name="delay" value="180"/>
<vector name="lt" x="-27" y="-101"/>
<vector name="rb" x="26" y="0"/>
<vector name="head" x="-1" y="-97"/>
</canvas>
<canvas name="1" width="57" height="100">
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<vector name="head" x="-1" y="-97"/>
</canvas>
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<vector name="head" x="-1" y="-97"/>
</canvas>
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</canvas>
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<vector name="rb" x="26" y="0"/>
<vector name="head" x="-1" y="-97"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="sp" x="-18" y="-55"/>
<int name="r" value="280"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="104" height="82">
<vector name="origin" x="52" y="71"/>
</canvas>
<canvas name="1" width="101" height="86">
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</canvas>
<canvas name="3" width="93" height="93">
<vector name="origin" x="48" y="67"/>
</canvas>
<int name="attach" value="1"/>
</imgdir>
<imgdir name="ball">
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<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="31" height="25">
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<int name="delay" value="100"/>
</canvas>
</imgdir>
<int name="type" value="2"/>
<int name="conMP" value="1"/>
<int name="attackAfter" value="810"/>
<string name="elemAttr" value="F"/>
<int name="PADamage" value="130"/>
</imgdir>
<canvas name="0" width="56" height="104">
<vector name="origin" x="30" y="104"/>
<int name="delay" value="150"/>
<vector name="lt" x="-30" y="-104"/>
<vector name="rb" x="26" y="0"/>
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</canvas>
<canvas name="2" width="63" height="105">
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</canvas>
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</canvas>
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</canvas>
<uol name="10" value="../stand/0"/>
<uol name="11" value="../stand/1"/>
<uol name="12" value="../stand/2"/>
<uol name="13" value="../stand/3"/>
<uol name="14" value="../stand/4"/>
<uol name="15" value="../stand/1"/>
<uol name="16" value="../stand/6"/>
<uol name="17" value="../stand/7"/>
</imgdir>
<imgdir name="attack2">
<imgdir name="info">
<imgdir name="range">
<vector name="sp" x="-18" y="-55"/>
<int name="r" value="280"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="80" height="61">
<vector name="origin" x="40" y="55"/>
</canvas>
<canvas name="1" width="96" height="75">
<vector name="origin" x="48" y="62"/>
</canvas>
<canvas name="2" width="94" height="73">
<vector name="origin" x="47" y="61"/>
</canvas>
<canvas name="3" width="97" height="71">
<vector name="origin" x="48" y="60"/>
</canvas>
<int name="attach" value="1"/>
</imgdir>
<imgdir name="ball">
<canvas name="0" width="29" height="23">
<vector name="origin" x="14" y="11"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="31" height="25">
<vector name="origin" x="15" y="12"/>
<int name="delay" value="100"/>
</canvas>
</imgdir>
<int name="type" value="2"/>
<int name="conMP" value="1"/>
<int name="attackAfter" value="810"/>
<string name="elemAttr" value="I"/>
<int name="PADamage" value="130"/>
</imgdir>
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</canvas>
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</canvas>
<canvas name="5" width="65" height="96">
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</canvas>
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</canvas>
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</canvas>
<canvas name="8" width="61" height="103">
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</canvas>
<canvas name="9" width="63" height="95">
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<vector name="lt" x="-37" y="-95"/>
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</canvas>
<uol name="10" value="../stand/0"/>
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<uol name="12" value="../stand/2"/>
<uol name="13" value="../stand/3"/>
<uol name="14" value="../stand/4"/>
<uol name="15" value="../stand/1"/>
<uol name="16" value="../stand/6"/>
<uol name="17" value="../stand/7"/>
</imgdir>
<imgdir name="attack3">
<imgdir name="info">
<imgdir name="range">
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<int name="r" value="280"/>
</imgdir>
<imgdir name="hit">
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</imgdir>
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</canvas>
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</canvas>
</imgdir>
<int name="type" value="2"/>
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</imgdir>
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</canvas>
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</imgdir>
<imgdir name="jump">
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</imgdir>
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</imgdir>
</imgdir>