sweetgum83/wz/Mob.wz/9400651.img.xml
2024-01-19 03:56:28 -05:00

233 lines
8.1 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9400651.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="50"/>
<int name="maxHP" value="3950"/>
<int name="maxMP" value="100"/>
<int name="speed" value="-60"/>
<int name="PADamage" value="150"/>
<int name="PDDamage" value="170"/>
<int name="MADamage" value="0"/>
<int name="MDDamage" value="200"/>
<int name="acc" value="100"/>
<int name="eva" value="28"/>
<int name="exp" value="145"/>
<int name="undead" value="0"/>
<int name="pushed" value="850"/>
<int name="hpRecovery" value="10"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="24"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="114"/>
<int name="action" value="1"/>
<int name="level" value="31"/>
<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="1">
<int name="skill" value="133"/>
<int name="action" value="1"/>
<int name="level" value="4"/>
<int name="effectAfter" value="0"/>
</imgdir>
</imgdir>
<int name="firstAttack" value="1"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="33" height="50">
<vector name="origin" x="18" y="50"/>
<vector name="lt" x="-18" y="-50"/>
<vector name="rb" x="15" y="0"/>
<vector name="head" x="-3" y="-44"/>
<int name="delay" value="250"/>
</canvas>
<canvas name="1" width="33" height="51">
<vector name="origin" x="18" y="51"/>
<vector name="lt" x="-18" y="-51"/>
<vector name="rb" x="15" y="0"/>
<vector name="head" x="-3" y="-44"/>
<int name="delay" value="250"/>
</canvas>
<canvas name="2" width="34" height="48">
<vector name="origin" x="18" y="48"/>
<vector name="lt" x="-18" y="-48"/>
<vector name="rb" x="15" y="0"/>
<vector name="head" x="-3" y="-44"/>
<int name="delay" value="250"/>
</canvas>
<canvas name="3" width="33" height="50">
<vector name="origin" x="18" y="50"/>
<vector name="lt" x="-18" y="-50"/>
<vector name="rb" x="15" y="0"/>
<vector name="head" x="-3" y="-44"/>
<int name="delay" value="250"/>
</canvas>
<canvas name="4" width="33" height="51">
<vector name="origin" x="18" y="51"/>
<vector name="lt" x="-18" y="-51"/>
<vector name="rb" x="15" y="0"/>
<vector name="head" x="-3" y="-44"/>
<int name="delay" value="250"/>
</canvas>
<canvas name="5" width="34" height="48">
<vector name="origin" x="18" y="48"/>
<vector name="lt" x="-18" y="-48"/>
<vector name="rb" x="15" y="0"/>
<vector name="head" x="-3" y="-44"/>
<int name="delay" value="250"/>
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="33" height="50">
<vector name="origin" x="18" y="50"/>
<vector name="lt" x="-18" y="-50"/>
<vector name="rb" x="15" y="0"/>
<vector name="head" x="-3" y="-44"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="1" width="34" height="48">
<vector name="origin" x="18" y="48"/>
<vector name="lt" x="-18" y="-48"/>
<vector name="rb" x="15" y="0"/>
<vector name="head" x="-3" y="-44"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="2" width="33" height="50">
<vector name="origin" x="18" y="50"/>
<vector name="lt" x="-18" y="-50"/>
<vector name="rb" x="15" y="0"/>
<vector name="head" x="-3" y="-44"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="3" width="33" height="51">
<vector name="origin" x="18" y="51"/>
<vector name="lt" x="-18" y="-51"/>
<vector name="rb" x="15" y="0"/>
<vector name="head" x="-3" y="-44"/>
<int name="delay" value="200"/>
</canvas>
</imgdir>
<imgdir name="skill1">
<canvas name="0" width="33" height="50">
<vector name="origin" x="18" y="50"/>
<vector name="lt" x="-18" y="-50"/>
<vector name="rb" x="15" y="0"/>
<vector name="head" x="-3" y="-44"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="36" height="50">
<vector name="origin" x="19" y="49"/>
<vector name="lt" x="-18" y="-50"/>
<vector name="rb" x="15" y="0"/>
<vector name="head" x="-3" y="-44"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="40" height="54">
<vector name="origin" x="21" y="51"/>
<vector name="lt" x="-18" y="-50"/>
<vector name="rb" x="15" y="0"/>
<vector name="head" x="-3" y="-44"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="85" height="83">
<vector name="origin" x="40" y="70"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="94" height="89">
<vector name="origin" x="47" y="73"/>
<int name="z" value="0"/>
<vector name="head" x="-3" y="-54"/>
<int name="delay" value="120"/>
<vector name="lt" x="-20" y="-54"/>
<vector name="rb" x="21" y="-3"/>
</canvas>
<canvas name="5" width="89" height="114">
<vector name="origin" x="42" y="97"/>
<int name="z" value="0"/>
<vector name="lt" x="-21" y="-49"/>
<vector name="rb" x="22" y="1"/>
<vector name="head" x="-4" y="-44"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="6" width="88" height="94">
<vector name="origin" x="42" y="76"/>
<int name="z" value="0"/>
<vector name="lt" x="-21" y="-49"/>
<vector name="rb" x="15" y="0"/>
<vector name="head" x="-5" y="-37"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="7" width="88" height="88">
<vector name="origin" x="42" y="71"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
<vector name="lt" x="-21" y="-47"/>
<vector name="rb" x="20" y="1"/>
<vector name="head" x="-5" y="-37"/>
</canvas>
<canvas name="8" width="33" height="50">
<vector name="origin" x="18" y="50"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
<vector name="lt" x="-18" y="-50"/>
<vector name="rb" x="15" y="0"/>
<vector name="head" x="-4" y="-41"/>
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="31" height="49">
<vector name="origin" x="9" y="52"/>
<vector name="lt" x="-9" y="-52"/>
<vector name="rb" x="22" y="-3"/>
<vector name="head" x="7" y="-46"/>
<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="33" height="49">
<vector name="origin" x="10" y="50"/>
<vector name="head" x="-21" y="-24"/>
<int name="delay" value="250"/>
</canvas>
<canvas name="1" width="42" height="44">
<vector name="origin" x="7" y="42"/>
<vector name="head" x="-21" y="-24"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="2" width="48" height="45">
<vector name="origin" x="10" y="44"/>
<int name="z" value="0"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="3" width="49" height="45">
<vector name="origin" x="9" y="43"/>
<int name="z" value="0"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="4" width="34" height="45">
<vector name="origin" x="7" y="43"/>
<int name="z" value="0"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="5" width="34" height="45">
<vector name="origin" x="7" y="43"/>
<int name="z" value="0"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="6" width="34" height="45">
<vector name="origin" x="7" y="43"/>
<int name="z" value="0"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="7" width="34" height="45">
<vector name="origin" x="7" y="43"/>
<int name="z" value="0"/>
</canvas>
<canvas name="8" width="34" height="45">
<vector name="origin" x="7" y="43"/>
<int name="z" value="0"/>
</canvas>
</imgdir>
</imgdir>