sweetgum83/wz/Mob.wz/9400612.img.xml
2024-01-19 03:56:28 -05:00

360 lines
13 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9400612.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="25"/>
<int name="maxHP" value="2500"/>
<int name="maxMP" value="150"/>
<int name="speed" value="0"/>
<int name="PADamage" value="80"/>
<int name="PDDamage" value="50"/>
<int name="MADamage" value="90"/>
<int name="MDDamage" value="60"/>
<int name="acc" value="120"/>
<int name="eva" value="8"/>
<int name="exp" value="60"/>
<int name="undead" value="0"/>
<int name="pushed" value="500"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<int name="boss" value="1"/>
<int name="hpRecovery" value="50"/>
<int name="mpRecovery" value="2"/>
<int name="firstAttack" value="1"/>
<int name="publicReward" value="1"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="101"/>
<int name="action" value="1"/>
<int name="level" value="15"/>
<int name="effectAfter" value="400"/>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="94" height="124">
<vector name="origin" x="43" y="123"/>
<vector name="lt" x="-43" y="-123"/>
<vector name="rb" x="51" y="0"/>
<vector name="head" x="0" y="-121"/>
<int name="delay" value="180"/>
</canvas>
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<int name="delay" value="180"/>
</canvas>
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<vector name="rb" x="51" y="0"/>
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<int name="delay" value="180"/>
</canvas>
<canvas name="3" width="95" height="123">
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<vector name="rb" x="51" y="0"/>
<vector name="head" x="-2" y="-119"/>
<int name="delay" value="180"/>
</canvas>
</imgdir>
<imgdir name="skill1">
<canvas name="0" width="215" height="133">
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<int name="z" value="0"/>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
<canvas name="8" width="182" height="168">
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<int name="z" value="0"/>
<vector name="lt" x="-46" y="-122"/>
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</canvas>
<canvas name="9" width="187" height="130">
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</canvas>
<canvas name="10" width="131" height="129">
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<int name="z" value="0"/>
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</canvas>
<canvas name="11" width="95" height="123">
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<int name="delay" value="120"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-672" y="-122"/>
<vector name="rb" x="-154" y="8"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="119" height="158">
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<int name="delay" value="180"/>
</canvas>
<canvas name="1" width="109" height="153">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
<canvas name="5" width="62" height="89">
<vector name="origin" x="35" y="131"/>
<int name="delay" value="180"/>
</canvas>
<int name="attach" value="1"/>
</imgdir>
<int name="type" value="0"/>
<int name="MADamge" value="130"/>
<int name="magic" value="1"/>
<int name="attackAfter" value="730"/>
<int name="disease" value="120"/>
<int name="level" value="14"/>
<int name="delay" value="150"/>
<int name="conMP" value="1"/>
</imgdir>
<canvas name="0" width="94" height="124">
<vector name="origin" x="43" y="123"/>
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</canvas>
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</canvas>
<canvas name="2" width="104" height="155">
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</canvas>
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</canvas>
<canvas name="4" width="124" height="169">
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<int name="delay" value="180"/>
</canvas>
<canvas name="5" width="184" height="165">
<vector name="origin" x="90" y="154"/>
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</canvas>
<canvas name="6" width="274" height="154">
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</canvas>
</imgdir>
<imgdir name="move">
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</canvas>
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</canvas>
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</canvas>
</imgdir>
<imgdir name="die1">
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<int name="delay" value="220"/>
</canvas>
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</canvas>
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</canvas>
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</canvas>
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<canvas name="9" width="100" height="112">
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</canvas>
</imgdir>
<imgdir name="hit1">
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</canvas>
</imgdir>
</imgdir>