sweetgum83/wz/Mob.wz/9400606.img.xml
2024-01-19 03:56:28 -05:00

351 lines
13 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9400606.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="70"/>
<int name="maxHP" value="13000"/>
<int name="maxMP" value="1000000"/>
<int name="speed" value="40"/>
<int name="PADamage" value="220"/>
<int name="PDDamage" value="200"/>
<int name="MADamage" value="220"/>
<int name="MDDamage" value="200"/>
<int name="acc" value="170"/>
<int name="eva" value="27"/>
<int name="exp" value="280"/>
<int name="undead" value="0"/>
<int name="pushed" value="3000"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<int name="boss" value="1"/>
<int name="HPgaugeHide" value="1"/>
<int name="hpTagBgcolor" value="5"/>
<int name="hpTagColor" value="1"/>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="281" height="390">
<vector name="origin" x="110" y="390"/>
<vector name="head" x="-33" y="-216"/>
<vector name="lt" x="-97" y="-336"/>
<vector name="rb" x="109" y="-8"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="1" width="283" height="391">
<vector name="origin" x="111" y="391"/>
<vector name="head" x="-33" y="-216"/>
<int name="delay" value="200"/>
<vector name="lt" x="-97" y="-336"/>
<vector name="rb" x="109" y="-8"/>
</canvas>
<canvas name="2" width="286" height="388">
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<int name="delay" value="200"/>
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<vector name="rb" x="109" y="-8"/>
</canvas>
<canvas name="3" width="283" height="388">
<vector name="origin" x="111" y="388"/>
<vector name="head" x="-33" y="-216"/>
<int name="delay" value="200"/>
<vector name="lt" x="-97" y="-336"/>
<vector name="rb" x="109" y="-8"/>
</canvas>
</imgdir>
<imgdir name="move">
<canvas name="0" width="279" height="389">
<vector name="origin" x="110" y="389"/>
<vector name="head" x="-33" y="-216"/>
<vector name="lt" x="-128" y="-360"/>
<vector name="rb" x="165" y="-3"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="284" height="392">
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<int name="z" value="0"/>
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<vector name="rb" x="167" y="-1"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="289" height="386">
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<int name="z" value="0"/>
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<vector name="rb" x="166" y="-1"/>
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</canvas>
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</canvas>
<canvas name="4" width="287" height="387">
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<int name="z" value="0"/>
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<vector name="rb" x="169" y="-2"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="5" width="282" height="391">
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<int name="z" value="0"/>
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</canvas>
<canvas name="6" width="280" height="388">
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<int name="delay" value="150"/>
</canvas>
<canvas name="7" width="279" height="386">
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<vector name="head" x="-33" y="-216"/>
<vector name="lt" x="-128" y="-360"/>
<vector name="rb" x="166" y="-4"/>
<int name="delay" value="150"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-287" y="-305"/>
<vector name="rb" x="319" y="-2"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="76" height="84">
<vector name="origin" x="38" y="420"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="76" height="88">
<vector name="origin" x="38" y="350"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="76" height="80">
<vector name="origin" x="38" y="149"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="100" height="126">
<vector name="origin" x="48" y="107"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="125" height="96">
<vector name="origin" x="61" y="94"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="5" width="134" height="92">
<vector name="origin" x="68" y="92"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="6" width="98" height="65">
<vector name="origin" x="51" y="65"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="7" width="98" height="65">
<vector name="origin" x="51" y="95"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
<int name="delay" value="150"/>
</canvas>
<int name="attachfacing" value="1"/>
</imgdir>
<int name="type" value="0"/>
<int name="attackAfter" value="1000"/>
<int name="bulletSpeed" value="120"/>
<int name="jumpAttack" value="1"/>
<int name="PADamage" value="270"/>
</imgdir>
<canvas name="0" width="281" height="390">
<vector name="origin" x="110" y="390"/>
<vector name="lt" x="-97" y="-336"/>
<vector name="rb" x="102" y="-13"/>
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<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="322" height="390">
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</canvas>
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<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="321" height="384">
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<vector name="lt" x="-144" y="-272"/>
<vector name="rb" x="102" y="-13"/>
<vector name="head" x="-37" y="-216"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="253" height="403">
<vector name="origin" x="108" y="414"/>
<vector name="lt" x="-112" y="-305"/>
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<int name="delay" value="150"/>
</canvas>
<canvas name="5" width="240" height="406">
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<int name="delay" value="150"/>
</canvas>
<canvas name="6" width="240" height="404">
<vector name="origin" x="108" y="422"/>
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<int name="delay" value="150"/>
</canvas>
<canvas name="7" width="335" height="369">
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<int name="delay" value="150"/>
</canvas>
<canvas name="8" width="353" height="368">
<vector name="origin" x="166" y="365"/>
<vector name="lt" x="-167" y="-304"/>
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<int name="delay" value="150"/>
</canvas>
<canvas name="9" width="365" height="372">
<vector name="origin" x="172" y="367"/>
<vector name="lt" x="-166" y="-296"/>
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<int name="delay" value="150"/>
</canvas>
<canvas name="10" width="340" height="365">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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<int name="delay" value="150"/>
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="330" height="392">
<vector name="origin" x="136" y="396"/>
<int name="delay" value="900"/>
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</canvas>
</imgdir>
<imgdir name="die1">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
<canvas name="6" width="313" height="340">
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</canvas>
<canvas name="7" width="313" height="338">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
</imgdir>
</imgdir>