sweetgum83/wz/Mob.wz/9400546.img.xml
2024-01-19 03:56:28 -05:00

254 lines
8.8 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9400546.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="44"/>
<int name="maxHP" value="2490"/>
<int name="maxMP" value="100"/>
<int name="speed" value="10"/>
<int name="PADamage" value="130"/>
<int name="PDDamage" value="150"/>
<int name="MADamage" value="140"/>
<int name="MDDamage" value="195"/>
<int name="acc" value="180"/>
<int name="eva" value="30"/>
<int name="exp" value="120"/>
<int name="undead" value="0"/>
<int name="pushed" value="1"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="95" height="92">
<vector name="origin" x="55" y="92"/>
<int name="delay" value="200"/>
<vector name="lt" x="-31" y="-90"/>
<vector name="rb" x="41" y="0"/>
<vector name="head" x="-3" y="-67"/>
</canvas>
<canvas name="1" width="99" height="98">
<vector name="origin" x="53" y="98"/>
<int name="delay" value="200"/>
<vector name="lt" x="-31" y="-90"/>
<vector name="rb" x="41" y="0"/>
<vector name="head" x="-3" y="-67"/>
</canvas>
<canvas name="2" width="109" height="113">
<vector name="origin" x="50" y="113"/>
<int name="delay" value="200"/>
<vector name="lt" x="-31" y="-90"/>
<vector name="rb" x="25" y="0"/>
<vector name="head" x="-3" y="-67"/>
</canvas>
<canvas name="3" width="122" height="119">
<vector name="origin" x="53" y="119"/>
<int name="delay" value="200"/>
<vector name="lt" x="-31" y="-90"/>
<vector name="rb" x="25" y="0"/>
<vector name="head" x="-3" y="-67"/>
</canvas>
<canvas name="4" width="125" height="125">
<vector name="origin" x="58" y="125"/>
<int name="z" value="0"/>
<int name="delay" value="200"/>
<vector name="lt" x="-31" y="-90"/>
<vector name="rb" x="25" y="0"/>
<vector name="head" x="-3" y="-67"/>
</canvas>
<canvas name="5" width="95" height="91">
<vector name="origin" x="57" y="91"/>
<int name="z" value="0"/>
<int name="delay" value="200"/>
<vector name="lt" x="-31" y="-90"/>
<vector name="rb" x="25" y="0"/>
<vector name="head" x="-3" y="-67"/>
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="95" height="92">
<vector name="origin" x="55" y="92"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
<vector name="lt" x="-31" y="-90"/>
<vector name="rb" x="25" y="0"/>
<vector name="head" x="-3" y="-67"/>
</canvas>
<canvas name="1" width="99" height="99">
<vector name="origin" x="55" y="99"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
<vector name="lt" x="-31" y="-90"/>
<vector name="rb" x="25" y="0"/>
<vector name="head" x="-3" y="-67"/>
</canvas>
<canvas name="2" width="111" height="112">
<vector name="origin" x="55" y="112"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
<vector name="lt" x="-31" y="-90"/>
<vector name="rb" x="25" y="0"/>
<vector name="head" x="-3" y="-67"/>
</canvas>
<canvas name="3" width="124" height="119">
<vector name="origin" x="55" y="119"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
<vector name="lt" x="-31" y="-90"/>
<vector name="rb" x="25" y="0"/>
<vector name="head" x="-3" y="-67"/>
</canvas>
<canvas name="4" width="124" height="124">
<vector name="origin" x="55" y="124"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
<vector name="lt" x="-31" y="-90"/>
<vector name="rb" x="25" y="0"/>
<vector name="head" x="-3" y="-67"/>
</canvas>
<canvas name="5" width="95" height="92">
<vector name="origin" x="55" y="92"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
<vector name="lt" x="-31" y="-90"/>
<vector name="rb" x="25" y="0"/>
<vector name="head" x="-3" y="-67"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="sp" x="-14" y="-29"/>
<int name="r" value="50"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="84" height="96">
<vector name="origin" x="42" y="48"/>
<int name="delay" value="60"/>
</canvas>
<canvas name="1" width="97" height="93">
<vector name="origin" x="48" y="46"/>
<int name="delay" value="60"/>
</canvas>
<canvas name="2" width="91" height="95">
<vector name="origin" x="45" y="47"/>
<int name="delay" value="60"/>
</canvas>
</imgdir>
<int name="type" value="1"/>
<int name="attackAfter" value="200"/>
<int name="PADamage" value="125"/>
</imgdir>
<canvas name="0" width="95" height="92">
<vector name="origin" x="55" y="92"/>
<int name="delay" value="50"/>
<vector name="lt" x="-31" y="-90"/>
<vector name="rb" x="25" y="0"/>
<vector name="head" x="-3" y="-67"/>
</canvas>
<canvas name="1" width="101" height="99">
<vector name="origin" x="55" y="99"/>
<int name="delay" value="50"/>
<vector name="lt" x="-31" y="-90"/>
<vector name="rb" x="25" y="0"/>
<vector name="head" x="-3" y="-67"/>
</canvas>
<canvas name="2" width="114" height="113">
<vector name="origin" x="55" y="113"/>
<int name="delay" value="50"/>
<vector name="lt" x="-31" y="-90"/>
<vector name="rb" x="25" y="0"/>
<vector name="head" x="-3" y="-67"/>
</canvas>
<canvas name="3" width="127" height="120">
<vector name="origin" x="55" y="120"/>
<int name="delay" value="50"/>
<vector name="lt" x="-31" y="-90"/>
<vector name="rb" x="25" y="0"/>
<vector name="head" x="-3" y="-67"/>
</canvas>
<canvas name="4" width="134" height="94">
<vector name="origin" x="96" y="94"/>
<int name="delay" value="50"/>
<vector name="head" x="-3" y="-67"/>
</canvas>
<canvas name="5" width="134" height="94">
<vector name="origin" x="96" y="94"/>
<int name="delay" value="100"/>
<vector name="head" x="-3" y="-67"/>
</canvas>
<canvas name="6" width="136" height="94">
<vector name="origin" x="98" y="94"/>
<int name="delay" value="100"/>
<vector name="head" x="-3" y="-67"/>
</canvas>
<canvas name="7" width="135" height="94">
<vector name="origin" x="97" y="94"/>
<int name="delay" value="100"/>
<vector name="head" x="-3" y="-67"/>
</canvas>
<canvas name="8" width="138" height="94">
<vector name="origin" x="100" y="94"/>
<int name="delay" value="100"/>
<vector name="head" x="-3" y="-67"/>
</canvas>
<canvas name="9" width="131" height="92">
<vector name="origin" x="93" y="92"/>
<int name="delay" value="100"/>
<vector name="lt" x="-31" y="-90"/>
<vector name="rb" x="25" y="0"/>
<vector name="head" x="-3" y="-67"/>
</canvas>
</imgdir>
<imgdir name="jump">
<canvas name="0" width="124" height="119">
<vector name="origin" x="55" y="119"/>
<int name="z" value="0"/>
<int name="delay" value="300"/>
<vector name="lt" x="-31" y="-90"/>
<vector name="rb" x="25" y="0"/>
<vector name="head" x="-3" y="-67"/>
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="101" height="102">
<vector name="origin" x="29" y="106"/>
<int name="delay" value="500"/>
<vector name="lt" x="-29" y="-93"/>
<vector name="rb" x="72" y="-4"/>
<vector name="head" x="24" y="-72"/>
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="101" height="102">
<vector name="origin" x="29" y="106"/>
<int name="z" value="0"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="97" height="92">
<vector name="origin" x="23" y="91"/>
<int name="z" value="0"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="104" height="77">
<vector name="origin" x="32" y="74"/>
<int name="z" value="0"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="3" width="137" height="95">
<vector name="origin" x="56" y="90"/>
<int name="z" value="0"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="4" width="168" height="107">
<vector name="origin" x="74" y="104"/>
<int name="z" value="0"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="5" width="109" height="102">
<vector name="origin" x="34" y="91"/>
<int name="z" value="0"/>
<int name="delay" value="100"/>
</canvas>
</imgdir>
</imgdir>