sweetgum83/wz/Mob.wz/9400110.img.xml
2024-01-19 03:56:28 -05:00

421 lines
15 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9400110.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="62"/>
<int name="maxHP" value="10000"/>
<int name="maxMP" value="50"/>
<int name="speed" value="10"/>
<int name="PADamage" value="190"/>
<int name="PDDamage" value="210"/>
<int name="MADamage" value="0"/>
<int name="MDDamage" value="175"/>
<int name="acc" value="165"/>
<int name="eva" value="26"/>
<int name="exp" value="310"/>
<int name="undead" value="0"/>
<int name="pushed" value="1000"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<string name="elemAttr" value="S3F3"/>
</imgdir>
<imgdir name="regen1">
<canvas name="0" width="47" height="82">
<vector name="origin" x="23" y="82"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="58" height="79">
<vector name="origin" x="23" y="79"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="64" height="67">
<vector name="origin" x="36" y="67"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="3" width="82" height="110">
<vector name="origin" x="54" y="96"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="4" width="82" height="110">
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<int name="delay" value="100"/>
</canvas>
<canvas name="5" width="82" height="110">
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<int name="delay" value="100"/>
</canvas>
<canvas name="6" width="81" height="109">
<vector name="origin" x="53" y="95"/>
<int name="delay" value="120"/>
</canvas>
</imgdir>
<imgdir name="regen2">
<canvas name="0" width="47" height="82">
<vector name="origin" x="23" y="82"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="58" height="79">
<vector name="origin" x="23" y="79"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="66" height="81">
<vector name="origin" x="38" y="81"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="3" width="67" height="91">
<vector name="origin" x="39" y="77"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="4" width="67" height="100">
<vector name="origin" x="39" y="75"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="5" width="63" height="87">
<vector name="origin" x="35" y="73"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="6" width="57" height="81">
<vector name="origin" x="29" y="67"/>
<int name="delay" value="120"/>
</canvas>
</imgdir>
<imgdir name="move">
<canvas name="0" width="65" height="71">
<vector name="origin" x="41" y="71"/>
<vector name="lt" x="-25" y="-71"/>
<vector name="rb" x="23" y="0"/>
<vector name="head" x="-7" y="-45"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="71" height="70">
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<int name="delay" value="100"/>
</canvas>
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</canvas>
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<vector name="rb" x="24" y="0"/>
<vector name="head" x="-7" y="-42"/>
<int name="delay" value="100"/>
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="66" height="72">
<vector name="origin" x="42" y="72"/>
<vector name="lt" x="-22" y="-72"/>
<vector name="rb" x="22" y="0"/>
<vector name="head" x="-5" y="-44"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="67" height="70">
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<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="67" height="70">
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<int name="delay" value="100"/>
</canvas>
<canvas name="3" width="65" height="70">
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<int name="delay" value="100"/>
</canvas>
<canvas name="4" width="65" height="69">
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<vector name="lt" x="-32" y="-69"/>
<vector name="rb" x="18" y="0"/>
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<int name="delay" value="200"/>
</canvas>
<canvas name="5" width="65" height="69">
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<vector name="lt" x="-32" y="-69"/>
<vector name="rb" x="18" y="0"/>
<vector name="head" x="-13" y="-40"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="6" width="65" height="69">
<vector name="origin" x="45" y="69"/>
<vector name="lt" x="-32" y="-69"/>
<vector name="rb" x="18" y="0"/>
<vector name="head" x="-13" y="-40"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="7" width="65" height="69">
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</canvas>
<canvas name="8" width="65" height="69">
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</canvas>
<canvas name="9" width="65" height="70">
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<int name="delay" value="100"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-87" y="-74"/>
<vector name="rb" x="-5" y="0"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="64" height="93">
<vector name="origin" x="31" y="49"/>
<short name="delay" value="60"/>
</canvas>
</imgdir>
<int name="type" value="0"/>
<int name="effectAfter" value="0"/>
<int name="attackAfter" value="500"/>
<int name="PADamage" value="210"/>
</imgdir>
<canvas name="0" width="66" height="65">
<vector name="origin" x="47" y="65"/>
<vector name="lt" x="-40" y="-65"/>
<vector name="rb" x="22" y="0"/>
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<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="113" height="64">
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<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="113" height="64">
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<vector name="rb" x="32" y="0"/>
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<int name="delay" value="100"/>
</canvas>
<canvas name="3" width="66" height="72">
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<int name="delay" value="100"/>
</canvas>
<canvas name="4" width="89" height="72">
<vector name="origin" x="3" y="72"/>
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<int name="delay" value="100"/>
</canvas>
<canvas name="5" width="49" height="85">
<vector name="origin" x="15" y="85"/>
<vector name="lt" x="-22" y="-71"/>
<vector name="rb" x="27" y="-1"/>
<vector name="head" x="-6" y="-43"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="6" width="128" height="105">
<vector name="origin" x="91" y="90"/>
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</canvas>
<canvas name="7" width="128" height="105">
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</canvas>
<canvas name="8" width="128" height="107">
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</canvas>
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<int name="delay" value="100"/>
</canvas>
</imgdir>
<imgdir name="attack2">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-80" y="-65"/>
<vector name="rb" x="-15" y="0"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="69" height="107">
<vector name="origin" x="33" y="59"/>
<int name="delay" value="100"/>
</canvas>
</imgdir>
<int name="type" value="0"/>
<int name="effectAfter" value="0"/>
<int name="attackAfter" value="500"/>
<int name="PADamage" value="210"/>
</imgdir>
<canvas name="0" width="89" height="72">
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<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="49" height="85">
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<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="102" height="109">
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</canvas>
<canvas name="3" width="102" height="109">
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</canvas>
<canvas name="4" width="101" height="108">
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<int name="delay" value="100"/>
</canvas>
<canvas name="5" width="56" height="81">
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</canvas>
<canvas name="6" width="105" height="76">
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</canvas>
<canvas name="7" width="110" height="80">
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</canvas>
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</canvas>
</imgdir>
<imgdir name="jump">
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</canvas>
</imgdir>
<imgdir name="hit1">
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</canvas>
</imgdir>
<imgdir name="die1">
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<int name="delay" value="100"/>
</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
<canvas name="9" width="181" height="173">
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</canvas>
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</canvas>
<canvas name="11" width="80" height="46">
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</canvas>
</imgdir>
</imgdir>