sweetgum83/wz/Mob.wz/9300166.img.xml
2024-01-19 03:56:28 -05:00

202 lines
6.8 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9300166.img">
<imgdir name="info">
<int name="level" value="35"/>
<int name="maxHP" value="10000"/>
<int name="maxMP" value="200"/>
<int name="speed" value="0"/>
<int name="PADamage" value="0"/>
<int name="PDDamage" value="0"/>
<int name="MADamage" value="0"/>
<int name="MDDamage" value="0"/>
<int name="acc" value="999"/>
<int name="eva" value="0"/>
<int name="exp" value="0"/>
<int name="undead" value="0"/>
<int name="pushed" value="0"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<int name="boss" value="1"/>
<int name="noFlip" value="1"/>
<imgdir name="selfDestruction">
<int name="action" value="4"/>
<int name="removeAfter" value="0"/>
</imgdir>
<imgdir name="loseItem">
<imgdir name="0">
<int name="id" value="4031868"/>
<int name="prop" value="40"/>
<int name="x" value="5"/>
</imgdir>
</imgdir>
<int name="invincible" value="1"/>
<int name="hideHP" value="1"/>
<int name="hideName" value="1"/>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="36" height="50">
<vector name="origin" x="17" y="50"/>
<int name="z" value="0"/>
<int name="delay" value="80"/>
<vector name="head" x="0" y="-81"/>
</canvas>
<canvas name="1" width="37" height="51">
<vector name="origin" x="17" y="51"/>
<int name="z" value="0"/>
<int name="delay" value="80"/>
<vector name="head" x="0" y="-81"/>
</canvas>
<canvas name="2" width="36" height="49">
<vector name="origin" x="17" y="49"/>
<int name="z" value="0"/>
<int name="delay" value="80"/>
<vector name="head" x="0" y="-81"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-118" y="-103"/>
<vector name="rb" x="126" y="0"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="99" height="107">
<vector name="origin" x="50" y="53"/>
<int name="delay" value="70"/>
</canvas>
<canvas name="1" width="80" height="77">
<vector name="origin" x="37" y="35"/>
<int name="delay" value="300"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
<int name="type" value="0"/>
<int name="attackAfter" value="400"/>
<int name="PADamage" value="1"/>
<int name="disease" value="123"/>
<int name="level" value="13"/>
<int name="knockback" value="1"/>
</imgdir>
<canvas name="0" width="34" height="43">
<vector name="origin" x="17" y="43"/>
<int name="z" value="0"/>
<int name="delay" value="80"/>
</canvas>
<canvas name="1" width="32" height="41">
<vector name="origin" x="16" y="42"/>
<int name="z" value="0"/>
<int name="delay" value="80"/>
</canvas>
<canvas name="2" width="48" height="46">
<vector name="origin" x="24" y="37"/>
<int name="z" value="0"/>
<int name="delay" value="80"/>
</canvas>
<canvas name="3" width="60" height="34">
<vector name="origin" x="30" y="25"/>
<int name="z" value="0"/>
<int name="delay" value="80"/>
</canvas>
<canvas name="4" width="140" height="36">
<vector name="origin" x="71" y="27"/>
<int name="z" value="0"/>
<int name="delay" value="80"/>
</canvas>
<canvas name="5" width="164" height="127">
<vector name="origin" x="83" y="116"/>
<int name="z" value="0"/>
<int name="delay" value="80"/>
<vector name="lt" x="-58" y="-79"/>
<vector name="rb" x="58" y="-2"/>
<vector name="head" x="0" y="-75"/>
</canvas>
<canvas name="6" width="154" height="189">
<vector name="origin" x="76" y="179"/>
<int name="z" value="0"/>
<int name="delay" value="80"/>
<vector name="lt" x="-53" y="-148"/>
<vector name="rb" x="53" y="0"/>
<vector name="head" x="0" y="-75"/>
</canvas>
<canvas name="7" width="181" height="173">
<vector name="origin" x="82" y="166"/>
<int name="z" value="0"/>
<int name="delay" value="80"/>
<vector name="lt" x="-66" y="-89"/>
<vector name="rb" x="85" y="0"/>
<vector name="head" x="0" y="-75"/>
</canvas>
<canvas name="8" width="219" height="174">
<vector name="origin" x="89" y="163"/>
<int name="z" value="0"/>
<int name="delay" value="80"/>
<vector name="lt" x="-74" y="-75"/>
<vector name="rb" x="96" y="0"/>
<vector name="head" x="0" y="-81"/>
</canvas>
<canvas name="9" width="230" height="169">
<vector name="origin" x="105" y="152"/>
<int name="z" value="0"/>
<int name="delay" value="80"/>
<vector name="lt" x="-92" y="-85"/>
<vector name="rb" x="113" y="0"/>
<vector name="head" x="0" y="-81"/>
</canvas>
<canvas name="10" width="254" height="141">
<vector name="origin" x="128" y="133"/>
<int name="z" value="0"/>
<int name="delay" value="80"/>
<vector name="lt" x="-103" y="-114"/>
<vector name="rb" x="113" y="0"/>
<vector name="head" x="0" y="-81"/>
</canvas>
<canvas name="11" width="252" height="152">
<vector name="origin" x="127" y="143"/>
<int name="z" value="0"/>
<int name="delay" value="80"/>
<vector name="lt" x="-114" y="-127"/>
<vector name="rb" x="113" y="0"/>
<vector name="head" x="0" y="-81"/>
</canvas>
<canvas name="12" width="297" height="172">
<vector name="origin" x="150" y="161"/>
<int name="z" value="0"/>
<int name="delay" value="80"/>
<vector name="lt" x="-120" y="-134"/>
<vector name="rb" x="128" y="0"/>
<vector name="head" x="0" y="-81"/>
</canvas>
<uol name="13" value="../die1/0"/>
<uol name="14" value="../die1/1"/>
<uol name="15" value="../die1/2"/>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="36" height="50">
<vector name="origin" x="17" y="50"/>
<int name="z" value="0"/>
<vector name="head" x="0" y="-81"/>
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="290" height="166">
<vector name="origin" x="145" y="155"/>
<int name="z" value="0"/>
<int name="delay" value="100"/>
<vector name="head" x="0" y="-81"/>
</canvas>
<canvas name="1" width="210" height="167">
<vector name="origin" x="140" y="156"/>
<int name="z" value="0"/>
<int name="delay" value="100"/>
<vector name="head" x="0" y="-81"/>
</canvas>
<canvas name="2" width="109" height="71">
<vector name="origin" x="52" y="156"/>
<int name="z" value="0"/>
<int name="delay" value="100"/>
<vector name="head" x="0" y="-81"/>
</canvas>
</imgdir>
</imgdir>