476 lines
17 KiB
XML
476 lines
17 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="8200000.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="80"/>
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<int name="maxHP" value="24000"/>
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<int name="maxMP" value="300"/>
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<int name="speed" value="-40"/>
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<int name="PADamage" value="350"/>
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<int name="PDDamage" value="650"/>
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<int name="MADamage" value="410"/>
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<int name="MDDamage" value="450"/>
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<int name="acc" value="140"/>
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<int name="eva" value="30"/>
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<int name="exp" value="850"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="2800"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="43" height="54">
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<vector name="origin" x="19" y="62"/>
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="120"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="4" width="52" height="54">
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="5" width="43" height="54">
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-300" y="-200"/>
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<vector name="rb" x="-50" y="0"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="124" height="113">
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<vector name="origin" x="62" y="86"/>
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<int name="delay" value="90"/>
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</canvas>
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<canvas name="1" width="96" height="106">
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<vector name="origin" x="50" y="71"/>
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<int name="delay" value="90"/>
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</canvas>
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<canvas name="2" width="94" height="101">
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<vector name="origin" x="50" y="66"/>
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<int name="delay" value="90"/>
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</canvas>
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<vector name="origin" x="55" y="64"/>
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<int name="delay" value="90"/>
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</canvas>
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<canvas name="4" width="106" height="95">
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<vector name="origin" x="59" y="63"/>
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<int name="delay" value="90"/>
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</canvas>
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<int name="attach" value="1"/>
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</imgdir>
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<int name="type" value="0"/>
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<int name="conMP" value="1"/>
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<int name="attackAfter" value="1080"/>
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<int name="magic" value="1"/>
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</imgdir>
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<canvas name="0" width="53" height="54">
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="191" height="158">
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<vector name="head" x="-2" y="-96"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="177" height="164">
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<vector name="head" x="-5" y="-146"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="attack2">
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<imgdir name="info">
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<imgdir name="range">
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<int name="r" value="400"/>
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</imgdir>
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<imgdir name="hit1">
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<canvas name="0" width="74" height="89">
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<vector name="origin" x="6" y="103"/>
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<vector name="lt" x="2" y="-86"/>
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<int name="delay" value="600"/>
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</canvas>
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</imgdir>
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<imgdir name="die1">
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<canvas name="0" width="74" height="89">
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<vector name="origin" x="6" y="103"/>
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<vector name="head" x="-2" y="-63"/>
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<int name="delay" value="150"/>
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<int name="delay" value="150"/>
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</imgdir>
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