sweetgum83/wz/Mob.wz/8140000.img.xml
2024-01-19 03:56:28 -05:00

332 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="8140000.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="80"/>
<int name="maxHP" value="27000"/>
<int name="maxMP" value="300"/>
<int name="speed" value="-30"/>
<int name="PADamage" value="350"/>
<int name="PDDamage" value="650"/>
<int name="MADamage" value="410"/>
<int name="MDDamage" value="520"/>
<int name="acc" value="140"/>
<int name="eva" value="28"/>
<int name="exp" value="850"/>
<int name="undead" value="0"/>
<int name="pushed" value="5000"/>
<int name="hpRecovery" value="150"/>
<int name="mpRecovery" value="5"/>
<string name="elemAttr" value="I2F3"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="101"/>
<int name="action" value="1"/>
<int name="level" value="2"/>
<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="1">
<int name="skill" value="103"/>
<int name="action" value="1"/>
<int name="level" value="2"/>
<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="2">
<int name="skill" value="200"/>
<int name="action" value="1"/>
<int name="level" value="1"/>
<int name="effectAfter" value="0"/>
</imgdir>
</imgdir>
<int name="mobType" value="0"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="137" height="166">
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<vector name="lt" x="-65" y="-164"/>
<vector name="rb" x="63" y="0"/>
<vector name="head" x="-51" y="-149"/>
<int name="delay" value="200"/>
</canvas>
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<vector name="rb" x="80" y="0"/>
<vector name="head" x="-50" y="-148"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="2" width="155" height="166">
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<int name="delay" value="200"/>
</canvas>
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<vector name="rb" x="69" y="0"/>
<vector name="head" x="-51" y="-149"/>
<int name="delay" value="200"/>
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="134" height="163">
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<vector name="rb" x="48" y="0"/>
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<int name="delay" value="500"/>
</canvas>
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</canvas>
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</canvas>
<uol name="3" value="1"/>
<uol name="4" value="2"/>
<uol name="5" value="1"/>
<uol name="6" value="2"/>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-290" y="-144"/>
<vector name="rb" x="57" y="0"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="78" height="72">
<vector name="origin" x="39" y="36"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="77" height="78">
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<int name="z" value="0"/>
<int name="delay" value="90"/>
</canvas>
<canvas name="2" width="83" height="94">
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</canvas>
<canvas name="3" width="77" height="78">
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</canvas>
<canvas name="4" width="77" height="78">
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<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
</imgdir>
<int name="type" value="0"/>
<int name="conMP" value="2"/>
<int name="attackAfter" value="640"/>
<int name="magic" value="1"/>
</imgdir>
<canvas name="0" width="156" height="153">
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<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="291" height="166">
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</canvas>
<canvas name="2" width="285" height="162">
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<vector name="rb" x="88" y="0"/>
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<int name="delay" value="200"/>
</canvas>
<canvas name="3" width="275" height="155">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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<int name="delay" value="200"/>
</canvas>
</imgdir>
<imgdir name="skill1">
<canvas name="0" width="155" height="153">
<vector name="origin" x="81" y="153"/>
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<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="155" height="153">
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<int name="delay" value="150"/>
</canvas>
<uol name="2" value="0"/>
<uol name="3" value="1"/>
<canvas name="4" width="155" height="156">
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</canvas>
<canvas name="5" width="155" height="158">
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</canvas>
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</canvas>
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</canvas>
</imgdir>
<imgdir name="hit1">
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<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
<canvas name="6" width="219" height="58">
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</canvas>
<canvas name="7" width="199" height="58">
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<int name="delay" value="300"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
</imgdir>