644 lines
24 KiB
XML
644 lines
24 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="7110300.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="75"/>
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<int name="maxHP" value="16000"/>
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<int name="maxMP" value="150"/>
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<int name="speed" value="-30"/>
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<int name="PADamage" value="330"/>
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<int name="PDDamage" value="800"/>
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<int name="MADamage" value="380"/>
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<int name="MDDamage" value="290"/>
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<int name="acc" value="160"/>
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<int name="eva" value="25"/>
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<int name="exp" value="350"/>
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<int name="undead" value="1"/>
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<int name="pushed" value="1500"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<imgdir name="skill">
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<imgdir name="0">
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<int name="skill" value="131"/>
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<int name="action" value="1"/>
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<int name="level" value="2"/>
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</imgdir>
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</imgdir>
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<int name="mobType" value="8"/>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="110" height="163">
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<vector name="origin" x="68" y="163"/>
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<vector name="lt" x="-68" y="-163"/>
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<vector name="rb" x="41" y="0"/>
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<vector name="head" x="-20" y="-164"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="1" width="110" height="162">
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<vector name="origin" x="68" y="162"/>
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<vector name="lt" x="-69" y="-162"/>
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<vector name="rb" x="41" y="-1"/>
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<vector name="head" x="-19" y="-162"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="2" width="110" height="161">
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<vector name="origin" x="68" y="161"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="3" width="110" height="162">
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</canvas>
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</canvas>
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<vector name="head" x="-19" y="-164"/>
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<int name="delay" value="150"/>
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</canvas>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="110" height="163">
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<vector name="origin" x="68" y="164"/>
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<vector name="lt" x="-69" y="-165"/>
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<vector name="head" x="-19" y="-164"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="1" width="110" height="163">
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<vector name="origin" x="68" y="163"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="2" width="110" height="162">
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<vector name="origin" x="68" y="162"/>
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<vector name="head" x="-18" y="-162"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="3" width="110" height="163">
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<vector name="origin" x="68" y="164"/>
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<vector name="lt" x="-68" y="-165"/>
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<vector name="rb" x="41" y="-1"/>
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<vector name="head" x="-18" y="-163"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="4" width="110" height="163">
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<vector name="origin" x="68" y="163"/>
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<vector name="lt" x="-68" y="-163"/>
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<vector name="rb" x="42" y="0"/>
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<vector name="head" x="-20" y="-163"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="5" width="110" height="162">
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<vector name="origin" x="68" y="162"/>
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<vector name="head" x="-19" y="-162"/>
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<int name="delay" value="150"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-192" y="-96"/>
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<vector name="rb" x="127" y="10"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="76" height="68">
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<vector name="origin" x="38" y="34"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="1" width="60" height="60">
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<vector name="origin" x="30" y="30"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="2" width="58" height="57">
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<vector name="origin" x="29" y="28"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="3" width="62" height="52">
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<vector name="origin" x="31" y="26"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="4" width="66" height="52">
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<vector name="origin" x="33" y="26"/>
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<int name="delay" value="100"/>
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</canvas>
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</imgdir>
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<int name="type" value="0"/>
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<int name="conMP" value="2"/>
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<int name="attackAfter" value="1200"/>
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<int name="magic" value="1"/>
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</imgdir>
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<canvas name="0" width="110" height="163">
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<vector name="origin" x="68" y="163"/>
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<vector name="head" x="-19" y="-163"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="138" height="162">
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<vector name="lt" x="-69" y="-162"/>
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<vector name="rb" x="43" y="-1"/>
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<vector name="head" x="-18" y="-161"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="136" height="161">
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<vector name="origin" x="71" y="161"/>
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<vector name="lt" x="-70" y="-160"/>
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<vector name="rb" x="46" y="0"/>
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<vector name="head" x="-19" y="-161"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="3" width="133" height="163">
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<int name="delay" value="120"/>
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</canvas>
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="10" width="192" height="178">
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</canvas>
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<uol name="15" value="../stand/0"/>
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<uol name="16" value="../stand/1"/>
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<uol name="17" value="../stand/2"/>
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<uol name="18" value="../stand/3"/>
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<uol name="19" value="../stand/4"/>
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<uol name="20" value="../stand/5"/>
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</imgdir>
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<imgdir name="attack2">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-220" y="-96"/>
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<imgdir name="effect">
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<int name="type" value="0"/>
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