381 lines
13 KiB
XML
381 lines
13 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="5100005.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="53"/>
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<int name="maxHP" value="4500"/>
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<int name="maxMP" value="160"/>
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<int name="speed" value="-70"/>
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<int name="PADamage" value="185"/>
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<int name="PDDamage" value="185"/>
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<int name="MADamage" value="0"/>
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<int name="MDDamage" value="215"/>
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<int name="acc" value="140"/>
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<int name="eva" value="25"/>
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<int name="exp" value="165"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="450"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<string name="elemAttr" value="F2I3"/>
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<imgdir name="skill">
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<imgdir name="0">
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<int name="skill" value="126"/>
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<int name="action" value="1"/>
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<int name="level" value="1"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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</imgdir>
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<int name="mobType" value="0"/>
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<int name="delay" value="170"/>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="sp" x="-51" y="-28"/>
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<int name="r" value="60"/>
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<imgdir name="hit">
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<int name="delay" value="250"/>
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</canvas>
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<int name="attach" value="1"/>
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</imgdir>
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<int name="type" value="1"/>
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<int name="attackAfter" value="500"/>
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<int name="PADamage" value="170"/>
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<imgdir name="rect">
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