sweetgum83/wz/Mob.wz/3230103.img.xml
2024-01-19 03:56:28 -05:00

342 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="3230103.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="38"/>
<int name="maxHP" value="1850"/>
<int name="maxMP" value="110"/>
<int name="speed" value="5"/>
<int name="PADamage" value="120"/>
<int name="PDDamage" value="120"/>
<int name="MADamage" value="130"/>
<int name="MDDamage" value="140"/>
<int name="acc" value="140"/>
<int name="eva" value="18"/>
<int name="exp" value="85"/>
<int name="undead" value="0"/>
<int name="pushed" value="0"/>
<int name="hpRecovery" value="10"/>
<int name="mpRecovery" value="5"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<int name="mobType" value="8"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="47" height="71">
<vector name="origin" x="23" y="71"/>
<vector name="lt" x="-23" y="-64"/>
<vector name="rb" x="24" y="0"/>
<vector name="head" x="-6" y="-40"/>
<int name="delay" value="110"/>
</canvas>
<canvas name="1" width="47" height="73">
<vector name="origin" x="23" y="73"/>
<vector name="lt" x="-23" y="-66"/>
<vector name="rb" x="24" y="0"/>
<vector name="head" x="-6" y="-44"/>
<int name="delay" value="110"/>
</canvas>
<canvas name="2" width="47" height="75">
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<vector name="lt" x="-23" y="-67"/>
<vector name="rb" x="24" y="0"/>
<vector name="head" x="-6" y="-45"/>
<int name="delay" value="110"/>
</canvas>
<canvas name="3" width="47" height="72">
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<vector name="lt" x="-23" y="-65"/>
<vector name="rb" x="24" y="0"/>
<vector name="head" x="-6" y="-41"/>
<int name="delay" value="110"/>
</canvas>
<canvas name="4" width="47" height="70">
<vector name="origin" x="23" y="70"/>
<vector name="lt" x="-23" y="-63"/>
<vector name="rb" x="24" y="0"/>
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<int name="delay" value="110"/>
</canvas>
<canvas name="5" width="48" height="64">
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<vector name="lt" x="-23" y="-59"/>
<vector name="rb" x="24" y="0"/>
<vector name="head" x="-6" y="-35"/>
<int name="delay" value="110"/>
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="47" height="74">
<vector name="origin" x="23" y="74"/>
<vector name="lt" x="-23" y="-66"/>
<vector name="rb" x="24" y="0"/>
<vector name="head" x="-6" y="-42"/>
<int name="delay" value="110"/>
</canvas>
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</canvas>
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</canvas>
<canvas name="3" width="47" height="67">
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</canvas>
<canvas name="4" width="47" height="74">
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</canvas>
<canvas name="5" width="47" height="71">
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<vector name="rb" x="24" y="0"/>
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<int name="delay" value="110"/>
</canvas>
<canvas name="6" width="47" height="66">
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<int name="delay" value="110"/>
</canvas>
<canvas name="7" width="47" height="67">
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</canvas>
<canvas name="8" width="47" height="74">
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<vector name="head" x="-6" y="-42"/>
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</canvas>
<canvas name="9" width="47" height="71">
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<vector name="lt" x="-23" y="-64"/>
<vector name="rb" x="24" y="0"/>
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<int name="delay" value="110"/>
</canvas>
<canvas name="10" width="47" height="66">
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<vector name="lt" x="-23" y="-60"/>
<vector name="rb" x="24" y="0"/>
<vector name="head" x="-6" y="-37"/>
<int name="delay" value="110"/>
</canvas>
<canvas name="11" width="47" height="67">
<vector name="origin" x="23" y="67"/>
<vector name="lt" x="-23" y="-61"/>
<vector name="rb" x="24" y="0"/>
<vector name="head" x="-6" y="-38"/>
<int name="delay" value="110"/>
</canvas>
<canvas name="12" width="47" height="74">
<vector name="origin" x="23" y="74"/>
<vector name="lt" x="-23" y="-66"/>
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</canvas>
<canvas name="13" width="47" height="71">
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<int name="delay" value="110"/>
</canvas>
<canvas name="14" width="47" height="66">
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</canvas>
<canvas name="15" width="47" height="67">
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<vector name="rb" x="24" y="0"/>
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<int name="delay" value="110"/>
</canvas>
</imgdir>
<imgdir name="jump">
<canvas name="0" width="48" height="81">
<vector name="origin" x="23" y="71"/>
<vector name="lt" x="-23" y="-64"/>
<vector name="rb" x="24" y="1"/>
<vector name="head" x="-9" y="-40"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="sp" x="-25" y="-28"/>
<int name="r" value="290"/>
</imgdir>
<imgdir name="ball">
<canvas name="0" width="43" height="15">
<vector name="origin" x="21" y="7"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="40" height="16">
<vector name="origin" x="20" y="8"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="33" height="19">
<vector name="origin" x="16" y="9"/>
<int name="delay" value="100"/>
</canvas>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="83" height="91">
<vector name="origin" x="37" y="62"/>
<int name="delay" value="130"/>
</canvas>
<canvas name="1" width="110" height="113">
<vector name="origin" x="49" y="73"/>
<int name="delay" value="200"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
<int name="type" value="2"/>
<int name="conMP" value="1"/>
<int name="attackAfter" value="1080"/>
<int name="magic" value="1"/>
</imgdir>
<canvas name="0" width="49" height="69">
<vector name="origin" x="25" y="69"/>
<vector name="lt" x="-25" y="-61"/>
<vector name="rb" x="24" y="0"/>
<vector name="head" x="-8" y="-38"/>
<int name="delay" value="180"/>
</canvas>
<canvas name="1" width="48" height="68">
<vector name="origin" x="23" y="68"/>
<vector name="lt" x="-23" y="-61"/>
<vector name="rb" x="25" y="0"/>
<vector name="head" x="-8" y="-37"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="2" width="103" height="88">
<vector name="origin" x="75" y="63"/>
<vector name="lt" x="-23" y="-58"/>
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<int name="delay" value="120"/>
</canvas>
<canvas name="3" width="90" height="86">
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<int name="delay" value="120"/>
</canvas>
<canvas name="4" width="77" height="84">
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</canvas>
<canvas name="5" width="64" height="73">
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<int name="delay" value="120"/>
</canvas>
<canvas name="6" width="55" height="73">
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<int name="delay" value="180"/>
</canvas>
<canvas name="7" width="80" height="74">
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<vector name="rb" x="17" y="0"/>
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<int name="delay" value="120"/>
</canvas>
<canvas name="8" width="83" height="73">
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<int name="delay" value="120"/>
</canvas>
<canvas name="9" width="80" height="72">
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<vector name="rb" x="17" y="0"/>
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<int name="delay" value="200"/>
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="60" height="83">
<vector name="origin" x="31" y="83"/>
<vector name="lt" x="-24" y="-76"/>
<vector name="rb" x="24" y="5"/>
<vector name="head" x="-3" y="-41"/>
<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="55" height="76">
<vector name="origin" x="31" y="76"/>
<vector name="head" x="-3" y="-45"/>
<int name="delay" value="130"/>
</canvas>
<canvas name="1" width="57" height="76">
<vector name="origin" x="30" y="76"/>
<vector name="head" x="1" y="-45"/>
<int name="delay" value="130"/>
</canvas>
<canvas name="2" width="48" height="73">
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<int name="delay" value="130"/>
</canvas>
<canvas name="3" width="56" height="72">
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<int name="delay" value="130"/>
</canvas>
<canvas name="4" width="48" height="68">
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<int name="delay" value="130"/>
</canvas>
<canvas name="5" width="58" height="61">
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<int name="delay" value="300"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
</imgdir>