sweetgum83/wz/Character.wz/Weapon/01702139.img.xml
2024-01-19 03:56:28 -05:00

376 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702139.img">
<imgdir name="info">
<canvas name="icon" width="28" height="32">
<vector name="origin" x="-2" y="32"/>
</canvas>
<canvas name="iconRaw" width="28" height="30">
<vector name="origin" x="-2" y="32"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="47">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="25" height="31">
<vector name="origin" x="12" y="15"/>
<imgdir name="map">
<vector name="hand" x="-1" y="-5"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="28" height="30">
<vector name="origin" x="14" y="15"/>
<imgdir name="map">
<vector name="hand" x="-1" y="-3"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="25" height="31">
<vector name="origin" x="12" y="15"/>
<imgdir name="map">
<vector name="hand" x="-1" y="-4"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="25" height="31">
<vector name="origin" x="12" y="15"/>
<imgdir name="map">
<vector name="hand" x="-1" y="-4"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="25" height="31">
<vector name="origin" x="12" y="15"/>
<imgdir name="map">
<vector name="hand" x="-1" y="-6"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="31" height="27">
<vector name="origin" x="15" y="13"/>
<imgdir name="map">
<vector name="hand" x="9" y="-1"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="31" height="27">
<vector name="origin" x="15" y="13"/>
<imgdir name="map">
<vector name="hand" x="8" y="-2"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="31" height="27">
<vector name="origin" x="15" y="13"/>
<imgdir name="map">
<vector name="hand" x="9" y="-3"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="27" height="26">
<vector name="origin" x="13" y="13"/>
<imgdir name="map">
<vector name="hand" x="6" y="2"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="32">
<vector name="origin" x="13" y="16"/>
<imgdir name="map">
<vector name="hand" x="1" y="-4"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="36" height="39">
<vector name="origin" x="18" y="19"/>
<imgdir name="map">
<vector name="hand" x="-4" y="9"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="29" height="30">
<vector name="origin" x="14" y="15"/>
<imgdir name="map">
<vector name="hand" x="1" y="3"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="31" height="28">
<vector name="origin" x="15" y="14"/>
<imgdir name="map">
<vector name="hand" x="4" y="10"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="37" height="28">
<vector name="origin" x="18" y="14"/>
<imgdir name="map">
<vector name="hand" x="-8" y="-1"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="31" height="26">
<vector name="origin" x="15" y="13"/>
<imgdir name="map">
<vector name="hand" x="-4" y="-3"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="31" height="28">
<vector name="origin" x="15" y="14"/>
<imgdir name="map">
<vector name="hand" x="3" y="-1"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="27" height="26">
<vector name="origin" x="13" y="13"/>
<imgdir name="map">
<vector name="hand" x="0" y="1"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="31" height="28">
<vector name="origin" x="15" y="14"/>
<imgdir name="map">
<vector name="hand" x="-4" y="-1"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="31" height="26">
<vector name="origin" x="15" y="13"/>
<imgdir name="map">
<vector name="hand" x="7" y="9"/>
</imgdir>
<string name="z" value="backWeapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="31" height="26">
<vector name="origin" x="15" y="13"/>
<imgdir name="map">
<vector name="hand" x="-15" y="2"/>
</imgdir>
<string name="z" value="backWeapon"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="40" height="32">
<vector name="origin" x="20" y="16"/>
<imgdir name="map">
<vector name="hand" x="-7" y="8"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="25" height="31">
<vector name="origin" x="12" y="15"/>
<imgdir name="map">
<vector name="hand" x="-1" y="-3"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="48" height="28">
<vector name="origin" x="24" y="14"/>
<imgdir name="map">
<vector name="hand" x="15" y="2"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="31" height="26">
<vector name="origin" x="15" y="13"/>
<imgdir name="map">
<vector name="hand" x="6" y="-3"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="51" height="26">
<vector name="origin" x="25" y="13"/>
<imgdir name="map">
<vector name="hand" x="16" y="1"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="26" height="31">
<vector name="origin" x="13" y="15"/>
<imgdir name="map">
<vector name="hand" x="0" y="-4"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="33" height="28">
<vector name="origin" x="16" y="14"/>
<imgdir name="map">
<vector name="hand" x="-41" y="4"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="48" height="26">
<vector name="origin" x="24" y="13"/>
<imgdir name="map">
<vector name="hand" x="18" y="13"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="31" height="26">
<vector name="origin" x="15" y="13"/>
<imgdir name="map">
<vector name="hand" x="6" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="42" height="26">
<vector name="origin" x="21" y="13"/>
<imgdir name="map">
<vector name="hand" x="11" y="1"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="31" height="29">
<vector name="origin" x="15" y="14"/>
<imgdir name="map">
<vector name="hand" x="4" y="3"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="31" height="29">
<vector name="origin" x="15" y="14"/>
<imgdir name="map">
<vector name="hand" x="4" y="3"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="ladder">
<imgdir name="0">
<canvas name="weapon" width="25" height="31">
<vector name="origin" x="12" y="15"/>
<imgdir name="map">
<vector name="navel" x="-8" y="17"/>
</imgdir>
<string name="z" value="backWeaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
</imgdir>
</imgdir>