sweetgum83/wz/Character.wz/Weapon/01702131.img.xml
2024-01-19 03:56:28 -05:00

697 lines
22 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702131.img">
<imgdir name="info">
<canvas name="icon" width="33" height="36">
<vector name="origin" x="0" y="36"/>
</canvas>
<canvas name="iconRaw" width="33" height="33">
<vector name="origin" x="0" y="33"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="33">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="45" height="24">
<vector name="origin" x="30" y="10"/>
<imgdir name="map">
<vector name="hand" x="0" y="-1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="46" height="28">
<vector name="origin" x="29" y="15"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="42" height="26">
<vector name="origin" x="29" y="12"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="44" height="32">
<vector name="origin" x="28" y="13"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="35" height="35">
<vector name="origin" x="17" y="17"/>
<imgdir name="map">
<vector name="hand" x="10" y="-1"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="35" height="35">
<vector name="origin" x="17" y="17"/>
<imgdir name="map">
<vector name="hand" x="9" y="-2"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="35" height="35">
<vector name="origin" x="17" y="17"/>
<imgdir name="map">
<vector name="hand" x="10" y="-3"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="45" height="24">
<vector name="origin" x="6" y="16"/>
<imgdir name="map">
<vector name="navel" x="5" y="0"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="40" height="30">
<vector name="origin" x="9" y="17"/>
<imgdir name="map">
<vector name="navel" x="8" y="-1"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="45" height="34">
<vector name="origin" x="15" y="26"/>
<imgdir name="map">
<vector name="navel" x="-19" y="19"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="44" height="32">
<vector name="origin" x="29" y="20"/>
<imgdir name="map">
<vector name="navel" x="17" y="16"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="44" height="34">
<vector name="origin" x="29" y="33"/>
<imgdir name="map">
<vector name="navel" x="21" y="1"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="44" height="39">
<vector name="origin" x="14" y="9"/>
<imgdir name="map">
<vector name="navel" x="-19" y="-1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="40" height="30">
<vector name="origin" x="20" y="15"/>
<imgdir name="map">
<vector name="navel" x="-30" y="11"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="45" height="24">
<vector name="origin" x="32" y="13"/>
<imgdir name="map">
<vector name="navel" x="20" y="3"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="48" height="24">
<vector name="origin" x="0" y="15"/>
<imgdir name="map">
<vector name="navel" x="7" y="1"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="35" height="35">
<vector name="origin" x="17" y="17"/>
<imgdir name="map">
<vector name="navel" x="-21" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="44" height="34">
<vector name="origin" x="22" y="17"/>
<imgdir name="map">
<vector name="navel" x="-5" y="28"/>
</imgdir>
<string name="z" value="backWeapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="45" height="24">
<vector name="origin" x="22" y="12"/>
<imgdir name="map">
<vector name="navel" x="-5" y="15"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="47" height="38">
<vector name="origin" x="13" y="28"/>
<imgdir name="map">
<vector name="navel" x="-20" y="14"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="45" height="24">
<vector name="origin" x="33" y="11"/>
<imgdir name="map">
<vector name="navel" x="-14" y="-3"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="47" height="25">
<vector name="origin" x="36" y="15"/>
<imgdir name="map">
<vector name="navel" x="26" y="7"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="17" height="28">
<vector name="origin" x="9" y="14"/>
<imgdir name="map">
<vector name="navel" x="-11" y="12"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="47" height="30">
<vector name="origin" x="36" y="19"/>
<imgdir name="map">
<vector name="navel" x="23" y="7"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="35" height="35">
<vector name="origin" x="13" y="10"/>
<imgdir name="map">
<vector name="navel" x="-7" y="1"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="35" height="35">
<vector name="origin" x="-21" y="14"/>
<imgdir name="map">
<vector name="navel" x="23" y="-6"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="47" height="39">
<vector name="origin" x="39" y="39"/>
<imgdir name="map">
<vector name="navel" x="23" y="-6"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="45" height="21">
<vector name="origin" x="34" y="12"/>
<imgdir name="map">
<vector name="navel" x="9" y="2"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="45" height="21">
<vector name="origin" x="33" y="13"/>
<imgdir name="map">
<vector name="navel" x="25" y="1"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="45" height="25">
<vector name="origin" x="32" y="13"/>
<imgdir name="map">
<vector name="navel" x="-3" y="9"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="45" height="25">
<vector name="origin" x="33" y="13"/>
<imgdir name="map">
<vector name="navel" x="-4" y="8"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="47">
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="44" height="32">
<vector name="origin" x="28" y="13"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="45" height="24">
<vector name="origin" x="30" y="10"/>
<imgdir name="map">
<vector name="hand" x="0" y="-1"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="46" height="28">
<vector name="origin" x="29" y="15"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="92" height="105">
<vector name="origin" x="77" y="10"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="42" height="26">
<vector name="origin" x="29" y="12"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="35" height="35">
<vector name="origin" x="17" y="17"/>
<imgdir name="map">
<vector name="hand" x="10" y="-1"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="35" height="35">
<vector name="origin" x="17" y="17"/>
<imgdir name="map">
<vector name="hand" x="9" y="-2"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="35" height="35">
<vector name="origin" x="17" y="17"/>
<imgdir name="map">
<vector name="hand" x="10" y="-3"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="45" height="24">
<vector name="origin" x="9" y="18"/>
<imgdir name="map">
<vector name="navel" x="2" y="-2"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="40" height="30">
<vector name="origin" x="9" y="17"/>
<imgdir name="map">
<vector name="navel" x="8" y="-1"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="45" height="34">
<vector name="origin" x="15" y="26"/>
<imgdir name="map">
<vector name="navel" x="-19" y="19"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="44" height="32">
<vector name="origin" x="29" y="20"/>
<imgdir name="map">
<vector name="navel" x="17" y="16"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="44" height="34">
<vector name="origin" x="29" y="33"/>
<imgdir name="map">
<vector name="navel" x="21" y="1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="44" height="39">
<vector name="origin" x="14" y="9"/>
<imgdir name="map">
<vector name="navel" x="-19" y="-1"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="40" height="30">
<vector name="origin" x="10" y="13"/>
<imgdir name="map">
<vector name="navel" x="-20" y="13"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="45" height="24">
<vector name="origin" x="32" y="13"/>
<imgdir name="map">
<vector name="navel" x="20" y="3"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="48" height="24">
<vector name="origin" x="24" y="12"/>
<imgdir name="map">
<vector name="navel" x="-17" y="4"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="35" height="35">
<vector name="origin" x="17" y="17"/>
<imgdir name="map">
<vector name="navel" x="-21" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="44" height="34">
<vector name="origin" x="22" y="17"/>
<imgdir name="map">
<vector name="navel" x="-5" y="28"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="45" height="24">
<vector name="origin" x="22" y="12"/>
<imgdir name="map">
<vector name="navel" x="-5" y="15"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="47" height="38">
<vector name="origin" x="13" y="28"/>
<imgdir name="map">
<vector name="navel" x="-20" y="13"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="45" height="24">
<vector name="origin" x="33" y="11"/>
<imgdir name="map">
<vector name="navel" x="-14" y="-3"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="47" height="25">
<vector name="origin" x="36" y="15"/>
<imgdir name="map">
<vector name="navel" x="26" y="7"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="17" height="28">
<vector name="origin" x="9" y="14"/>
<imgdir name="map">
<vector name="navel" x="-11" y="12"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="47" height="30">
<vector name="origin" x="36" y="19"/>
<imgdir name="map">
<vector name="navel" x="23" y="7"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="35" height="35">
<vector name="origin" x="13" y="10"/>
<imgdir name="map">
<vector name="navel" x="-7" y="1"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="35" height="35">
<vector name="origin" x="-21" y="14"/>
<imgdir name="map">
<vector name="navel" x="23" y="-6"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="47" height="39">
<vector name="origin" x="39" y="39"/>
<imgdir name="map">
<vector name="navel" x="23" y="-6"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="45" height="21">
<vector name="origin" x="34" y="12"/>
<imgdir name="map">
<vector name="navel" x="9" y="2"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="45" height="21">
<vector name="origin" x="33" y="13"/>
<imgdir name="map">
<vector name="navel" x="25" y="1"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="45" height="25">
<vector name="origin" x="32" y="13"/>
<imgdir name="map">
<vector name="navel" x="-3" y="9"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="45" height="25">
<vector name="origin" x="33" y="13"/>
<imgdir name="map">
<vector name="navel" x="-4" y="8"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
</imgdir>