1573 lines
52 KiB
XML
1573 lines
52 KiB
XML
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|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="44" height="100">
|
|
<vector name="origin" x="54" y="53"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<uol name="weapon" value="../1/weapon"/>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="proneStab" value="../30/proneStab"/>
|
|
<uol name="prone" value="../30/prone"/>
|
|
<uol name="heal" value="../30/heal"/>
|
|
<uol name="fly" value="../30/fly"/>
|
|
<uol name="jump" value="../30/jump"/>
|
|
</imgdir>
|
|
<imgdir name="38">
|
|
<uol name="walk1" value="../30/walk1"/>
|
|
<uol name="stand1" value="../30/stand1"/>
|
|
<uol name="alert" value="../30/alert"/>
|
|
<uol name="swingO1" value="../30/swingO1"/>
|
|
<uol name="swingO2" value="../30/swingO2"/>
|
|
<uol name="swingO3" value="../30/swingO3"/>
|
|
<uol name="swingOF" value="../30/swingOF"/>
|
|
<uol name="stabO1" value="../30/stabO1"/>
|
|
<uol name="stabO2" value="../30/stabO2"/>
|
|
<uol name="stabOF" value="../30/stabOF"/>
|
|
<uol name="shoot1" value="../37/shoot1"/>
|
|
<uol name="shootF" value="../37/shootF"/>
|
|
<uol name="proneStab" value="../30/proneStab"/>
|
|
<uol name="prone" value="../30/prone"/>
|
|
<uol name="heal" value="../30/heal"/>
|
|
<uol name="fly" value="../30/fly"/>
|
|
<uol name="jump" value="../30/jump"/>
|
|
</imgdir>
|
|
<imgdir name="40">
|
|
<imgdir name="walk1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="15" y="18"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="-1"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="15" y="17"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="15" y="18"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="16" y="18"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="walk2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="21" y="13"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="21" y="15"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="-2"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="20" y="13"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="1"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="20" y="15"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stand2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="22" y="14"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="21" y="14"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="20" y="14"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="alert">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="25" y="20"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="23" y="19"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="23" y="18"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingT1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="88" height="85">
|
|
<vector name="origin" x="6" y="40"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="101" height="105">
|
|
<vector name="origin" x="13" y="97"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="202" height="183">
|
|
<vector name="origin" x="100" y="127"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingT2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="95" height="74">
|
|
<vector name="origin" x="47" y="37"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="-35" y="20"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="98" height="110">
|
|
<vector name="origin" x="40" y="95"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="215" height="184">
|
|
<vector name="origin" x="113" y="133"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingT3">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="97" height="73">
|
|
<vector name="origin" x="12" y="53"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="118" height="117">
|
|
<vector name="origin" x="17" y="81"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="186" height="180">
|
|
<vector name="origin" x="103" y="89"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingTF">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="81" height="122">
|
|
<vector name="origin" x="40" y="61"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="23" y="16"/>
|
|
</imgdir>
|
|
<string name="z" value="backWeapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="89" height="107">
|
|
<vector name="origin" x="55" y="92"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="92" height="110">
|
|
<vector name="origin" x="17" y="79"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="200" height="176">
|
|
<vector name="origin" x="103" y="127"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabO1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="89" height="92">
|
|
<vector name="origin" x="52" y="45"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="143" height="91">
|
|
<vector name="origin" x="89" y="51"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabO2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="89" height="92">
|
|
<vector name="origin" x="52" y="45"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="142" height="91">
|
|
<vector name="origin" x="88" y="50"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabOF">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="89" height="91">
|
|
<vector name="origin" x="49" y="45"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="79" height="72">
|
|
<vector name="origin" x="12" y="42"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="146" height="92">
|
|
<vector name="origin" x="94" y="63"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="proneStab">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="15" y="16"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="77" height="71">
|
|
<vector name="origin" x="44" y="38"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="prone">
|
|
<imgdir name="0">
|
|
<uol name="weapon" value="../../proneStab/0/weapon"/>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="jump">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="22" y="12"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="fly" value="../30/fly"/>
|
|
</imgdir>
|
|
<imgdir name="41">
|
|
<uol name="walk1" value="../40/walk1"/>
|
|
<uol name="walk2" value="../40/walk2"/>
|
|
<uol name="stand2" value="../40/stand2"/>
|
|
<uol name="alert" value="../40/alert"/>
|
|
<uol name="swingT1" value="../40/swingT1"/>
|
|
<uol name="swingT2" value="../40/swingT2"/>
|
|
<uol name="swingT3" value="../40/swingT3"/>
|
|
<uol name="stabO1" value="../40/stabO1"/>
|
|
<uol name="stabO2" value="../40/stabO2"/>
|
|
<uol name="stabOF" value="../40/stabOF"/>
|
|
<uol name="proneStab" value="../40/proneStab"/>
|
|
<uol name="prone" value="../40/prone"/>
|
|
<uol name="jump" value="../40/jump"/>
|
|
<uol name="fly" value="../40/fly"/>
|
|
</imgdir>
|
|
<imgdir name="42">
|
|
<uol name="walk1" value="../40/walk1"/>
|
|
<uol name="stand2" value="../40/stand2"/>
|
|
<uol name="alert" value="../40/alert"/>
|
|
<uol name="swingT1" value="../40/swingT1"/>
|
|
<uol name="swingT2" value="../40/swingT2"/>
|
|
<uol name="swingT3" value="../40/swingT3"/>
|
|
<uol name="stabO1" value="../40/stabO1"/>
|
|
<uol name="stabO2" value="../40/stabO2"/>
|
|
<uol name="stabOF" value="../40/stabOF"/>
|
|
<uol name="proneStab" value="../40/proneStab"/>
|
|
<uol name="prone" value="../40/prone"/>
|
|
<uol name="jump" value="../40/jump"/>
|
|
<uol name="fly" value="../40/fly"/>
|
|
<uol name="walk2" value="../40/walk2"/>
|
|
</imgdir>
|
|
<imgdir name="43">
|
|
<imgdir name="walk1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="15" y="18"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="-1"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="15" y="17"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="15" y="18"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="32" height="32">
|
|
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</imgdir>
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|
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</canvas>
|
|
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|
|
</imgdir>
|
|
<imgdir name="prone">
|
|
<imgdir name="0">
|
|
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|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="jump">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="32" height="32">
|
|
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|
|
</imgdir>
|
|
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|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="32" height="32">
|
|
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|
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|
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</canvas>
|
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</imgdir>
|
|
</imgdir>
|
|
</imgdir>
|
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<imgdir name="44">
|
|
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|
<uol name="walk2" value="../43/walk2"/>
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|
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|
<uol name="stand2" value="../43/stand2"/>
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<uol name="swingP1" value="../43/swingP1"/>
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<uol name="swingP2" value="../43/swingP2"/>
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|
<uol name="swingPF" value="../43/swingPF"/>
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|
<uol name="stabT1" value="../43/stabT1"/>
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|
<uol name="stabT2" value="../43/stabT2"/>
|
|
<uol name="stabTF" value="../43/stabTF"/>
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|
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|
|
<uol name="prone" value="../43/prone"/>
|
|
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|
</imgdir>
|
|
<imgdir name="45">
|
|
<uol name="walk1" value="../33/walk1"/>
|
|
<uol name="stand1" value="../33/stand1"/>
|
|
<uol name="alert" value="../33/alert"/>
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|
<uol name="shoot1" value="../37/shoot1"/>
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|
<uol name="shootF" value="../37/shootF"/>
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|
<imgdir name="swingT1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="88" height="85">
|
|
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|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
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|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="101" height="105">
|
|
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|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
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|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="202" height="183">
|
|
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|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
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|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingT3">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="97" height="73">
|
|
<vector name="origin" x="12" y="53"/>
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|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
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|
</imgdir>
|
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<string name="z" value="weaponOverBody"/>
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|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="118" height="117">
|
|
<vector name="origin" x="17" y="81"/>
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|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
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|
</imgdir>
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<string name="z" value="weaponOverBody"/>
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|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="186" height="180">
|
|
<vector name="origin" x="103" y="89"/>
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|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
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|
</imgdir>
|
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<string name="z" value="weaponOverBody"/>
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|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="proneStab" value="../33/proneStab"/>
|
|
<uol name="prone" value="../33/prone"/>
|
|
<uol name="jump" value="../33/jump"/>
|
|
<uol name="fly" value="../33/fly"/>
|
|
</imgdir>
|
|
<imgdir name="46">
|
|
<imgdir name="walk2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="32" height="32">
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<vector name="origin" x="21" y="13"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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</canvas>
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</imgdir>
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|
<imgdir name="1">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="21" y="15"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="-2"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="20" y="13"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="1"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="20" y="15"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stand2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="22" y="14"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="21" y="14"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="32" height="32">
|
|
<vector name="origin" x="20" y="14"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="alert" value="../33/alert"/>
|
|
<uol name="swingT1" value="../45/swingT1"/>
|
|
<imgdir name="shoot2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="44" height="100">
|
|
<vector name="origin" x="39" y="52"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="44" height="100">
|
|
<vector name="origin" x="38" y="52"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="44" height="100">
|
|
<vector name="origin" x="42" y="46"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="-20" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="44" height="100">
|
|
<vector name="origin" x="36" y="44"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="1"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="4">
|
|
<canvas name="weapon" width="44" height="100">
|
|
<vector name="origin" x="33" y="44"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabT1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="88" height="92">
|
|
<vector name="origin" x="53" y="44"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="78" height="73">
|
|
<vector name="origin" x="54" y="36"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="141" height="92">
|
|
<vector name="origin" x="110" y="50"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="proneStab" value="../33/proneStab"/>
|
|
<uol name="prone" value="../33/prone"/>
|
|
<uol name="fly" value="../33/fly"/>
|
|
<uol name="jump" value="../33/jump"/>
|
|
</imgdir>
|
|
<imgdir name="47">
|
|
<uol name="walk1" value="../33/walk1"/>
|
|
<uol name="stand1" value="../33/stand1"/>
|
|
<uol name="alert" value="../33/alert"/>
|
|
<uol name="swingO1" value="../33/swingO1"/>
|
|
<uol name="swingO2" value="../33/swingO2"/>
|
|
<uol name="swingO3" value="../33/swingO3"/>
|
|
<uol name="swingOF" value="../33/swingOF"/>
|
|
<uol name="stabO1" value="../33/stabO1"/>
|
|
<uol name="stabO2" value="../33/stabO2"/>
|
|
<uol name="stabOF" value="../33/stabOF"/>
|
|
<uol name="proneStab" value="../33/proneStab"/>
|
|
<uol name="prone" value="../33/prone"/>
|
|
<uol name="heal" value="../33/heal"/>
|
|
<uol name="jump" value="../33/jump"/>
|
|
<uol name="fly" value="../33/fly"/>
|
|
</imgdir>
|
|
</imgdir>
|