sweetgum83/wz/Character.wz/Weapon/01702035.img.xml
2024-01-19 03:56:28 -05:00

279 lines
8.9 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702035.img">
<imgdir name="info">
<canvas name="icon" width="33" height="37">
<vector name="origin" x="1" y="35"/>
</canvas>
<canvas name="iconRaw" width="33" height="37">
<vector name="origin" x="1" y="35"/>
</canvas>
<string name="islot" value="WpSi"/>
<string name="vslot" value="WpSi"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="45">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="74" height="22">
<vector name="origin" x="5" y="5"/>
<imgdir name="map">
<vector name="navel" x="22" y="1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="73" height="30">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="21" y="4"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="72" height="38">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="14" y="10"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="74" height="22">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="17" y="-3"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="74" height="22">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="17" y="-2"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="74" height="22">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="17" y="-3"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="38" height="72">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="8" y="33"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="38" height="72">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="7" y="31"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="38" height="72">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="7" y="28"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="74" height="22">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-16" y="33"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="72" height="38">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="10" y="42"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="72" height="38">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="67" y="-1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="72" height="38">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-15" y="16"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="74" height="22">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-10" y="-1"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="38" height="72">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="26" y="75"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot1">
<imgdir name="0">
<canvas name="weapon" width="29" height="74">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="23" y="43"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="43" height="74">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="23" y="43"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="22" height="74">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="23" y="43"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shootF">
<imgdir name="0">
<canvas name="weapon" width="32" height="73">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="28" y="46"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="46" height="74">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="28" y="47"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="22" height="74">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="26" y="47"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="74" height="22">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="71" y="14"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="74" height="22">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="86" y="14"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="30" height="73">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="10" y="37"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="30" height="73">
<vector name="origin" x="17" y="6"/>
<imgdir name="map">
<vector name="navel" x="5" y="35"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
</imgdir>