sweetgum83/wz/Character.wz/Weapon/01702012.img.xml
2024-01-19 03:56:28 -05:00

352 lines
11 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702012.img">
<imgdir name="info">
<canvas name="icon" width="37" height="34">
<vector name="origin" x="0" y="34"/>
</canvas>
<canvas name="iconRaw" width="37" height="33">
<vector name="origin" x="0" y="34"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="37">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="51" height="18">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="19" y="3"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="47" height="27">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="15" y="17"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="51" height="26">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="20" y="-2"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="51" height="26">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="19" y="-4"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="49" height="26">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="22" y="14"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="49" height="26">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="21" y="13"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="49" height="26">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="22" y="12"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="52" height="18">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="5" y="8"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="48" height="27">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="3" y="0"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="27" height="48">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-26" y="55"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="18" height="52">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="14" y="54"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="23" height="52">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="27" y="50"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="27" height="48">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-26" y="1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="27" height="48">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-27" y="48"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="48" height="27">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="48" y="21"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="52" height="18">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="7" y="7"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="51" height="18">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="18" y="2"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="47" height="21">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="54" y="18"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="48" height="27">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="17" y="28"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="47" height="21">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="52" y="18"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot1">
<imgdir name="0">
<canvas name="weapon" width="18" height="51">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="-1" y="31"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="18" height="51">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="13" y="31"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon"/>
</imgdir>
</imgdir>
<imgdir name="shootF">
<imgdir name="0">
<canvas name="weapon" width="18" height="51">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="2" y="34"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="18" height="51">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="19" y="36"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon"/>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="52" height="18">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="47" y="8"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="52" height="18">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="64" y="8"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="27" height="48">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="-13" y="45"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="27" height="48">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="-14" y="44"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="38">
<uol name="walk1" value="../37/walk1"/>
<uol name="stand1" value="../37/stand1"/>
<uol name="alert" value="../37/alert"/>
<uol name="swingO1" value="../37/swingO1"/>
<uol name="swingO2" value="../37/swingO2"/>
<uol name="swingO3" value="../37/swingO3"/>
<uol name="stabO1" value="../37/stabO1"/>
<uol name="stabO2" value="../37/stabO2"/>
<uol name="shoot1" value="../37/shoot1"/>
<uol name="shootF" value="../37/shootF"/>
<uol name="proneStab" value="../37/proneStab"/>
<uol name="prone" value="../37/prone"/>
<uol name="heal" value="../37/heal"/>
<uol name="fly" value="../37/fly"/>
<uol name="jump" value="../37/jump"/>
</imgdir>
</imgdir>