386 lines
11 KiB
JavaScript
386 lines
11 KiB
JavaScript
/*
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This file is part of the HeavenMS MapleStory Server
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Copyleft (L) 2016 - 2019 RonanLana
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @author: Ronan
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* @event: Pirate PQ
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*/
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var isPq = true;
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var isGrindMode = false; // stages done after breaking all boxes on maps
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var minPlayers = 3, maxPlayers = 6;
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var minLevel = 55, maxLevel = 100;
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var entryMap = 925100000;
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var exitMap = 925100700;
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var recruitMap = 251010404;
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var clearMap = 925100600;
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var minMapId = 925100000;
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var maxMapId = 925100500;
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var eventTime = 4; // 4 minutes
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const maxLobbies = 1;
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function init() {
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setEventRequirements();
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}
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function getMaxLobbies() {
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return maxLobbies;
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}
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function setEventRequirements() {
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var reqStr = "";
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reqStr += "\r\n Number of players: ";
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if (maxPlayers - minPlayers >= 1) {
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reqStr += minPlayers + " ~ " + maxPlayers;
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} else {
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reqStr += minPlayers;
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}
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reqStr += "\r\n Level range: ";
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if (maxLevel - minLevel >= 1) {
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reqStr += minLevel + " ~ " + maxLevel;
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} else {
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reqStr += minLevel;
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}
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reqStr += "\r\n Time limit: ";
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reqStr += eventTime + " minutes";
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em.setProperty("party", reqStr);
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}
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function setEventExclusives(eim) {
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var itemSet = [4001117, 4001120, 4001121, 4001122];
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eim.setExclusiveItems(itemSet);
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}
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function setEventRewards(eim) {}
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function getEligibleParty(party) { //selects, from the given party, the team that is allowed to attempt this event
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var eligible = [];
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var hasLeader = false;
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if (party.size() > 0) {
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var partyList = party.toArray();
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for (var i = 0; i < party.size(); i++) {
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var ch = partyList[i];
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if (ch.getMapId() == recruitMap && ch.getLevel() >= minLevel && ch.getLevel() <= maxLevel) {
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if (ch.isLeader()) {
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hasLeader = true;
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}
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eligible.push(ch);
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}
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}
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}
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if (!(hasLeader && eligible.length >= minPlayers && eligible.length <= maxPlayers)) {
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eligible = [];
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}
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return Java.to(eligible, Java.type('net.server.world.PartyCharacter[]'));
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}
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function setup(level, lobbyid) {
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var eim = em.newInstance("Pirate" + lobbyid);
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eim.setProperty("level", level);
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eim.setProperty("stage2", "0");
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eim.setProperty("stage2a", "0");
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eim.setProperty("stage3a", "0");
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eim.setProperty("stage2b", "0");
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eim.setProperty("stage3b", "0");
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eim.setProperty("stage4", "0");
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eim.setProperty("stage5", "0");
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eim.setProperty("curStage", "1");
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eim.setProperty("grindMode", isGrindMode ? "1" : "0");
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eim.setProperty("openedChests", "0");
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eim.setProperty("openedBoxes", "0");
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eim.getInstanceMap(925100000).resetPQ(level);
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eim.getInstanceMap(925100000).shuffleReactors();
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eim.getInstanceMap(925100100).resetPQ(level);
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var map = eim.getInstanceMap(925100200);
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map.resetPQ(level);
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map.shuffleReactors();
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for (var i = 0; i < 5; i++) {
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var mob = em.getMonster(9300124);
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var mob2 = em.getMonster(9300125);
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var mob3 = em.getMonster(9300124);
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var mob4 = em.getMonster(9300125);
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eim.registerMonster(mob);
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eim.registerMonster(mob2);
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eim.registerMonster(mob3);
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eim.registerMonster(mob4);
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mob.changeDifficulty(level, isPq);
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mob2.changeDifficulty(level, isPq);
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mob3.changeDifficulty(level, isPq);
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mob4.changeDifficulty(level, isPq);
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map.spawnMonsterOnGroundBelow(mob, new java.awt.Point(430, 75));
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map.spawnMonsterOnGroundBelow(mob2, new java.awt.Point(1600, 75));
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map.spawnMonsterOnGroundBelow(mob3, new java.awt.Point(430, 238));
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map.spawnMonsterOnGroundBelow(mob4, new java.awt.Point(1600, 238));
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}
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map = eim.getInstanceMap(925100201);
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map.resetPQ(level);
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for (var i = 0; i < 10; i++) {
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var mob = em.getMonster(9300112);
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var mob2 = em.getMonster(9300113);
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eim.registerMonster(mob);
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eim.registerMonster(mob2);
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mob.changeDifficulty(level, isPq);
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mob2.changeDifficulty(level, isPq);
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map.spawnMonsterOnGroundBelow(mob, new java.awt.Point(0, 238));
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map.spawnMonsterOnGroundBelow(mob2, new java.awt.Point(1700, 238));
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}
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eim.getInstanceMap(925100202).resetPQ(level);
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map = eim.getInstanceMap(925100300);
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map.resetPQ(level);
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map.shuffleReactors();
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for (var i = 0; i < 5; i++) {
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var mob = em.getMonster(9300124);
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var mob2 = em.getMonster(9300125);
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var mob3 = em.getMonster(9300124);
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var mob4 = em.getMonster(9300125);
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eim.registerMonster(mob);
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eim.registerMonster(mob2);
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eim.registerMonster(mob3);
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eim.registerMonster(mob4);
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mob.changeDifficulty(level, isPq);
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mob2.changeDifficulty(level, isPq);
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mob3.changeDifficulty(level, isPq);
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mob4.changeDifficulty(level, isPq);
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map.spawnMonsterOnGroundBelow(mob, new java.awt.Point(430, 75));
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map.spawnMonsterOnGroundBelow(mob2, new java.awt.Point(1600, 75));
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map.spawnMonsterOnGroundBelow(mob3, new java.awt.Point(430, 238));
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map.spawnMonsterOnGroundBelow(mob4, new java.awt.Point(1600, 238));
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}
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map = eim.getInstanceMap(925100301);
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map.resetPQ(level);
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for (var i = 0; i < 10; i++) {
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var mob = em.getMonster(9300112);
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var mob2 = em.getMonster(9300113);
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eim.registerMonster(mob);
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eim.registerMonster(mob2);
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mob.changeDifficulty(level, isPq);
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mob2.changeDifficulty(level, isPq);
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map.spawnMonsterOnGroundBelow(mob, new java.awt.Point(0, 238));
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map.spawnMonsterOnGroundBelow(mob2, new java.awt.Point(1700, 238));
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}
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eim.getInstanceMap(925100302).resetPQ(level);
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eim.getInstanceMap(925100400).resetPQ(level);
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eim.getInstanceMap(925100500).resetPQ(level);
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respawnStages(eim);
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eim.startEventTimer(eventTime * 60000);
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setEventRewards(eim);
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setEventExclusives(eim);
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return eim;
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}
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function afterSetup(eim) {}
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function respawnStages(eim) {
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var stg = eim.getIntProperty("stage2");
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if (stg < 3) { // thanks Chloek3, seth1, BHB for suggesting map respawn rather than waves on stg2
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eim.getMapInstance(925100100).spawnAllMonsterIdFromMapSpawnList(9300114 + stg, eim.getIntProperty("level"), true);
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}
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eim.getMapInstance(925100400).instanceMapRespawn();
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eim.schedule("respawnStages", 10 * 1000);
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}
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function playerEntry(eim, player) {
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var map = eim.getMapInstance(entryMap);
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player.changeMap(map, map.getPortal(0));
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}
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function scheduledTimeout(eim) {
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end(eim);
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}
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function playerUnregistered(eim, player) {}
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function playerExit(eim, player) {
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eim.unregisterPlayer(player);
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player.changeMap(exitMap, 0);
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}
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function playerLeft(eim, player) {
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if (!eim.isEventCleared()) {
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playerExit(eim, player);
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}
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}
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function changedMapInside(eim, mapid) {
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var stage = eim.getIntProperty("curStage");
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if (stage == 1) {
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if (mapid == 925100100) {
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eim.restartEventTimer(6 * 60 * 1000);
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eim.setIntProperty("curStage", 2);
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}
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} else if (stage == 2) {
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if (mapid == 925100200) {
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eim.restartEventTimer(6 * 60 * 1000);
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eim.setIntProperty("curStage", 3);
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}
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} else if (stage == 3) {
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if (mapid == 925100300) {
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eim.restartEventTimer(6 * 60 * 1000);
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eim.setIntProperty("curStage", 4);
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}
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} else if (stage == 4) {
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if (mapid == 925100400) {
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eim.restartEventTimer(6 * 60 * 1000);
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eim.setIntProperty("curStage", 5);
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}
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} else if (stage == 5) {
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if (mapid == 925100500) {
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eim.restartEventTimer(8 * 60 * 1000);
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eim.setIntProperty("curStage", 6);
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}
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}
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}
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function changedMap(eim, player, mapid) {
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if (mapid < minMapId || mapid > maxMapId) {
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if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
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eim.unregisterPlayer(player);
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end(eim);
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} else {
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eim.unregisterPlayer(player);
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}
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} else {
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changedMapInside(eim, mapid);
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}
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}
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function changedLeader(eim, leader) {
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var mapid = leader.getMapId();
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if (!eim.isEventCleared() && (mapid < minMapId || mapid > maxMapId)) {
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end(eim);
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}
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}
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function playerDead(eim, player) {}
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function playerRevive(eim, player) { // player presses ok on the death pop up.
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if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
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eim.unregisterPlayer(player);
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end(eim);
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} else {
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eim.unregisterPlayer(player);
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}
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}
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function playerDisconnected(eim, player) {
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if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
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end(eim);
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} else {
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playerExit(eim, player);
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}
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}
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function leftParty(eim, player) {
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if (eim.isEventTeamLackingNow(false, minPlayers, player)) {
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end(eim);
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} else {
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playerLeft(eim, player);
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}
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}
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function disbandParty(eim) {
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if (!eim.isEventCleared()) {
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end(eim);
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}
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}
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function monsterValue(eim, mobId) {
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return 1;
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}
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function end(eim) {
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var party = eim.getPlayers();
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for (var i = 0; i < party.size(); i++) {
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playerExit(eim, party.get(i));
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}
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eim.dispose();
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}
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function clearPQ(eim) {
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eim.stopEventTimer();
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eim.setEventCleared();
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var chests = parseInt(eim.getProperty("openedChests"));
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var expGain = (chests == 0 ? 28000 : (chests == 1 ? 35000 : 42000));
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eim.giveEventPlayersExp(expGain);
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eim.warpEventTeam(925100600);
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}
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function isLordPirate(mob) {
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var mobid = mob.getId();
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return (mobid == 9300105) || (mobid == 9300106) || (mobid == 9300107) || (mobid == 9300119);
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}
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function passedGrindMode(map, eim) {
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if (eim.getIntProperty("grindMode") == 0) {
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return true;
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}
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return eim.activatedAllReactorsOnMap(map, 2511000, 2517999);
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}
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function monsterKilled(mob, eim) {
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var map = mob.getMap();
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if (isLordPirate(mob)) { // lord pirate defeated, spawn the little fella!
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map.broadcastStringMessage(5, "As Lord Pirate dies, Wu Yang is released!");
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eim.spawnNpc(2094001, new java.awt.Point(777, 140), mob.getMap());
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}
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if (map.countMonsters() == 0) {
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var stage = ((map.getId() % 1000) / 100) + 1;
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if ((stage == 1 || stage == 3 || stage == 4) && passedGrindMode(map, eim)) {
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eim.showClearEffect(map.getId());
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} else if (stage == 5) {
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if (map.getReactorByName("sMob1").getState() >= 1 && map.getReactorByName("sMob2").getState() >= 1 && map.getReactorByName("sMob3").getState() >= 1 && map.getReactorByName("sMob4").getState() >= 1) {
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eim.showClearEffect(map.getId());
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}
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}
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}
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}
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function allMonstersDead(eim) {}
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function cancelSchedule() {}
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function dispose(eim) {}
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