356 lines
13 KiB
XML
356 lines
13 KiB
XML
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9400613.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="25"/>
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<int name="maxHP" value="2500"/>
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<int name="maxMP" value="100"/>
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<int name="speed" value="120"/>
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<int name="PADamage" value="90"/>
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<int name="PDDamage" value="60"/>
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<int name="MADamage" value="0"/>
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<int name="MDDamage" value="60"/>
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<int name="acc" value="120"/>
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<int name="eva" value="8"/>
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<int name="exp" value="60"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="500"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<int name="boss" value="1"/>
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<int name="hpRecovery" value="50"/>
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<int name="mpRecovery" value="1"/>
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<int name="firstAttack" value="1"/>
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<int name="publicReward" value="1"/>
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<imgdir name="skill">
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<imgdir name="0">
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<int name="skill" value="100"/>
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<int name="action" value="1"/>
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<int name="level" value="20"/>
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<int name="effectAfter" value="300"/>
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</imgdir>
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</imgdir>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="116" height="103">
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<vector name="origin" x="65" y="97"/>
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<vector name="head" x="-16" y="-96"/>
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<int name="delay" value="180"/>
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</canvas>
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<canvas name="1" width="120" height="102">
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<vector name="origin" x="66" y="96"/>
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<vector name="rb" x="48" y="0"/>
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<vector name="head" x="-18" y="-96"/>
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<int name="delay" value="180"/>
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</canvas>
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<int name="delay" value="180"/>
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</canvas>
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<vector name="origin" x="72" y="96"/>
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<vector name="head" x="-17" y="-96"/>
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<int name="delay" value="180"/>
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</canvas>
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<vector name="origin" x="64" y="97"/>
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<vector name="lt" x="-61" y="-94"/>
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<vector name="rb" x="48" y="0"/>
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<vector name="head" x="-16" y="-96"/>
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<int name="delay" value="180"/>
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</canvas>
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</imgdir>
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<imgdir name="skill1">
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<canvas name="0" width="139" height="105">
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<vector name="origin" x="72" y="99"/>
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<int name="delay" value="120"/>
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</canvas>
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<vector name="origin" x="69" y="109"/>
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<int name="z" value="0"/>
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<vector name="head" x="-13" y="-94"/>
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<int name="delay" value="120"/>
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</canvas>
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<vector name="origin" x="74" y="118"/>
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<int name="z" value="0"/>
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<vector name="head" x="-14" y="-91"/>
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="120"/>
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<int name="z" value="0"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="5" width="133" height="105">
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<vector name="origin" x="69" y="99"/>
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<int name="z" value="0"/>
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<vector name="lt" x="-67" y="-88"/>
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<vector name="rb" x="59" y="0"/>
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<vector name="head" x="-13" y="-92"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="6" width="148" height="115">
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<vector name="origin" x="74" y="109"/>
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<int name="z" value="0"/>
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<vector name="head" x="-14" y="-92"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="7" width="140" height="124">
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<vector name="origin" x="69" y="118"/>
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<int name="z" value="0"/>
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<vector name="lt" x="-68" y="-87"/>
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<vector name="rb" x="65" y="-1"/>
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<vector name="head" x="-14" y="-92"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="8" width="139" height="114">
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<vector name="origin" x="72" y="108"/>
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<int name="z" value="0"/>
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<vector name="lt" x="-71" y="-87"/>
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<vector name="rb" x="61" y="0"/>
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<vector name="head" x="-13" y="-90"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="9" width="133" height="107">
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<vector name="origin" x="69" y="101"/>
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<int name="z" value="0"/>
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<vector name="head" x="-13" y="-91"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-177" y="-93"/>
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<vector name="rb" x="17" y="0"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="136" height="127">
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<vector name="origin" x="79" y="107"/>
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<int name="delay" value="180"/>
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</canvas>
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<canvas name="1" width="132" height="126">
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<vector name="origin" x="77" y="105"/>
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<int name="delay" value="180"/>
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</canvas>
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<canvas name="2" width="127" height="130">
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<vector name="origin" x="72" y="103"/>
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<int name="delay" value="180"/>
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</canvas>
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<canvas name="3" width="120" height="123">
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<vector name="origin" x="68" y="99"/>
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<int name="delay" value="180"/>
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</canvas>
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<int name="attachfacing" value="1"/>
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</imgdir>
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<int name="type" value="0"/>
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<int name="PADamge" value="130"/>
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<int name="attackAfter" value="400"/>
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<int name="disease" value="123"/>
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<int name="level" value="16"/>
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<int name="delay" value="150"/>
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<int name="conMP" value="1"/>
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</imgdir>
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<canvas name="0" width="118" height="98">
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<vector name="origin" x="59" y="92"/>
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<vector name="lt" x="-56" y="-88"/>
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<vector name="rb" x="54" y="0"/>
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<vector name="head" x="-12" y="-91"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="146" height="104">
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<vector name="origin" x="69" y="99"/>
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<vector name="lt" x="-66" y="-95"/>
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<vector name="rb" x="65" y="1"/>
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<vector name="head" x="-22" y="-97"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="165" height="109">
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<vector name="origin" x="79" y="106"/>
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<int name="delay" value="120"/>
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</canvas>
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<vector name="lt" x="-99" y="-87"/>
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<vector name="rb" x="43" y="0"/>
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<vector name="head" x="-49" y="-91"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="4" width="265" height="113">
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<int name="delay" value="120"/>
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<int name="z" value="1"/>
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<int name="z" value="0"/>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="136" height="102">
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<vector name="origin" x="65" y="97"/>
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<int name="delay" value="180"/>
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</canvas>
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<int name="delay" value="180"/>
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</canvas>
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|
</imgdir>
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|
<imgdir name="die1">
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<canvas name="0" width="116" height="103">
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<int name="delay" value="220"/>
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<int name="delay" value="180"/>
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</canvas>
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<vector name="origin" x="43" y="73"/>
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|
<int name="delay" value="180"/>
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</canvas>
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|
</imgdir>
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|
<imgdir name="hit1">
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<canvas name="0" width="155" height="106">
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<vector name="origin" x="76" y="102"/>
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<int name="delay" value="500"/>
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</canvas>
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</imgdir>
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</imgdir>
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