sweetgum83/wz/Mob.wz/9300196.img.xml

289 lines
10 KiB
XML
Raw Normal View History

2024-01-19 08:56:28 +00:00
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9300196.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="65"/>
<int name="maxHP" value="35000"/>
<int name="maxMP" value="220"/>
<int name="speed" value="5"/>
<int name="PADamage" value="250"/>
<int name="PDDamage" value="350"/>
<int name="MADamage" value="380"/>
<int name="MDDamage" value="400"/>
<int name="acc" value="155"/>
<int name="eva" value="30"/>
<int name="exp" value="1500"/>
<int name="undead" value="1"/>
<int name="pushed" value="1500"/>
<int name="hpRecovery" value="100"/>
<int name="mpRecovery" value="5"/>
<int name="boss" value="1"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="0"/>
<int name="mobType" value="7"/>
<int name="ignoreFieldOut" value="1"/>
<imgdir name="revive">
<int name="0" value="9300216"/>
</imgdir>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="200"/>
<int name="action" value="1"/>
<int name="level" value="115"/>
<int name="effectAfter" value="0"/>
</imgdir>
</imgdir>
<int name="explosiveReward" value="1"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="118" height="102">
<vector name="origin" x="59" y="102"/>
<int name="delay" value="500"/>
<vector name="lt" x="-59" y="-102"/>
<vector name="rb" x="60" y="0"/>
<vector name="head" x="-6" y="-87"/>
</canvas>
<canvas name="1" width="118" height="106">
<vector name="origin" x="60" y="105"/>
<int name="delay" value="100"/>
<vector name="lt" x="-60" y="-105"/>
<vector name="rb" x="60" y="0"/>
<vector name="head" x="-6" y="-87"/>
</canvas>
<canvas name="2" width="118" height="102">
<vector name="origin" x="59" y="102"/>
<int name="delay" value="100"/>
<vector name="lt" x="-59" y="-103"/>
<vector name="rb" x="59" y="0"/>
<vector name="head" x="-6" y="-87"/>
</canvas>
<canvas name="3" width="118" height="125">
<vector name="origin" x="59" y="180"/>
<int name="delay" value="300"/>
<vector name="lt" x="-59" y="-180"/>
<vector name="rb" x="59" y="-55"/>
<vector name="head" x="-1" y="-170"/>
</canvas>
<canvas name="4" width="118" height="125">
<vector name="origin" x="59" y="160"/>
<int name="delay" value="100"/>
<vector name="lt" x="-59" y="-160"/>
<vector name="rb" x="59" y="-35"/>
<vector name="head" x="-8" y="-149"/>
</canvas>
<uol name="5" value="1"/>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="118" height="99">
<vector name="origin" x="59" y="99"/>
<vector name="lt" x="-59" y="-99"/>
<vector name="rb" x="60" y="0"/>
<vector name="head" x="-6" y="-87"/>
</canvas>
</imgdir>
<imgdir name="jump">
<canvas name="0" width="118" height="151">
<vector name="origin" x="59" y="151"/>
<vector name="lt" x="-59" y="-125"/>
<vector name="rb" x="59" y="0"/>
<vector name="head" x="-5" y="-112"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-250" y="-150"/>
<vector name="rb" x="250" y="0"/>
</imgdir>
<imgdir name="effect">
<canvas name="0" width="32" height="42">
<vector name="origin" x="46" y="63"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="41" height="53">
<vector name="origin" x="51" y="69"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="82" height="71">
<vector name="origin" x="58" y="78"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="3" width="88" height="75">
<vector name="origin" x="59" y="80"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="4" width="90" height="71">
<vector name="origin" x="53" y="75"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="5" width="59" height="76">
<vector name="origin" x="19" y="77"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="6" width="61" height="79">
<vector name="origin" x="19" y="78"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="7" width="1" height="1">
<vector name="origin" x="0" y="0"/>
<int name="delay" value="300"/>
</canvas>
<canvas name="8" width="217" height="51">
<vector name="origin" x="108" y="50"/>
<int name="delay" value="100"/>
<int name="z" value="1"/>
</canvas>
<canvas name="9" width="242" height="54">
<vector name="origin" x="122" y="54"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="10" width="254" height="56">
<vector name="origin" x="129" y="58"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="11" width="209" height="53">
<vector name="origin" x="101" y="60"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="12" width="209" height="43">
<vector name="origin" x="102" y="61"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="13" width="209" height="41">
<vector name="origin" x="103" y="64"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="14" width="1" height="1">
<vector name="origin" x="0" y="0"/>
<int name="delay" value="50"/>
</canvas>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="1" height="1">
<vector name="origin" x="0" y="0"/>
<int name="delay" value="50"/>
</canvas>
</imgdir>
<int name="type" value="0"/>
<int name="effectAfter" value="0"/>
<int name="attackAfter" value="1050"/>
<int name="jumpAttack" value="1"/>
<int name="PADamage" value="300"/>
</imgdir>
<canvas name="0" width="118" height="102">
<vector name="origin" x="59" y="102"/>
<vector name="lt" x="-59" y="-102"/>
<vector name="rb" x="59" y="0"/>
<int name="delay" value="800"/>
<vector name="head" x="-11" y="-82"/>
</canvas>
<canvas name="1" width="118" height="125">
<vector name="origin" x="59" y="213"/>
<vector name="lt" x="-59" y="-213"/>
<vector name="rb" x="58" y="-90"/>
<vector name="head" x="-3" y="-201"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="2" width="118" height="151">
<vector name="origin" x="59" y="220"/>
<vector name="lt" x="-59" y="-220"/>
<vector name="rb" x="59" y="-70"/>
<int name="delay" value="50"/>
<vector name="head" x="-4" y="-186"/>
</canvas>
<canvas name="3" width="118" height="151">
<vector name="origin" x="59" y="157"/>
<vector name="lt" x="-59" y="-157"/>
<vector name="rb" x="58" y="-7"/>
<int name="delay" value="50"/>
<vector name="head" x="-8" y="-122"/>
</canvas>
<canvas name="4" width="120" height="105">
<vector name="origin" x="58" y="105"/>
<vector name="lt" x="-58" y="-105"/>
<vector name="rb" x="62" y="0"/>
<int name="delay" value="750"/>
<vector name="head" x="-6" y="-85"/>
</canvas>
</imgdir>
<imgdir name="skill1">
<canvas name="0" width="118" height="102">
<vector name="origin" x="59" y="102"/>
<vector name="lt" x="-59" y="-102"/>
<vector name="rb" x="59" y="0"/>
<int name="delay" value="800"/>
<vector name="head" x="-11" y="-82"/>
</canvas>
<canvas name="1" width="118" height="125">
<vector name="origin" x="59" y="213"/>
<vector name="lt" x="-59" y="-213"/>
<vector name="rb" x="58" y="-90"/>
<vector name="head" x="-3" y="-201"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="2" width="118" height="151">
<vector name="origin" x="59" y="220"/>
<vector name="lt" x="-59" y="-220"/>
<vector name="rb" x="59" y="-70"/>
<int name="delay" value="50"/>
<vector name="head" x="-4" y="-186"/>
</canvas>
<canvas name="3" width="118" height="151">
<vector name="origin" x="59" y="157"/>
<vector name="lt" x="-59" y="-157"/>
<vector name="rb" x="58" y="-7"/>
<int name="delay" value="50"/>
<vector name="head" x="-8" y="-122"/>
</canvas>
<canvas name="4" width="120" height="105">
<vector name="origin" x="58" y="105"/>
<vector name="lt" x="-58" y="-105"/>
<vector name="rb" x="62" y="0"/>
<int name="delay" value="750"/>
<vector name="head" x="-6" y="-85"/>
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="118" height="161">
<vector name="origin" x="57" y="160"/>
<vector name="lt" x="-59" y="-140"/>
<vector name="rb" x="59" y="0"/>
<int name="delay" value="600"/>
<vector name="head" x="-6" y="-127"/>
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="120" height="140">
<vector name="origin" x="60" y="140"/>
<vector name="head" x="-6" y="-82"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="1" width="138" height="68">
<vector name="origin" x="72" y="61"/>
<vector name="head" x="-6" y="-42"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="147" height="65">
<vector name="origin" x="76" y="57"/>
<vector name="head" x="-6" y="-42"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="154" height="65">
<vector name="origin" x="81" y="56"/>
<vector name="head" x="-6" y="-42"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="156" height="34">
<vector name="origin" x="80" y="30"/>
<vector name="head" x="-6" y="-42"/>
<int name="delay" value="450"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
<imgdir name="speak">
<int name="prob" value="100"/>
<string name="0" value="Dead... Dead again... Finally!"/>
</imgdir>
</imgdir>
</imgdir>