272 lines
9.3 KiB
XML
272 lines
9.3 KiB
XML
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9300174.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="65"/>
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<int name="maxHP" value="6500"/>
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<int name="maxMP" value="100"/>
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<int name="speed" value="0"/>
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<int name="PADamage" value="140"/>
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<int name="PDDamage" value="130"/>
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<int name="MADamage" value="150"/>
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<int name="MDDamage" value="125"/>
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<int name="acc" value="135"/>
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<int name="eva" value="0"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="800"/>
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<int name="hpRecovery" value="30"/>
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<int name="mpRecovery" value="2"/>
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<int name="firstAttack" value="1"/>
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<int name="summonType" value="1"/>
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<int name="mobType" value="4"/>
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</imgdir>
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<imgdir name="regen">
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<canvas name="0" width="12" height="9">
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<vector name="origin" x="4" y="9"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="1" width="16" height="19">
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<vector name="origin" x="6" y="19"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="2" width="30" height="30">
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<vector name="origin" x="10" y="30"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="3" width="38" height="34">
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<vector name="origin" x="11" y="34"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="4" width="41" height="39">
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<vector name="origin" x="10" y="39"/>
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<int name="delay" value="130"/>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="48" height="45">
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<vector name="origin" x="23" y="45"/>
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<vector name="lt" x="-46" y="-49"/>
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<vector name="rb" x="14" y="0"/>
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<vector name="head" x="-25" y="-39"/>
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<int name="delay" value="250"/>
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</canvas>
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<canvas name="1" width="55" height="45">
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<vector name="origin" x="30" y="45"/>
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<vector name="lt" x="-42" y="-47"/>
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<vector name="rb" x="15" y="0"/>
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<vector name="head" x="-22" y="-36"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="2" width="65" height="46">
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<vector name="origin" x="37" y="46"/>
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<vector name="lt" x="-40" y="-46"/>
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<vector name="rb" x="15" y="0"/>
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<vector name="head" x="-20" y="-36"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="3" width="67" height="47">
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<vector name="origin" x="39" y="47"/>
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<vector name="lt" x="-33" y="-45"/>
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<vector name="rb" x="13" y="0"/>
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<vector name="head" x="-16" y="-36"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="4" width="71" height="49">
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<vector name="origin" x="43" y="49"/>
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<vector name="lt" x="-26" y="-45"/>
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<vector name="rb" x="13" y="0"/>
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<vector name="head" x="-13" y="-36"/>
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<int name="delay" value="250"/>
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</canvas>
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<canvas name="5" width="67" height="47">
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<vector name="origin" x="39" y="47"/>
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<int name="z" value="0"/>
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</canvas>
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<canvas name="6" width="65" height="46">
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<vector name="origin" x="37" y="46"/>
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<int name="z" value="0"/>
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</canvas>
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<canvas name="7" width="55" height="45">
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<vector name="origin" x="30" y="45"/>
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<int name="z" value="0"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="sp" x="-57" y="-28"/>
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<int name="r" value="200"/>
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</imgdir>
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<imgdir name="ball">
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<canvas name="0" width="47" height="26">
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<vector name="origin" x="23" y="13"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="1" width="44" height="26">
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<vector name="origin" x="22" y="13"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="2" width="41" height="26">
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<vector name="origin" x="20" y="13"/>
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<int name="delay" value="100"/>
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</canvas>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="90" height="76">
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<vector name="origin" x="58" y="82"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="1" width="35" height="42">
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<vector name="origin" x="28" y="61"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="2" width="35" height="47">
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<vector name="origin" x="28" y="62"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="3" width="35" height="51">
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<vector name="origin" x="28" y="60"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="4" width="35" height="55">
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<vector name="origin" x="28" y="57"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="5" width="35" height="59">
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<vector name="origin" x="28" y="53"/>
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<int name="delay" value="100"/>
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</canvas>
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<int name="attach" value="1"/>
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</imgdir>
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<int name="type" value="2"/>
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<int name="attackAfter" value="850"/>
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<int name="effectAfter" value="850"/>
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<int name="PADamage" value="150"/>
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</imgdir>
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<canvas name="0" width="64" height="45">
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<vector name="origin" x="37" y="45"/>
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<vector name="lt" x="-40" y="-45"/>
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<vector name="rb" x="15" y="0"/>
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<vector name="head" x="-21" y="-32"/>
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<int name="delay" value="300"/>
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</canvas>
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<canvas name="1" width="51" height="45">
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<vector name="origin" x="22" y="45"/>
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<vector name="lt" x="-25" y="-44"/>
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<vector name="rb" x="18" y="0"/>
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<vector name="head" x="-12" y="-36"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="2" width="51" height="57">
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<vector name="origin" x="10" y="57"/>
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<vector name="lt" x="-13" y="-57"/>
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<vector name="rb" x="28" y="0"/>
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<vector name="head" x="4" y="-48"/>
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<int name="delay" value="400"/>
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</canvas>
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<canvas name="3" width="125" height="50">
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<vector name="origin" x="92" y="50"/>
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<vector name="lt" x="-51" y="-44"/>
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<vector name="rb" x="13" y="0"/>
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<vector name="head" x="-31" y="-37"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="4" width="80" height="50">
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<vector name="origin" x="51" y="50"/>
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<vector name="lt" x="-54" y="-43"/>
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<vector name="rb" x="13" y="0"/>
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<vector name="head" x="-33" y="-37"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="5" width="75" height="49">
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<vector name="origin" x="50" y="49"/>
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<vector name="lt" x="-53" y="-44"/>
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<vector name="rb" x="13" y="0"/>
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<vector name="head" x="-32" y="-38"/>
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<int name="delay" value="300"/>
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</canvas>
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</imgdir>
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<imgdir name="skill1">
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<canvas name="0" width="57" height="47">
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<vector name="origin" x="32" y="47"/>
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<int name="z" value="0"/>
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</canvas>
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<canvas name="1" width="70" height="48">
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<vector name="origin" x="41" y="48"/>
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<int name="z" value="0"/>
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</canvas>
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<canvas name="2" width="59" height="50">
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<vector name="origin" x="27" y="49"/>
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<int name="z" value="0"/>
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</canvas>
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<canvas name="3" width="58" height="64">
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<vector name="origin" x="13" y="62"/>
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<int name="z" value="0"/>
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</canvas>
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<canvas name="4" width="61" height="66">
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<vector name="origin" x="14" y="64"/>
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<int name="z" value="0"/>
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</canvas>
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<canvas name="5" width="123" height="54">
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<vector name="origin" x="87" y="53"/>
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<int name="z" value="0"/>
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</canvas>
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<canvas name="6" width="130" height="50">
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<vector name="origin" x="101" y="50"/>
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<int name="z" value="0"/>
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</canvas>
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<canvas name="7" width="120" height="49">
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<vector name="origin" x="95" y="49"/>
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<int name="z" value="0"/>
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</canvas>
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<canvas name="8" width="126" height="49">
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<vector name="origin" x="98" y="49"/>
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<int name="z" value="0"/>
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</canvas>
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<canvas name="9" width="126" height="47">
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<vector name="origin" x="98" y="47"/>
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<int name="z" value="0"/>
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</canvas>
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<canvas name="10" width="65" height="46">
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<vector name="origin" x="37" y="46"/>
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<int name="z" value="0"/>
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</canvas>
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<canvas name="11" width="55" height="45">
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<vector name="origin" x="30" y="45"/>
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<int name="z" value="0"/>
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</canvas>
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<canvas name="12" width="48" height="45">
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<vector name="origin" x="23" y="45"/>
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<int name="z" value="0"/>
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</canvas>
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</imgdir>
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<imgdir name="hit1">
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<canvas name="0" width="79" height="58">
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<vector name="origin" x="33" y="58"/>
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<vector name="lt" x="-26" y="-53"/>
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<vector name="rb" x="20" y="0"/>
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<vector name="head" x="-13" y="-40"/>
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<int name="delay" value="600"/>
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</canvas>
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</imgdir>
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<imgdir name="die1">
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<canvas name="0" width="58" height="51">
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<vector name="origin" x="30" y="51"/>
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<vector name="head" x="-18" y="-31"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="1" width="69" height="37">
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<vector name="origin" x="34" y="37"/>
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<vector name="head" x="-32" y="-18"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="2" width="64" height="20">
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<vector name="origin" x="33" y="20"/>
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<vector name="head" x="-32" y="-18"/>
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<int name="delay" value="300"/>
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<int name="a0" value="255"/>
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<int name="a1" value="0"/>
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</canvas>
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</imgdir>
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</imgdir>
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