259 lines
9.1 KiB
XML
259 lines
9.1 KiB
XML
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9100013.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="30"/>
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<int name="maxHP" value="8000"/>
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<int name="maxMP" value="0"/>
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<int name="speed" value="-20"/>
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<int name="PADamage" value="100"/>
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<int name="PDDamage" value="45"/>
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<int name="MADamage" value="0"/>
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<int name="MDDamage" value="45"/>
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<int name="acc" value="60"/>
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<int name="eva" value="10"/>
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<int name="exp" value="100"/>
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<int name="pushed" value="1"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="0"/>
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<int name="firstAttack" value="1"/>
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<int name="hideName" value="1"/>
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<int name="mobType" value="6"/>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="73" height="76">
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<vector name="origin" x="43" y="74"/>
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<vector name="lt" x="-43" y="-74"/>
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<vector name="rb" x="30" y="2"/>
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<vector name="head" x="-11" y="-66"/>
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<int name="delay" value="280"/>
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</canvas>
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<canvas name="1" width="75" height="77">
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<vector name="origin" x="45" y="75"/>
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<vector name="lt" x="-45" y="-75"/>
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<vector name="rb" x="30" y="2"/>
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<vector name="head" x="-12" y="-67"/>
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<int name="delay" value="280"/>
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</canvas>
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<canvas name="2" width="78" height="77">
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<vector name="origin" x="48" y="76"/>
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<vector name="lt" x="-48" y="-76"/>
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<vector name="rb" x="30" y="1"/>
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<vector name="head" x="-12" y="-68"/>
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<int name="delay" value="280"/>
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</canvas>
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<canvas name="3" width="79" height="76">
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<vector name="origin" x="49" y="75"/>
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<vector name="lt" x="-49" y="-75"/>
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<vector name="rb" x="30" y="1"/>
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<vector name="head" x="-12" y="-67"/>
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<int name="delay" value="280"/>
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</canvas>
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<canvas name="4" width="77" height="75">
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<vector name="origin" x="47" y="74"/>
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<vector name="lt" x="-47" y="-74"/>
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<vector name="rb" x="30" y="1"/>
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<vector name="head" x="-12" y="-66"/>
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<int name="delay" value="280"/>
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</canvas>
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<canvas name="5" width="74" height="75">
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<vector name="origin" x="44" y="73"/>
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<vector name="lt" x="-44" y="-73"/>
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<vector name="rb" x="30" y="2"/>
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<vector name="head" x="-12" y="-65"/>
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<int name="delay" value="280"/>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="80" height="76">
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<vector name="origin" x="50" y="75"/>
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<vector name="lt" x="-50" y="-75"/>
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<vector name="rb" x="30" y="1"/>
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<vector name="head" x="-12" y="-67"/>
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<int name="delay" value="280"/>
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</canvas>
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<canvas name="1" width="82" height="77">
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<vector name="origin" x="52" y="76"/>
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<vector name="lt" x="-52" y="-76"/>
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<vector name="rb" x="30" y="1"/>
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<vector name="head" x="-12" y="-68"/>
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<int name="delay" value="280"/>
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</canvas>
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<canvas name="2" width="83" height="78">
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<vector name="origin" x="53" y="77"/>
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<vector name="lt" x="-53" y="-77"/>
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<vector name="rb" x="30" y="1"/>
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<vector name="head" x="-12" y="-69"/>
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<int name="delay" value="280"/>
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</canvas>
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<canvas name="3" width="82" height="77">
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<vector name="origin" x="52" y="76"/>
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<vector name="lt" x="-52" y="-76"/>
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<vector name="rb" x="30" y="1"/>
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<vector name="head" x="-11" y="-68"/>
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<int name="delay" value="280"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="sp" x="0" y="0"/>
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<int name="r" value="60"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="87" height="78">
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<vector name="origin" x="43" y="71"/>
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</canvas>
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<canvas name="1" width="69" height="69">
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<vector name="origin" x="33" y="65"/>
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</canvas>
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<canvas name="2" width="67" height="66">
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<vector name="origin" x="33" y="63"/>
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</canvas>
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<canvas name="3" width="71" height="59">
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<vector name="origin" x="40" y="59"/>
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</canvas>
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<canvas name="4" width="76" height="60">
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<vector name="origin" x="42" y="62"/>
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<int name="z" value="0"/>
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</canvas>
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</imgdir>
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<int name="attach" value="1"/>
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<int name="type" value="1"/>
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<int name="attackAfter" value="900"/>
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<int name="PADamage" value="180"/>
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</imgdir>
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<canvas name="0" width="60" height="76">
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<vector name="origin" x="30" y="76"/>
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<vector name="lt" x="-30" y="-76"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-11" y="-69"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="1" width="59" height="77">
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<vector name="origin" x="29" y="77"/>
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<vector name="lt" x="-29" y="-77"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-11" y="-69"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="2" width="58" height="78">
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<vector name="origin" x="28" y="78"/>
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<vector name="lt" x="-28" y="-78"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-11" y="-70"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="3" width="56" height="79">
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<vector name="origin" x="26" y="79"/>
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<vector name="lt" x="-26" y="-79"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-10" y="-72"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="4" width="55" height="80">
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<vector name="origin" x="25" y="80"/>
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<vector name="lt" x="-25" y="-80"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-10" y="-73"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="5" width="106" height="73">
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<vector name="origin" x="79" y="71"/>
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<vector name="lt" x="-79" y="-71"/>
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<vector name="rb" x="27" y="2"/>
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<vector name="head" x="-22" y="-58"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="6" width="111" height="73">
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<vector name="origin" x="86" y="71"/>
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<vector name="lt" x="-86" y="-71"/>
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<vector name="rb" x="25" y="2"/>
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<vector name="head" x="-22" y="-56"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="7" width="111" height="72">
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<vector name="origin" x="86" y="70"/>
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<vector name="lt" x="-86" y="-70"/>
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<vector name="rb" x="25" y="2"/>
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<vector name="head" x="-23" y="-56"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="8" width="102" height="70">
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<vector name="origin" x="77" y="68"/>
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<vector name="lt" x="-77" y="-68"/>
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<vector name="rb" x="25" y="2"/>
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<vector name="head" x="-23" y="-56"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="9" width="102" height="65">
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<vector name="origin" x="77" y="63"/>
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<vector name="lt" x="-77" y="-63"/>
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<vector name="rb" x="25" y="2"/>
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<vector name="head" x="-22" y="-56"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="10" width="96" height="65">
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<vector name="origin" x="71" y="63"/>
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<vector name="lt" x="-71" y="-63"/>
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<vector name="rb" x="25" y="2"/>
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<vector name="head" x="-21" y="-56"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="11" width="82" height="65">
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<vector name="origin" x="57" y="63"/>
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<vector name="lt" x="-57" y="-63"/>
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<vector name="rb" x="25" y="2"/>
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<vector name="head" x="-23" y="-56"/>
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<int name="delay" value="150"/>
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</canvas>
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<uol name="12" value="../stand/0"/>
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<uol name="13" value="../stand/1"/>
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</imgdir>
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<imgdir name="hit1">
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<canvas name="0" width="70" height="83">
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<vector name="origin" x="29" y="93"/>
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<vector name="lt" x="-36" y="-90"/>
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<vector name="rb" x="34" y="-7"/>
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<vector name="head" x="-7" y="-82"/>
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<int name="delay" value="600"/>
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</canvas>
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</imgdir>
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<imgdir name="die1">
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<canvas name="0" width="81" height="77">
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<vector name="origin" x="51" y="76"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="1" width="75" height="83">
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<vector name="origin" x="35" y="90"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="2" width="78" height="82">
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<vector name="origin" x="38" y="84"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="3" width="79" height="74">
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<vector name="origin" x="39" y="71"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="4" width="70" height="77">
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<vector name="origin" x="30" y="74"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="5" width="72" height="76">
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<vector name="origin" x="32" y="72"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="6" width="73" height="75">
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<vector name="origin" x="33" y="71"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="7" width="73" height="74">
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<vector name="origin" x="33" y="71"/>
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<int name="delay" value="150"/>
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<int name="a0" value="255"/>
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<int name="a1" value="0"/>
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</canvas>
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</imgdir>
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</imgdir>
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