sweetgum83/wz/Mob.wz/9100005.img.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9100005.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="200"/>
<int name="maxHP" value="99999"/>
<int name="maxMP" value="0"/>
<int name="speed" value="0"/>
<int name="PADamage" value="155"/>
<int name="PDDamage" value="999"/>
<int name="MADamage" value="0"/>
<int name="MDDamage" value="999"/>
<int name="acc" value="999"/>
<int name="eva" value="999"/>
<int name="exp" value="0"/>
<int name="undead" value="0"/>
<int name="pushed" value="9999"/>
<string name="elemAttr" value="H2F3"/>
<int name="summonType" value="1"/>
<int name="invincible" value="1"/>
<int name="mobType" value="8"/>
</imgdir>
<imgdir name="regen">
<canvas name="0" width="34" height="34">
<vector name="origin" x="17" y="235"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="67" height="41">
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<int name="delay" value="120"/>
</canvas>
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<int name="delay" value="120"/>
</canvas>
<canvas name="3" width="67" height="61">
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<int name="delay" value="120"/>
</canvas>
<canvas name="4" width="67" height="74">
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<int name="delay" value="120"/>
</canvas>
</imgdir>
<imgdir name="stand">
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<int name="delay" value="90"/>
</canvas>
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<vector name="head" x="0" y="-154"/>
<int name="delay" value="90"/>
</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
<uol name="16" value="14"/>
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</imgdir>
<imgdir name="hit1">
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<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
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</canvas>
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</canvas>
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<int name="delay" value="300"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
</imgdir>