sweetgum83/wz/Mob.wz/8810001.img.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="8810001.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="160"/>
<int name="maxHP" value="330000000"/>
<int name="maxMP" value="43000"/>
<int name="speed" value="0"/>
<int name="PADamage" value="1350"/>
<int name="PDDamage" value="1760"/>
<int name="MADamage" value="820"/>
<int name="MDDamage" value="1840"/>
<int name="acc" value="250"/>
<int name="eva" value="18"/>
<int name="exp" value="9732030"/>
<int name="undead" value="0"/>
<int name="pushed" value="50000"/>
<int name="hpRecovery" value="5000"/>
<int name="mpRecovery" value="100"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<int name="noFlip" value="1"/>
<int name="boss" value="1"/>
<int name="firstAttack" value="1"/>
<int name="hpTagColor" value="3"/>
<int name="hpTagBgcolor" value="5"/>
<int name="publicReward" value="1"/>
<int name="explosiveReward" value="1"/>
<imgdir name="skill">
<imgdir name="0">
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<int name="action" value="1"/>
<int name="level" value="9"/>
<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="1">
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<int name="action" value="1"/>
<int name="level" value="8"/>
<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="2">
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</imgdir>
<imgdir name="3">
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<int name="level" value="59"/>
<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="4">
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</imgdir>
<imgdir name="5">
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</imgdir>
<imgdir name="6">
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</imgdir>
<imgdir name="7">
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</imgdir>
</imgdir>
<int name="mobType" value="1"/>
<int name="mbookID" value="8810018"/>
</imgdir>
<imgdir name="stand">
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