sweetgum83/wz/Mob.wz/7130000.img.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="7130000.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="73"/>
<int name="maxHP" value="15500"/>
<int name="maxMP" value="240"/>
<int name="speed" value="5"/>
<int name="PADamage" value="280"/>
<int name="PDDamage" value="300"/>
<int name="MADamage" value="315"/>
<int name="MDDamage" value="320"/>
<int name="acc" value="160"/>
<int name="eva" value="28"/>
<int name="exp" value="320"/>
<int name="undead" value="0"/>
<int name="pushed" value="1200"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<string name="elemAttr" value="S1H3"/>
<int name="mobType" value="0"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="62" height="74">
<vector name="origin" x="30" y="74"/>
<vector name="lt" x="-30" y="-57"/>
<vector name="rb" x="25" y="0"/>
<vector name="head" x="-20" y="-43"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="63" height="70">
<vector name="origin" x="30" y="70"/>
<vector name="lt" x="-30" y="-53"/>
<vector name="rb" x="25" y="0"/>
<vector name="head" x="-20" y="-38"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="63" height="72">
<vector name="origin" x="30" y="72"/>
<vector name="lt" x="-30" y="-55"/>
<vector name="rb" x="25" y="0"/>
<vector name="head" x="-20" y="-40"/>
<int name="delay" value="150"/>
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="59" height="73">
<vector name="origin" x="31" y="73"/>
<vector name="lt" x="-31" y="-56"/>
<vector name="rb" x="18" y="0"/>
<vector name="head" x="-21" y="-41"/>
<int name="delay" value="2000"/>
</canvas>
<canvas name="1" width="59" height="73">
<vector name="origin" x="31" y="73"/>
<vector name="lt" x="-31" y="-56"/>
<vector name="rb" x="18" y="0"/>
<vector name="head" x="-21" y="-41"/>
<int name="delay" value="70"/>
</canvas>
<canvas name="2" width="59" height="73">
<vector name="origin" x="31" y="73"/>
<vector name="lt" x="-31" y="-56"/>
<vector name="rb" x="18" y="0"/>
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<int name="delay" value="70"/>
</canvas>
<canvas name="3" width="59" height="73">
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<vector name="lt" x="-31" y="-56"/>
<vector name="rb" x="18" y="0"/>
<vector name="head" x="-21" y="-41"/>
<int name="delay" value="120"/>
</canvas>
<uol name="4" value="1"/>
<uol name="5" value="2"/>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="sp" x="-28" y="-29"/>
<int name="r" value="300"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="146" height="145">
<vector name="origin" x="77" y="84"/>
<int name="delay" value="300"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
<int name="type" value="1"/>
<int name="attackAfter" value="1000"/>
<int name="magic" value="1"/>
<string name="elemAttr" value="F"/>
</imgdir>
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<vector name="head" x="-28" y="-33"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="93" height="79">
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</canvas>
<canvas name="2" width="87" height="80">
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<vector name="head" x="-28" y="-33"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="3" width="127" height="96">
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<vector name="lt" x="-38" y="-48"/>
<vector name="rb" x="27" y="0"/>
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<int name="delay" value="100"/>
</canvas>
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</canvas>
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<int name="delay" value="100"/>
</canvas>
<canvas name="6" width="120" height="93">
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</canvas>
<canvas name="7" width="117" height="91">
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<vector name="lt" x="-38" y="-48"/>
<vector name="rb" x="27" y="0"/>
<vector name="head" x="-28" y="-33"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="8" width="121" height="93">
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<int name="delay" value="100"/>
</canvas>
<canvas name="9" width="120" height="93">
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</canvas>
<canvas name="10" width="132" height="101">
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</canvas>
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<vector name="origin" x="55" y="85"/>
<vector name="lt" x="-38" y="-48"/>
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</canvas>
<canvas name="12" width="102" height="98">
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</canvas>
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<int name="delay" value="200"/>
</canvas>
</imgdir>
<imgdir name="jump">
<canvas name="0" width="62" height="74">
<vector name="origin" x="30" y="74"/>
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</canvas>
</imgdir>
<imgdir name="hit1">
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<vector name="rb" x="27" y="0"/>
<vector name="head" x="-14" y="-45"/>
<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="59" height="84">
<vector name="origin" x="26" y="84"/>
<vector name="head" x="-14" y="-45"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="1" width="55" height="66">
<vector name="origin" x="30" y="65"/>
<vector name="head" x="-23" y="-37"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="2" width="62" height="59">
<vector name="origin" x="35" y="59"/>
<vector name="head" x="-28" y="-30"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="3" width="66" height="55">
<vector name="origin" x="37" y="55"/>
<vector name="head" x="-30" y="-26"/>
<int name="delay" value="300"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
</imgdir>