238 lines
8.4 KiB
XML
238 lines
8.4 KiB
XML
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="7130000.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="73"/>
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<int name="maxHP" value="15500"/>
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<int name="maxMP" value="240"/>
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<int name="speed" value="5"/>
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<int name="PADamage" value="280"/>
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<int name="PDDamage" value="300"/>
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<int name="MADamage" value="315"/>
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<int name="MDDamage" value="320"/>
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<int name="acc" value="160"/>
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<int name="eva" value="28"/>
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<int name="exp" value="320"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="1200"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<string name="elemAttr" value="S1H3"/>
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<int name="mobType" value="0"/>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="62" height="74">
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<vector name="origin" x="30" y="74"/>
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<vector name="lt" x="-30" y="-57"/>
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<vector name="rb" x="25" y="0"/>
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<vector name="head" x="-20" y="-43"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="1" width="63" height="70">
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<vector name="origin" x="30" y="70"/>
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<vector name="lt" x="-30" y="-53"/>
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<vector name="rb" x="25" y="0"/>
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<vector name="head" x="-20" y="-38"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="2" width="63" height="72">
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<vector name="origin" x="30" y="72"/>
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<vector name="lt" x="-30" y="-55"/>
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<vector name="rb" x="25" y="0"/>
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<vector name="head" x="-20" y="-40"/>
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<int name="delay" value="150"/>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="59" height="73">
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<vector name="origin" x="31" y="73"/>
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<vector name="lt" x="-31" y="-56"/>
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<vector name="rb" x="18" y="0"/>
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<vector name="head" x="-21" y="-41"/>
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<int name="delay" value="2000"/>
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</canvas>
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<canvas name="1" width="59" height="73">
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<vector name="origin" x="31" y="73"/>
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<vector name="lt" x="-31" y="-56"/>
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<vector name="rb" x="18" y="0"/>
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<vector name="head" x="-21" y="-41"/>
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<int name="delay" value="70"/>
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</canvas>
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<canvas name="2" width="59" height="73">
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<vector name="origin" x="31" y="73"/>
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<vector name="lt" x="-31" y="-56"/>
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<vector name="rb" x="18" y="0"/>
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<vector name="head" x="-21" y="-41"/>
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<int name="delay" value="70"/>
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</canvas>
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<canvas name="3" width="59" height="73">
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<vector name="origin" x="31" y="73"/>
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<vector name="lt" x="-31" y="-56"/>
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<vector name="rb" x="18" y="0"/>
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<vector name="head" x="-21" y="-41"/>
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<int name="delay" value="120"/>
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</canvas>
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<uol name="4" value="1"/>
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<uol name="5" value="2"/>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="sp" x="-28" y="-29"/>
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<int name="r" value="300"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="146" height="145">
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<vector name="origin" x="77" y="84"/>
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<int name="delay" value="300"/>
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<int name="a0" value="255"/>
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<int name="a1" value="0"/>
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</canvas>
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</imgdir>
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<int name="type" value="1"/>
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<int name="attackAfter" value="1000"/>
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<int name="magic" value="1"/>
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<string name="elemAttr" value="F"/>
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</imgdir>
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<canvas name="0" width="87" height="73">
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<vector name="origin" x="43" y="68"/>
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<vector name="lt" x="-38" y="-48"/>
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<vector name="rb" x="27" y="0"/>
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<vector name="head" x="-28" y="-33"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="1" width="93" height="79">
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<vector name="origin" x="46" y="72"/>
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<vector name="lt" x="-38" y="-48"/>
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<vector name="rb" x="27" y="0"/>
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<vector name="head" x="-28" y="-33"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="2" width="87" height="80">
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<vector name="origin" x="48" y="72"/>
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<vector name="lt" x="-38" y="-48"/>
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<vector name="rb" x="27" y="0"/>
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<vector name="head" x="-28" y="-33"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="3" width="127" height="96">
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<vector name="origin" x="82" y="83"/>
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<vector name="lt" x="-38" y="-48"/>
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<vector name="rb" x="27" y="0"/>
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<vector name="head" x="-28" y="-33"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="4" width="123" height="93">
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<vector name="origin" x="77" y="84"/>
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<vector name="lt" x="-38" y="-48"/>
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<vector name="rb" x="27" y="0"/>
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<vector name="head" x="-28" y="-33"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="5" width="118" height="94">
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<vector name="origin" x="71" y="85"/>
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<vector name="lt" x="-38" y="-48"/>
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<vector name="rb" x="27" y="0"/>
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<vector name="head" x="-28" y="-33"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="6" width="120" height="93">
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<vector name="origin" x="73" y="85"/>
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<vector name="lt" x="-38" y="-48"/>
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<vector name="rb" x="27" y="0"/>
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<vector name="head" x="-28" y="-33"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="7" width="117" height="91">
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<vector name="origin" x="70" y="85"/>
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<vector name="lt" x="-38" y="-48"/>
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<vector name="rb" x="27" y="0"/>
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<vector name="head" x="-28" y="-33"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="8" width="121" height="93">
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<vector name="origin" x="72" y="85"/>
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<vector name="lt" x="-38" y="-48"/>
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<vector name="rb" x="27" y="0"/>
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<vector name="head" x="-28" y="-33"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="9" width="120" height="93">
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<vector name="origin" x="73" y="85"/>
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<vector name="lt" x="-38" y="-48"/>
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<vector name="rb" x="27" y="0"/>
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<vector name="head" x="-28" y="-33"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="10" width="132" height="101">
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<vector name="origin" x="85" y="85"/>
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<vector name="lt" x="-38" y="-48"/>
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<vector name="rb" x="27" y="0"/>
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<vector name="head" x="-28" y="-33"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="11" width="102" height="97">
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<vector name="origin" x="55" y="85"/>
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<vector name="lt" x="-38" y="-48"/>
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<vector name="rb" x="27" y="0"/>
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<vector name="head" x="-28" y="-33"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="12" width="102" height="98">
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<vector name="origin" x="56" y="84"/>
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<vector name="lt" x="-38" y="-48"/>
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<vector name="rb" x="27" y="0"/>
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<vector name="head" x="-28" y="-33"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="13" width="69" height="68">
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<vector name="origin" x="35" y="68"/>
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<vector name="lt" x="-38" y="-48"/>
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<vector name="rb" x="27" y="0"/>
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<vector name="head" x="-28" y="-33"/>
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<int name="delay" value="200"/>
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</canvas>
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</imgdir>
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<imgdir name="jump">
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<canvas name="0" width="62" height="74">
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<vector name="origin" x="30" y="74"/>
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<vector name="lt" x="-30" y="-57"/>
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<vector name="rb" x="25" y="0"/>
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<vector name="head" x="-20" y="-43"/>
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</canvas>
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</imgdir>
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<imgdir name="hit1">
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<canvas name="0" width="59" height="84">
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<vector name="origin" x="26" y="84"/>
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<vector name="lt" x="-26" y="-63"/>
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<vector name="rb" x="27" y="0"/>
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<vector name="head" x="-14" y="-45"/>
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<int name="delay" value="600"/>
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</canvas>
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</imgdir>
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<imgdir name="die1">
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<canvas name="0" width="59" height="84">
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<vector name="origin" x="26" y="84"/>
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<vector name="head" x="-14" y="-45"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="1" width="55" height="66">
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<vector name="origin" x="30" y="65"/>
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<vector name="head" x="-23" y="-37"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="62" height="59">
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<vector name="origin" x="35" y="59"/>
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<vector name="head" x="-28" y="-30"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="3" width="66" height="55">
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<vector name="origin" x="37" y="55"/>
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<vector name="head" x="-30" y="-26"/>
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<int name="delay" value="300"/>
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<int name="a0" value="255"/>
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<int name="a1" value="0"/>
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</canvas>
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</imgdir>
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</imgdir>
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