279 lines
8.9 KiB
XML
279 lines
8.9 KiB
XML
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="01702024.img">
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<imgdir name="info">
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<canvas name="icon" width="38" height="38">
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<vector name="origin" x="3" y="35"/>
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</canvas>
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<canvas name="iconRaw" width="38" height="38">
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<vector name="origin" x="3" y="35"/>
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</canvas>
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<string name="islot" value="WpSi"/>
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<string name="vslot" value="WpSi"/>
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<int name="reqJob" value="0"/>
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<int name="reqLevel" value="0"/>
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<int name="reqSTR" value="0"/>
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<int name="reqDEX" value="0"/>
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<int name="reqINT" value="0"/>
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<int name="reqLUK" value="0"/>
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<int name="cash" value="1"/>
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</imgdir>
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<imgdir name="45">
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<imgdir name="walk1">
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<imgdir name="0">
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<canvas name="weapon" width="37" height="27">
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<vector name="origin" x="5" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="0" y="8"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="40" height="34">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="2" y="10"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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<imgdir name="3">
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<canvas name="weapon" width="40" height="34">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-5" y="15"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stand1">
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<imgdir name="0">
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<canvas name="weapon" width="37" height="27">
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<vector name="origin" x="10" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-4" y="4"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="37" height="27">
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<vector name="origin" x="10" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-4" y="5"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="37" height="27">
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<vector name="origin" x="10" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-4" y="4"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="alert">
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<imgdir name="0">
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<canvas name="weapon" width="32" height="39">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="7" y="19"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="32" height="39">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="7" y="17"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="32" height="39">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="7" y="15"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingT1">
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<imgdir name="0">
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<canvas name="weapon" width="37" height="27">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-22" y="39"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="39" height="32">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="12" y="38"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="42" height="34">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="37" y="-7"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingT3">
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<imgdir name="0">
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<canvas name="weapon" width="39" height="32">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-11" y="12"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="37" height="27">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-12" y="5"/>
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</imgdir>
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<string name="z" value="weaponOverBody"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="32" height="40">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="22" y="45"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="shoot1">
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<imgdir name="0">
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<canvas name="weapon" width="27" height="37">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="18" y="21"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="39" height="37">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="18" y="21"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="29" height="42">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="20" y="24"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="shootF">
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<imgdir name="0">
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<canvas name="weapon" width="34" height="40">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="25" y="27"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="39" height="37">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="24" y="25"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="28" height="39">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="23" y="26"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="proneStab">
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<imgdir name="0">
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<canvas name="weapon" width="37" height="27">
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<vector name="origin" x="5" y="3"/>
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<imgdir name="map">
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<vector name="navel" x="35" y="18"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="41" height="29">
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<vector name="origin" x="5" y="3"/>
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<imgdir name="map">
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<vector name="navel" x="52" y="20"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="prone">
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<imgdir name="0">
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<uol name="weapon" value="../../proneStab/0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="fly">
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<imgdir name="0">
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<canvas name="weapon" width="34" height="40">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="18" y="20"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="jump">
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<imgdir name="0">
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<canvas name="weapon" width="34" height="40">
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<vector name="origin" x="17" y="6"/>
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<imgdir name="map">
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<vector name="navel" x="13" y="18"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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</imgdir>
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</imgdir>
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