539 lines
18 KiB
XML
539 lines
18 KiB
XML
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<imgdir name="swingO1">
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<imgdir name="0">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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<imgdir name="1">
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<imgdir name="map">
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</imgdir>
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<imgdir name="2">
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</imgdir>
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</imgdir>
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<imgdir name="swingO2">
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<imgdir name="0">
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<imgdir name="2">
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingO3">
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<imgdir name="0">
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<imgdir name="map">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingOF">
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<imgdir name="0">
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<canvas name="weapon" width="33" height="34">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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<imgdir name="1">
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<imgdir name="map">
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<imgdir name="map">
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<imgdir name="3">
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</imgdir>
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<imgdir name="stabO1">
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<imgdir name="0">
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<imgdir name="1">
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</imgdir>
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<imgdir name="stabO2">
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<imgdir name="0">
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<canvas name="weapon" width="42" height="5">
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<imgdir name="map">
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabOF">
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<imgdir name="0">
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<canvas name="weapon" width="42" height="20">
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<imgdir name="map">
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</imgdir>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<imgdir name="2">
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="proneStab">
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<imgdir name="0">
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<canvas name="weapon" width="42" height="20">
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</imgdir>
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<imgdir name="1">
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</imgdir>
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<imgdir name="prone">
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<imgdir name="0">
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</imgdir>
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</imgdir>
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<imgdir name="heal">
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<imgdir name="0">
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<imgdir name="1">
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<imgdir name="2">
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<imgdir name="fly">
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<imgdir name="0">
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<imgdir name="1">
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</imgdir>
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<imgdir name="jump">
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<imgdir name="0">
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<canvas name="weapon" width="20" height="41">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-14" y="36"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="ladder">
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<imgdir name="0">
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<canvas name="weapon" width="33" height="34">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="7" y="16"/>
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</imgdir>
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<string name="z" value="backWeaponOverShield"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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|
<canvas name="weapon" width="33" height="34">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="6" y="16"/>
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</imgdir>
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<string name="z" value="backWeaponOverShield"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="rope">
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<imgdir name="0">
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<canvas name="weapon" width="33" height="34">
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||
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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||
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<vector name="navel" x="7" y="16"/>
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||
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</imgdir>
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||
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<string name="z" value="backWeaponOverShield"/>
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||
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</canvas>
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||
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</imgdir>
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||
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<imgdir name="1">
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<canvas name="weapon" width="33" height="34">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="6" y="17"/>
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</imgdir>
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<string name="z" value="backWeaponOverShield"/>
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</canvas>
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</imgdir>
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</imgdir>
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</imgdir>
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||
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<imgdir name="31">
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||
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<uol name="walk1" value="../30/walk1"/>
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||
|
<uol name="stand1" value="../30/stand1"/>
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<uol name="alert" value="../30/alert"/>
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<uol name="swingO1" value="../30/swingO1"/>
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<uol name="swingO2" value="../30/swingO2"/>
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<uol name="swingO3" value="../30/swingO3"/>
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<uol name="swingOF" value="../30/swingOF"/>
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<uol name="stabO1" value="../30/stabO1"/>
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|
<uol name="stabO2" value="../30/stabO2"/>
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<uol name="stabOF" value="../30/stabOF"/>
|
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|
<uol name="proneStab" value="../30/proneStab"/>
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||
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<uol name="prone" value="../30/prone"/>
|
||
|
<uol name="heal" value="../30/heal"/>
|
||
|
<uol name="fly" value="../30/fly"/>
|
||
|
<uol name="jump" value="../30/jump"/>
|
||
|
<uol name="ladder" value="../30/ladder"/>
|
||
|
<uol name="rope" value="../30/rope"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="32">
|
||
|
<uol name="walk1" value="../30/walk1"/>
|
||
|
<uol name="stand1" value="../30/stand1"/>
|
||
|
<uol name="alert" value="../30/alert"/>
|
||
|
<uol name="swingO1" value="../30/swingO1"/>
|
||
|
<uol name="swingO2" value="../30/swingO2"/>
|
||
|
<uol name="swingO3" value="../30/swingO3"/>
|
||
|
<uol name="swingOF" value="../30/swingOF"/>
|
||
|
<uol name="stabO1" value="../30/stabO1"/>
|
||
|
<uol name="stabO2" value="../30/stabO2"/>
|
||
|
<uol name="stabOF" value="../30/stabOF"/>
|
||
|
<uol name="proneStab" value="../30/proneStab"/>
|
||
|
<uol name="prone" value="../30/prone"/>
|
||
|
<uol name="heal" value="../30/heal"/>
|
||
|
<uol name="fly" value="../30/fly"/>
|
||
|
<uol name="jump" value="../30/jump"/>
|
||
|
<uol name="ladder" value="../30/ladder"/>
|
||
|
<uol name="rope" value="../30/rope"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="33">
|
||
|
<uol name="walk1" value="../30/walk1"/>
|
||
|
<uol name="stand1" value="../30/stand1"/>
|
||
|
<uol name="alert" value="../30/alert"/>
|
||
|
<uol name="swingO1" value="../30/swingO1"/>
|
||
|
<uol name="swingO2" value="../30/swingO2"/>
|
||
|
<uol name="swingO3" value="../30/swingO3"/>
|
||
|
<uol name="swingOF" value="../30/swingOF"/>
|
||
|
<uol name="stabO1" value="../30/stabO1"/>
|
||
|
<uol name="stabO2" value="../30/stabO2"/>
|
||
|
<uol name="stabOF" value="../30/stabOF"/>
|
||
|
<uol name="proneStab" value="../30/proneStab"/>
|
||
|
<uol name="prone" value="../30/prone"/>
|
||
|
<uol name="heal" value="../30/heal"/>
|
||
|
<uol name="fly" value="../30/fly"/>
|
||
|
<uol name="jump" value="../30/jump"/>
|
||
|
<uol name="ladder" value="../30/ladder"/>
|
||
|
<uol name="rope" value="../30/rope"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="37">
|
||
|
<uol name="walk1" value="../30/walk1"/>
|
||
|
<uol name="stand1" value="../30/stand1"/>
|
||
|
<uol name="alert" value="../30/alert"/>
|
||
|
<uol name="swingO1" value="../30/swingO1"/>
|
||
|
<uol name="swingO2" value="../30/swingO2"/>
|
||
|
<uol name="swingO3" value="../30/swingO3"/>
|
||
|
<uol name="swingOF" value="../30/swingOF"/>
|
||
|
<uol name="stabO1" value="../30/stabO1"/>
|
||
|
<uol name="stabO2" value="../30/stabO2"/>
|
||
|
<uol name="stabOF" value="../30/stabOF"/>
|
||
|
<imgdir name="shoot1">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="20" height="42">
|
||
|
<vector name="origin" x="23" y="10"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="2" y="13"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverHand"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="20" height="42">
|
||
|
<vector name="origin" x="23" y="10"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="16" y="13"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverHand"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<uol name="weapon" value="../1/weapon"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="shootF">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="20" height="42">
|
||
|
<vector name="origin" x="23" y="10"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="4" y="17"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverHand"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="20" height="42">
|
||
|
<vector name="origin" x="23" y="10"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="21" y="19"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverHand"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<uol name="weapon" value="../1/weapon"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<uol name="proneStab" value="../30/proneStab"/>
|
||
|
<uol name="prone" value="../30/prone"/>
|
||
|
<uol name="heal" value="../30/heal"/>
|
||
|
<uol name="fly" value="../30/fly"/>
|
||
|
<uol name="jump" value="../30/jump"/>
|
||
|
<uol name="ladder" value="../30/ladder"/>
|
||
|
<uol name="rope" value="../30/rope"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="38">
|
||
|
<uol name="walk1" value="../30/walk1"/>
|
||
|
<uol name="stand1" value="../30/stand1"/>
|
||
|
<uol name="alert" value="../30/alert"/>
|
||
|
<uol name="swingO1" value="../30/swingO1"/>
|
||
|
<uol name="swingO2" value="../30/swingO2"/>
|
||
|
<uol name="swingO3" value="../30/swingO3"/>
|
||
|
<uol name="swingOF" value="../30/swingOF"/>
|
||
|
<uol name="stabO1" value="../30/stabO1"/>
|
||
|
<uol name="stabO2" value="../30/stabO2"/>
|
||
|
<uol name="stabOF" value="../30/stabOF"/>
|
||
|
<uol name="shoot1" value="../37/shoot1"/>
|
||
|
<uol name="shootF" value="../37/shootF"/>
|
||
|
<uol name="proneStab" value="../30/proneStab"/>
|
||
|
<uol name="prone" value="../30/prone"/>
|
||
|
<uol name="heal" value="../30/heal"/>
|
||
|
<uol name="fly" value="../30/fly"/>
|
||
|
<uol name="jump" value="../30/jump"/>
|
||
|
<uol name="ladder" value="../30/ladder"/>
|
||
|
<uol name="rope" value="../30/rope"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|