sweetgum83/wz/Character.wz/Weapon/01422036.img.xml

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2024-01-19 08:56:28 +00:00
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01422036.img">
<imgdir name="info">
<canvas name="icon" width="27" height="31">
<vector name="origin" x="0" y="32"/>
</canvas>
<canvas name="iconRaw" width="27" height="30">
<vector name="origin" x="0" y="32"/>
</canvas>
<string name="islot" value="WpSi"/>
<string name="vslot" value="WpSi"/>
<int name="walk" value="2"/>
<int name="stand" value="2"/>
<short name="attack" value="5"/>
<string name="afterImage" value="axe"/>
<string name="sfx" value="mace"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="40"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="incPAD" value="55"/>
<int name="tuc" value="7"/>
<int name="price" value="100100"/>
<int name="attackSpeed" value="6"/>
<int name="cash" value="0"/>
<imgdir name="level">
<imgdir name="info">
<imgdir name="1">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="2">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="3">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="4">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="5">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="6">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="7">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="8">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="9">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="10">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="11">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="12">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="13">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="14">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="15">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="16">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="17">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="18">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="19">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="20">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="21">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="22">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="23">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="24">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="25">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="26">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="27">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="28">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="29">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="30">
<int name="exp" value="10000"/>
</imgdir>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="42" height="47">
<vector name="origin" x="21" y="23"/>
<imgdir name="map">
<vector name="hand" x="-4" y="8"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="42" height="47">
<vector name="origin" x="21" y="23"/>
<imgdir name="map">
<vector name="hand" x="-4" y="8"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="42" height="46">
<vector name="origin" x="21" y="23"/>
<imgdir name="map">
<vector name="hand" x="-4" y="10"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="42" height="47">
<vector name="origin" x="21" y="23"/>
<imgdir name="map">
<vector name="hand" x="-3" y="8"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="42" height="47">
<vector name="origin" x="21" y="23"/>
<imgdir name="map">
<vector name="hand" x="-3" y="8"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="42" height="46">
<vector name="origin" x="21" y="23"/>
<imgdir name="map">
<vector name="hand" x="-3" y="8"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="52" height="31">
<vector name="origin" x="26" y="15"/>
<imgdir name="map">
<vector name="hand" x="16" y="11"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="52" height="31">
<vector name="origin" x="26" y="15"/>
<imgdir name="map">
<vector name="hand" x="17" y="11"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="52" height="31">
<vector name="origin" x="26" y="15"/>
<imgdir name="map">
<vector name="hand" x="15" y="9"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="51" height="33">
<vector name="origin" x="25" y="16"/>
<imgdir name="map">
<vector name="navel" x="-24" y="33"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="51" height="61">
<vector name="origin" x="25" y="30"/>
<imgdir name="map">
<vector name="navel" x="6" y="32"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="59" height="54">
<vector name="origin" x="29" y="27"/>
<imgdir name="map">
<vector name="navel" x="29" y="-20"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="51" height="33">
<vector name="origin" x="25" y="16"/>
<imgdir name="map">
<vector name="navel" x="-17" y="27"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="54" height="59">
<vector name="origin" x="27" y="29"/>
<imgdir name="map">
<vector name="navel" x="24" y="21"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="59" height="54">
<vector name="origin" x="29" y="27"/>
<imgdir name="map">
<vector name="navel" x="10" y="-15"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="58" height="31">
<vector name="origin" x="29" y="15"/>
<imgdir name="map">
<vector name="navel" x="-19" y="-1"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="59" height="54">
<vector name="origin" x="29" y="27"/>
<imgdir name="map">
<vector name="navel" x="-25" y="-13"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="54" height="59">
<vector name="origin" x="27" y="29"/>
<imgdir name="map">
<vector name="navel" x="-2" y="39"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="33" height="51">
<vector name="origin" x="16" y="25"/>
<imgdir name="map">
<vector name="navel" x="13" y="37"/>
</imgdir>
<string name="z" value="backWeapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="31" height="52">
<vector name="origin" x="15" y="26"/>
<imgdir name="map">
<vector name="navel" x="-19" y="27"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="51" height="61">
<vector name="origin" x="25" y="30"/>
<imgdir name="map">
<vector name="navel" x="-3" y="41"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="59" height="54">
<vector name="origin" x="29" y="27"/>
<imgdir name="map">
<vector name="navel" x="31" y="-17"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="58" height="31">
<vector name="origin" x="29" y="15"/>
<imgdir name="map">
<vector name="navel" x="-2" y="-2"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="67" height="53">
<vector name="origin" x="33" y="26"/>
<imgdir name="map">
<vector name="navel" x="44" y="10"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="58" height="31">
<vector name="origin" x="29" y="15"/>
<imgdir name="map">
<vector name="navel" x="1" y="11"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="67" height="53">
<vector name="origin" x="33" y="26"/>
<imgdir name="map">
<vector name="navel" x="40" y="9"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="58" height="31">
<vector name="origin" x="29" y="15"/>
<imgdir name="map">
<vector name="navel" x="9" y="2"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="67" height="53">
<vector name="origin" x="33" y="26"/>
<imgdir name="map">
<vector name="navel" x="6" y="1"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="67" height="53">
<vector name="origin" x="33" y="26"/>
<imgdir name="map">
<vector name="navel" x="47" y="8"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="58" height="31">
<vector name="origin" x="29" y="15"/>
<imgdir name="map">
<vector name="navel" x="20" y="3"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="58" height="31">
<vector name="origin" x="29" y="15"/>
<imgdir name="map">
<vector name="navel" x="36" y="3"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="51" height="33">
<vector name="origin" x="25" y="16"/>
<imgdir name="map">
<vector name="navel" x="-11" y="17"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="51" height="33">
<vector name="origin" x="25" y="16"/>
<imgdir name="map">
<vector name="navel" x="-12" y="16"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>