470 lines
14 KiB
XML
470 lines
14 KiB
XML
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</imgdir>
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</imgdir>
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<imgdir name="walk1">
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<imgdir name="0">
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<vector name="origin" x="25" y="7"/>
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<imgdir name="map">
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<vector name="hand" x="-5" y="-3"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</imgdir>
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<imgdir name="1">
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<vector name="origin" x="25" y="7"/>
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<imgdir name="map">
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<vector name="hand" x="-2" y="-1"/>
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<string name="z" value="weapon"/>
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<imgdir name="2">
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<canvas name="weapon" width="24" height="24">
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<vector name="origin" x="25" y="7"/>
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<imgdir name="map">
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<vector name="hand" x="-6" y="-1"/>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="3">
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<vector name="origin" x="25" y="7"/>
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<imgdir name="map">
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<vector name="hand" x="-11" y="-2"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stand1">
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<imgdir name="0">
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<canvas name="weapon" width="24" height="24">
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<vector name="origin" x="25" y="7"/>
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<imgdir name="map">
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<vector name="hand" x="-6" y="-3"/>
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<string name="z" value="weapon"/>
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</canvas>
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<imgdir name="1">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="alert">
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<imgdir name="map">
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<vector name="hand" x="2" y="-4"/>
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<imgdir name="1">
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<canvas name="weapon" width="27" height="18">
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<imgdir name="map">
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<vector name="hand" x="1" y="-5"/>
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<string name="z" value="weaponOverHand"/>
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<imgdir name="2">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</imgdir>
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</imgdir>
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<imgdir name="swingO1">
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<imgdir name="0">
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<canvas name="weapon" width="31" height="18">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-3" y="7"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<imgdir name="map">
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<imgdir name="2">
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</imgdir>
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<imgdir name="swingO2">
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<imgdir name="1">
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<imgdir name="map">
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</imgdir>
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</imgdir>
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<imgdir name="swingO3">
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<imgdir name="0">
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<canvas name="weapon" width="30" height="10">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="1">
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<imgdir name="map">
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<imgdir name="map">
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</imgdir>
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<imgdir name="swingOF">
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<imgdir name="0">
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<imgdir name="map">
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<imgdir name="1">
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<canvas name="weapon" width="30" height="10">
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<imgdir name="map">
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<imgdir name="2">
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<canvas name="weapon" width="25" height="5">
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<imgdir name="map">
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<imgdir name="3">
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<canvas name="weapon" width="30" height="10">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<string name="z" value="weaponBelowBody"/>
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</imgdir>
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<imgdir name="stabO1">
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<imgdir name="0">
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<canvas name="weapon" width="24" height="24">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-6" y="-4"/>
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<string name="z" value="weapon"/>
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<imgdir name="1">
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<canvas name="weapon" width="31" height="18">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="42" y="11"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabO2">
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<imgdir name="0">
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<canvas name="weapon" width="31" height="5">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="4" y="9"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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<imgdir name="1">
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<canvas name="weapon" width="31" height="18">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="39" y="10"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabOF">
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<imgdir name="0">
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<canvas name="weapon" width="18" height="31">
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<vector name="origin" x="12" y="5"/>
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||
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<imgdir name="map">
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||
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<vector name="navel" x="-10" y="-1"/>
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</imgdir>
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||
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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||
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<imgdir name="1">
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||
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<canvas name="weapon" width="24" height="24">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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||
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<vector name="navel" x="-4" y="-2"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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||
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<canvas name="weapon" width="31" height="5">
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||
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<vector name="origin" x="12" y="5"/>
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||
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<imgdir name="map">
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<vector name="navel" x="43" y="3"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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||
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</imgdir>
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<imgdir name="proneStab">
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||
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<imgdir name="0">
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<canvas name="weapon" width="31" height="18">
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<vector name="origin" x="5" y="3"/>
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<imgdir name="map">
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<vector name="navel" x="33" y="8"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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||
|
<canvas name="weapon" width="31" height="18">
|
||
|
<vector name="origin" x="5" y="3"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="navel" x="48" y="8"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="prone">
|
||
|
<imgdir name="0">
|
||
|
<uol name="weapon" value="../../proneStab/0/weapon"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="heal">
|
||
|
<imgdir name="0">
|
||
|
<uol name="weapon" value="../../alert/1/weapon"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<uol name="weapon" value="../../swingO2/1/weapon"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<uol name="weapon" value="../../swingO2/0/weapon"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="fly">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="24" height="24">
|
||
|
<vector name="origin" x="13" y="5"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="navel" x="-12" y="23"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<uol name="weapon" value="../0/weapon"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="jump">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="24" height="24">
|
||
|
<vector name="origin" x="13" y="5"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="navel" x="-13" y="22"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
</imgdir>
|