248 lines
8.4 KiB
JavaScript
248 lines
8.4 KiB
JavaScript
|
/*
|
||
|
This file is part of the HeavenMS MapleStory Server
|
||
|
Copyleft (L) 2016 - 2019 RonanLana
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU Affero General Public License as
|
||
|
published by the Free Software Foundation version 3 as published by
|
||
|
the Free Software Foundation. You may not use, modify or distribute
|
||
|
this program under any other version of the GNU Affero General Public
|
||
|
License.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU Affero General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU Affero General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* @author: Ronan
|
||
|
* @event: Boss Rush PQ
|
||
|
*/
|
||
|
|
||
|
var isPq = true;
|
||
|
var minPlayers = 1, maxPlayers = 6;
|
||
|
var minLevel = 1, maxLevel = 255;
|
||
|
var entryMap = 970030100;
|
||
|
var exitMap = 970030000;
|
||
|
var recruitMap = 970030000;
|
||
|
var clearMap = 970030000;
|
||
|
|
||
|
var minMapId = 970030001;
|
||
|
var maxMapId = 970042711;
|
||
|
|
||
|
var eventTime = 5; //5 minutes
|
||
|
|
||
|
const maxLobbies = 7;
|
||
|
|
||
|
function init() {
|
||
|
setEventRequirements();
|
||
|
}
|
||
|
|
||
|
function getMaxLobbies() {
|
||
|
return maxLobbies;
|
||
|
}
|
||
|
|
||
|
function setEventRequirements() {
|
||
|
var reqStr = "";
|
||
|
|
||
|
reqStr += "\r\n Number of players: ";
|
||
|
if (maxPlayers - minPlayers >= 1) {
|
||
|
reqStr += minPlayers + " ~ " + maxPlayers;
|
||
|
} else {
|
||
|
reqStr += minPlayers;
|
||
|
}
|
||
|
|
||
|
reqStr += "\r\n Level range: ";
|
||
|
if (maxLevel - minLevel >= 1) {
|
||
|
reqStr += minLevel + " ~ " + maxLevel;
|
||
|
} else {
|
||
|
reqStr += minLevel;
|
||
|
}
|
||
|
|
||
|
reqStr += "\r\n Time limit: ";
|
||
|
reqStr += eventTime + " minutes";
|
||
|
|
||
|
em.setProperty("party", reqStr);
|
||
|
}
|
||
|
|
||
|
function setEventExclusives(eim) {}
|
||
|
|
||
|
function setEventRewards(eim) {
|
||
|
var itemSet, itemQty, evLevel;
|
||
|
|
||
|
evLevel = 6; //Rewards at event completion
|
||
|
itemSet = [3010061, 1122018, 1122005, 1022088, 1402013, 1032030, 1032070, 1102046, 2330004, 2041013, 2041016, 2041019, 2041022, 2049100, 2049003, 2020012, 2020013, 2020014, 2020015, 2022029, 2022045, 2022068, 2022069, 2022180, 2022179, 4004000, 4004001, 4004002, 4004003, 4004004, 4003000];
|
||
|
itemQty = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 25, 25, 25, 25, 25, 25, 25, 25, 4, 4, 12, 12, 12, 12, 12, 25];
|
||
|
eim.setEventRewards(evLevel, itemSet, itemQty);
|
||
|
|
||
|
evLevel = 5; //Rewards at Rest Spot V
|
||
|
itemSet = [3010063, 1122018, 1122005, 1022088, 1402013, 1032030, 1032070, 1102046, 2330004, 2041013, 2041016, 2041019, 2041022, 2049100, 2049003, 2020012, 2020013, 2020014, 2020015, 2022029, 2022045, 2022068, 2022069, 2022180, 2022179, 4004000, 4004001, 4004002, 4004003, 4004004, 4003000];
|
||
|
itemQty = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 15, 15, 15, 15, 15, 15, 15, 15, 2, 2, 8, 8, 8, 8, 8, 12];
|
||
|
eim.setEventRewards(evLevel, itemSet, itemQty);
|
||
|
|
||
|
evLevel = 4; //Rewards at Rest Spot IV
|
||
|
itemSet = [1122001, 1122006, 1022103, 1442065, 1032042, 1032021, 1102168, 2070005, 2040025, 2040029, 2040301, 2040413, 2040701, 2040817, 2002028, 2020009, 2020010, 2020011, 2022004, 2022005, 2022025, 2022027, 2022048, 2022049, 4020000, 4020001, 4020002, 4020003, 4020004, 4020005, 4020006, 4020007, 4020008, 4003000];
|
||
|
itemQty = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 45, 45, 45, 45, 45, 45, 45, 45, 45, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8];
|
||
|
eim.setEventRewards(evLevel, itemSet, itemQty);
|
||
|
|
||
|
evLevel = 3; //Rewards at Rest Spot III
|
||
|
itemSet = [1122002, 1022088, 1012076, 1402029, 1032041, 1032044, 1102167, 2070011, 2040026, 2040030, 2040302, 2040412, 2040702, 2040818, 2002028, 2020009, 2020010, 2020011, 2022004, 2022005, 2022025, 2022027, 2022048, 2022049, 4010000, 4010001, 4010002, 4010003, 4010004, 4010005, 4010006, 4010007, 4003000];
|
||
|
itemQty = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 20, 20, 20, 20, 20, 20, 20, 20, 20, 5, 5, 5, 5, 5, 5, 5, 5, 5];
|
||
|
eim.setEventRewards(evLevel, itemSet, itemQty);
|
||
|
|
||
|
evLevel = 2; //Rewards at Rest Spot II
|
||
|
itemSet = [1122003, 1012077, 1012079, 1432014, 1032059, 1032002, 1102191, 2330002, 2040001, 2040311, 2040401, 2040601, 2040824, 2040901, 2010000, 2010001, 2010002, 2010003, 2010004, 2020001, 2020002, 2020003, 2022020, 2022022, 4020000, 4020001, 4020002, 4020003, 4020004, 4020005, 4020006, 4020007, 4020008, 4003000];
|
||
|
itemQty = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3];
|
||
|
eim.setEventRewards(evLevel, itemSet, itemQty);
|
||
|
|
||
|
evLevel = 1; //Rewards at Rest Spot I
|
||
|
itemSet = [1122004, 1012078, 1432008, 1432009, 1032040, 1032009, 1102166, 2070001, 2040002, 2040310, 2040400, 2040600, 2040825, 2040902, 2010000, 2010001, 2010002, 2010003, 2010004, 2020001, 2020002, 2020003, 2022020, 2022022, 4010000, 4010001, 4010002, 4010003, 4010004, 4010005, 4010006, 4010007, 4003000];
|
||
|
itemQty = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 2, 2, 2, 2, 2, 2, 2, 2, 2];
|
||
|
eim.setEventRewards(evLevel, itemSet, itemQty);
|
||
|
}
|
||
|
|
||
|
function getEligibleParty(party) { //selects, from the given party, the team that is allowed to attempt this event
|
||
|
var eligible = [];
|
||
|
var hasLeader = false;
|
||
|
|
||
|
if (party.size() > 0) {
|
||
|
var partyList = party.toArray();
|
||
|
|
||
|
for (var i = 0; i < party.size(); i++) {
|
||
|
var ch = partyList[i];
|
||
|
|
||
|
if (ch.getMapId() == recruitMap && ch.getLevel() >= minLevel && ch.getLevel() <= maxLevel) {
|
||
|
if (ch.isLeader()) {
|
||
|
hasLeader = true;
|
||
|
}
|
||
|
eligible.push(ch);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!(hasLeader && eligible.length >= minPlayers && eligible.length <= maxPlayers)) {
|
||
|
eligible = [];
|
||
|
}
|
||
|
return Java.to(eligible, Java.type('net.server.world.PartyCharacter[]'));
|
||
|
}
|
||
|
|
||
|
function setup(level, lobbyid) {
|
||
|
var eim = em.newInstance("BossRush" + lobbyid);
|
||
|
eim.setProperty("level", level);
|
||
|
eim.setProperty("lobby", lobbyid);
|
||
|
|
||
|
eim.startEventTimer(eventTime * 60000);
|
||
|
setEventRewards(eim);
|
||
|
setEventExclusives(eim);
|
||
|
return eim;
|
||
|
}
|
||
|
|
||
|
function afterSetup(eim) {}
|
||
|
|
||
|
function playerEntry(eim, player) {
|
||
|
var map = eim.getMapInstance(entryMap + eim.getIntProperty("lobby"));
|
||
|
player.changeMap(map, map.getPortal(0));
|
||
|
}
|
||
|
|
||
|
function scheduledTimeout(eim) {
|
||
|
end(eim);
|
||
|
}
|
||
|
|
||
|
function playerUnregistered(eim, player) {}
|
||
|
|
||
|
function playerExit(eim, player) {
|
||
|
eim.unregisterPlayer(player);
|
||
|
player.changeMap(exitMap, 0);
|
||
|
}
|
||
|
|
||
|
function playerLeft(eim, player) {
|
||
|
if (!eim.isEventCleared()) {
|
||
|
playerExit(eim, player);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function changedMap(eim, player, mapid) {
|
||
|
if (mapid < minMapId || mapid > maxMapId) {
|
||
|
if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
|
||
|
eim.unregisterPlayer(player);
|
||
|
end(eim);
|
||
|
} else {
|
||
|
eim.unregisterPlayer(player);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function changedLeader(eim, leader) {
|
||
|
var mapid = leader.getMapId();
|
||
|
if (!eim.isEventCleared() && (mapid < minMapId || mapid > maxMapId)) {
|
||
|
end(eim);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function playerDead(eim, player) {}
|
||
|
|
||
|
function playerRevive(eim, player) { // player presses ok on the death pop up.
|
||
|
if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
|
||
|
eim.unregisterPlayer(player);
|
||
|
end(eim);
|
||
|
} else {
|
||
|
eim.unregisterPlayer(player);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
function playerDisconnected(eim, player) {
|
||
|
if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
|
||
|
end(eim);
|
||
|
} else {
|
||
|
playerExit(eim, player);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function leftParty(eim, player) {
|
||
|
if (eim.isEventTeamLackingNow(false, minPlayers, player)) {
|
||
|
end(eim);
|
||
|
} else {
|
||
|
playerLeft(eim, player);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function disbandParty(eim) {
|
||
|
if (!eim.isEventCleared()) {
|
||
|
end(eim);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function monsterValue(eim, mobId) {
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
function end(eim) {
|
||
|
var party = eim.getPlayers();
|
||
|
for (var i = 0; i < party.size(); i++) {
|
||
|
playerExit(eim, party.get(i));
|
||
|
}
|
||
|
eim.dispose();
|
||
|
}
|
||
|
|
||
|
function clearPQ(eim) {
|
||
|
eim.stopEventTimer();
|
||
|
eim.setEventCleared(); // from now on event just finishes when ALL players gets out of the range defined inside changedMap function.
|
||
|
}
|
||
|
|
||
|
function giveRandomEventReward(eim, player) {
|
||
|
eim.giveEventReward(player);
|
||
|
}
|
||
|
|
||
|
function monsterKilled(mob, eim) {}
|
||
|
|
||
|
function allMonstersDead(eim) {}
|
||
|
|
||
|
function cancelSchedule() {}
|
||
|
|
||
|
function dispose(eim) {}
|