sweetgum83/wz/Character.wz/Weapon/01702046.img.xml

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2024-01-19 08:56:28 +00:00
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702046.img">
<imgdir name="info">
<canvas name="icon" width="34" height="34">
<vector name="origin" x="1" y="33"/>
</canvas>
<canvas name="iconRaw" width="34" height="34">
<vector name="origin" x="1" y="33"/>
</canvas>
<string name="islot" value="WpSi"/>
<string name="vslot" value="WpSi"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="46">
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="42" height="41">
<vector name="origin" x="5" y="5"/>
<imgdir name="map">
<vector name="navel" x="13" y="17"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="42" height="41">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="6" y="16"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="42" height="41">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="7" y="18"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="42" height="41">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="9" y="17"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="42" height="41">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="9" y="17"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="42" height="41">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="9" y="17"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="46" height="22">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="20" y="7"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="46" height="22">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="20" y="7"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="46" height="22">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="20" y="7"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="47" height="15">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-17" y="31"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="22" height="46">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="12" y="46"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="47" height="19">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="38" y="-7"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
<canvas name="weapon" width="47" height="15">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="8" y="1"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="47" height="15">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="11" y="-1"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="47" height="20">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="34" y="14"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot2">
<imgdir name="0">
<canvas name="weapon" width="47" height="16">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="22" y="11"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="4">
<canvas name="weapon" width="48" height="22">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="20" y="17"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="47" height="16">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="44" y="8"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="47" height="22">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="61" y="14"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="42" height="41">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="7" y="26"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="42" height="41">
<vector name="origin" x="17" y="6"/>
<imgdir name="map">
<vector name="navel" x="2" y="24"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
</imgdir>