452 lines
14 KiB
XML
452 lines
14 KiB
XML
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="01412013.img">
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<imgdir name="info">
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<canvas name="icon" width="29" height="29">
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<vector name="origin" x="0" y="29"/>
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</canvas>
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<canvas name="iconRaw" width="29" height="29">
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<vector name="origin" x="0" y="29"/>
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</canvas>
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<string name="islot" value="WpSi"/>
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<string name="vslot" value="WpSi"/>
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<int name="walk" value="2"/>
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<int name="stand" value="2"/>
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<short name="attack" value="5"/>
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<string name="afterImage" value="axe"/>
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<string name="sfx" value="swordS"/>
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<int name="reqJob" value="1"/>
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<int name="reqLevel" value="35"/>
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<int name="reqSTR" value="115"/>
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<int name="reqDEX" value="0"/>
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<int name="reqINT" value="0"/>
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<int name="reqLUK" value="0"/>
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<int name="incPAD" value="82"/>
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<int name="incSTR" value="5"/>
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<int name="tuc" value="7"/>
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<int name="price" value="140000"/>
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<int name="attackSpeed" value="7"/>
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<int name="cash" value="0"/>
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<int name="tradeBlock" value="1"/>
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<int name="notSale" value="1"/>
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<int name="only" value="1"/>
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<int name="slotMax" value="1"/>
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<int name="timeLimited" value="1"/>
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<imgdir name="level">
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<imgdir name="info">
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<imgdir name="1">
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<int name="exp" value="10000"/>
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<int name="exp" value="10000"/>
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<imgdir name="17">
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<int name="exp" value="10000"/>
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<imgdir name="19">
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<int name="exp" value="10000"/>
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</imgdir>
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<imgdir name="20">
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<int name="exp" value="10000"/>
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</imgdir>
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<imgdir name="21">
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<int name="exp" value="10000"/>
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</imgdir>
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<imgdir name="22">
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<int name="exp" value="10000"/>
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</imgdir>
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<imgdir name="23">
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<int name="exp" value="10000"/>
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</imgdir>
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<imgdir name="24">
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<int name="exp" value="10000"/>
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</imgdir>
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<imgdir name="25">
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<int name="exp" value="10000"/>
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</imgdir>
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<imgdir name="26">
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<int name="exp" value="10000"/>
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</imgdir>
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<imgdir name="27">
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<int name="exp" value="10000"/>
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</imgdir>
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<imgdir name="28">
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<int name="exp" value="10000"/>
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</imgdir>
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<imgdir name="29">
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<int name="exp" value="10000"/>
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</imgdir>
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<imgdir name="30">
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<int name="exp" value="10000"/>
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</imgdir>
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</imgdir>
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</imgdir>
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</imgdir>
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<imgdir name="walk2">
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<imgdir name="0">
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<canvas name="weapon" width="65" height="43">
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<vector name="origin" x="25" y="7"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="21"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="61" height="44">
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<vector name="origin" x="25" y="7"/>
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<imgdir name="map">
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<vector name="hand" x="-2" y="22"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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<imgdir name="3">
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<canvas name="weapon" width="64" height="41">
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<vector name="origin" x="25" y="7"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="23"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stand2">
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<imgdir name="0">
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<canvas name="weapon" width="65" height="43">
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<vector name="origin" x="25" y="7"/>
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<imgdir name="map">
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<vector name="hand" x="1" y="21"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="alert">
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<imgdir name="0">
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<canvas name="weapon" width="65" height="43">
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<vector name="origin" x="23" y="10"/>
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<imgdir name="map">
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<vector name="hand" x="29" y="25"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="65" height="43">
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<vector name="origin" x="23" y="10"/>
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<imgdir name="map">
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<vector name="hand" x="28" y="24"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="65" height="43">
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<vector name="origin" x="23" y="10"/>
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<imgdir name="map">
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<vector name="hand" x="29" y="23"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingT1">
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<imgdir name="0">
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<canvas name="weapon" width="70" height="33">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-5" y="42"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="33" height="70">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="13" y="60"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="70" height="33">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="52" y="-7"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingT2">
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<imgdir name="0">
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<canvas name="weapon" width="70" height="33">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="2" y="36"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="43" height="65">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="37" y="50"/>
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</imgdir>
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<string name="z" value="weaponOverBody"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="70" height="33">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="31" y="-2"/>
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</imgdir>
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<string name="z" value="weaponOverBody"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingT3">
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<imgdir name="0">
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<canvas name="weapon" width="69" height="31">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-4" y="8"/>
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</imgdir>
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<string name="z" value="weaponOverBody"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="70" height="33">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-3" y="-1"/>
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</imgdir>
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<string name="z" value="weaponOverBody"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="33" height="70">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="28" y="66"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingTF">
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<imgdir name="0">
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<canvas name="weapon" width="31" height="69">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="5" y="67"/>
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</imgdir>
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<string name="z" value="backWeapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="33" height="70">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-10" y="67"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="43" height="65">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="5" y="68"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="3">
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<canvas name="weapon" width="70" height="33">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="54" y="-4"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabO1">
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<imgdir name="0">
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<canvas name="weapon" width="69" height="31">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="25" y="8"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="69" height="31">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="66" y="18"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabO2">
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<imgdir name="0">
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<canvas name="weapon" width="69" height="31">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="29" y="22"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="69" height="31">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="64" y="16"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabOF">
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<imgdir name="0">
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<canvas name="weapon" width="69" height="31">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="32" y="12"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="69" height="31">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="28" y="8"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="69" height="31">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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||
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<vector name="navel" x="66" y="16"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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||
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</imgdir>
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||
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<imgdir name="proneStab">
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<imgdir name="0">
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<canvas name="weapon" width="69" height="31">
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||
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<vector name="origin" x="5" y="3"/>
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<imgdir name="map">
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<vector name="navel" x="57" y="13"/>
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</imgdir>
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||
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<string name="z" value="weaponBelowArm"/>
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||
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</canvas>
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</imgdir>
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||
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<imgdir name="1">
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||
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<canvas name="weapon" width="69" height="31">
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||
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<vector name="origin" x="5" y="3"/>
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||
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<imgdir name="map">
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||
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<vector name="navel" x="71" y="13"/>
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||
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</imgdir>
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||
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<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="prone">
|
||
|
<imgdir name="0">
|
||
|
<uol name="weapon" value="../../proneStab/0/weapon"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="fly">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="64" height="42">
|
||
|
<vector name="origin" x="13" y="5"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="navel" x="5" y="33"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<uol name="weapon" value="../0/weapon"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="jump">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="64" height="42">
|
||
|
<vector name="origin" x="13" y="5"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="navel" x="5" y="32"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
</imgdir>
|