487 lines
15 KiB
XML
487 lines
15 KiB
XML
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<canvas name="iconRaw" width="34" height="34">
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<vector name="origin" x="1" y="35"/>
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</canvas>
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<string name="islot" value="Wp"/>
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<string name="vslot" value="Wp"/>
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<int name="walk" value="1"/>
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<int name="stand" value="1"/>
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<short name="attack" value="6"/>
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<int name="price" value="520000"/>
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<int name="attackSpeed" value="8"/>
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<int name="cash" value="0"/>
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<imgdir name="24">
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<int name="exp" value="10000"/>
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<imgdir name="25">
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<int name="exp" value="10000"/>
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<imgdir name="26">
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<int name="exp" value="10000"/>
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<imgdir name="27">
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<int name="exp" value="10000"/>
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</imgdir>
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<imgdir name="28">
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<int name="exp" value="10000"/>
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</imgdir>
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<imgdir name="29">
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<int name="exp" value="10000"/>
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<imgdir name="30">
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<int name="exp" value="10000"/>
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</imgdir>
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</imgdir>
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<imgdir name="case">
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<imgdir name="0">
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<int name="prob" value="9"/>
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</imgdir>
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<imgdir name="1">
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<int name="prob" value="1"/>
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<imgdir name="4">
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<string name="hs" value="h1"/>
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<imgdir name="Skill">
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<imgdir name="0">
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<int name="id" value="2121006"/>
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<int name="level" value="1"/>
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</imgdir>
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<imgdir name="1">
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<int name="id" value="2221006"/>
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<int name="level" value="1"/>
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</imgdir>
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<imgdir name="2">
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<int name="id" value="2321007"/>
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<int name="level" value="1"/>
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</imgdir>
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</imgdir>
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</imgdir>
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</imgdir>
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</imgdir>
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</imgdir>
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</imgdir>
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<imgdir name="walk1">
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<imgdir name="0">
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<canvas name="weapon" width="74" height="31">
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<vector name="origin" x="53" y="17"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="70" height="31">
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<vector name="origin" x="48" y="25"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="74" height="31">
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<vector name="origin" x="53" y="17"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="3">
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<canvas name="weapon" width="70" height="31">
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<vector name="origin" x="50" y="8"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stand1">
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<imgdir name="0">
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<canvas name="weapon" width="70" height="31">
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<vector name="origin" x="46" y="7"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="alert">
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<imgdir name="0">
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<canvas name="weapon" width="70" height="31">
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<vector name="origin" x="52" y="26"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="70" height="31">
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<vector name="origin" x="51" y="25"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="70" height="31">
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingO1">
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<imgdir name="0">
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<canvas name="weapon" width="74" height="31">
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<vector name="origin" x="20" y="19"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="70" height="31">
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<vector name="origin" x="22" y="8"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="31" height="71">
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<vector name="origin" x="7" y="50"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingO2">
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<imgdir name="0">
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<canvas name="weapon" width="29" height="74">
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<vector name="origin" x="15" y="50"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="31" height="71">
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="31" height="71">
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingO3">
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<imgdir name="0">
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<canvas name="weapon" width="33" height="70">
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<vector name="origin" x="8" y="48"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="70" height="31">
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<vector name="origin" x="47" y="22"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponOverBody"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="74" height="31">
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<vector name="origin" x="17" y="16"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabO1">
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<imgdir name="0">
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<canvas name="weapon" width="74" height="31">
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<vector name="origin" x="50" y="16"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="70" height="31">
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<vector name="origin" x="47" y="23"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabO2">
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<imgdir name="0">
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<canvas name="weapon" width="70" height="31">
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<vector name="origin" x="47" y="20"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="74" height="31">
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<vector name="origin" x="51" y="14"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="shoot1">
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<imgdir name="0">
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<canvas name="weapon" width="29" height="74">
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<vector name="origin" x="28" y="47"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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||
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<imgdir name="1">
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<canvas name="weapon" width="29" height="74">
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<vector name="origin" x="42" y="47"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../1/weapon"/>
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||
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</imgdir>
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||
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</imgdir>
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||
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<imgdir name="shootF">
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||
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<imgdir name="0">
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||
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<canvas name="weapon" width="29" height="74">
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||
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<vector name="origin" x="31" y="49"/>
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||
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<imgdir name="map">
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||
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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||
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</canvas>
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</imgdir>
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||
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<imgdir name="1">
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||
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<canvas name="weapon" width="29" height="74">
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<vector name="origin" x="48" y="51"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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||
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<string name="z" value="weaponOverHand"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<uol name="weapon" value="../1/weapon"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="proneStab">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="74" height="31">
|
||
|
<vector name="origin" x="52" y="13"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="74" height="31">
|
||
|
<vector name="origin" x="51" y="14"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="prone">
|
||
|
<imgdir name="0">
|
||
|
<uol name="weapon" value="../../proneStab/0/weapon"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="heal">
|
||
|
<imgdir name="0">
|
||
|
<uol name="weapon" value="../../alert/1/weapon"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<uol name="weapon" value="../../swingO2/1/weapon"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<uol name="weapon" value="../../swingO2/0/weapon"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="fly">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="33" height="70">
|
||
|
<vector name="origin" x="8" y="47"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<uol name="weapon" value="../0/weapon"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="jump">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="33" height="70">
|
||
|
<vector name="origin" x="8" y="47"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
</imgdir>
|