444 lines
13 KiB
XML
444 lines
13 KiB
XML
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<imgdir name="walk1">
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<imgdir name="1">
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<string name="z" value="weapon"/>
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<imgdir name="2">
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<imgdir name="3">
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stand1">
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<imgdir name="0">
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<canvas name="weapon" width="85" height="36">
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<vector name="origin" x="25" y="7"/>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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<imgdir name="alert">
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<imgdir name="0">
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="65" height="65">
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<vector name="origin" x="23" y="10"/>
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="65" height="65">
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<vector name="origin" x="23" y="10"/>
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<imgdir name="map">
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<vector name="hand" x="24" y="30"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingO1">
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<imgdir name="0">
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<canvas name="weapon" width="88" height="35">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="36" y="14"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="84" height="36">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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<imgdir name="2">
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="swingO2">
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<imgdir name="0">
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="36" height="84">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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<imgdir name="2">
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<canvas name="weapon" width="36" height="85">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingO3">
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<imgdir name="0">
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<canvas name="weapon" width="36" height="84">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-20" y="54"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="88" height="35">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="56" y="15"/>
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</imgdir>
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<string name="z" value="weaponOverBody"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="88" height="35">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="30" y="14"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabO1">
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<imgdir name="0">
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<canvas name="weapon" width="88" height="35">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="21" y="10"/>
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</imgdir>
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<string name="z" value="weapon"/>
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<imgdir name="1">
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<canvas name="weapon" width="84" height="36">
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<imgdir name="map">
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</imgdir>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabO2">
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<imgdir name="0">
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<canvas name="weapon" width="84" height="36">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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</imgdir>
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</canvas>
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<imgdir name="1">
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<canvas name="weapon" width="84" height="36">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<string name="z" value="weapon"/>
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</imgdir>
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<imgdir name="shoot1">
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<imgdir name="0">
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<canvas name="weapon" width="35" height="88">
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<vector name="origin" x="23" y="10"/>
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<imgdir name="map">
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<vector name="hand" x="8" y="34"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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<imgdir name="1">
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<canvas name="weapon" width="35" height="88">
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<vector name="origin" x="23" y="10"/>
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<imgdir name="map">
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<vector name="hand" x="22" y="34"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../1/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="shootF">
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<imgdir name="0">
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<canvas name="weapon" width="35" height="88">
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<vector name="origin" x="23" y="10"/>
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<imgdir name="map">
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||
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<vector name="hand" x="10" y="38"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="35" height="88">
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<vector name="origin" x="23" y="10"/>
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||
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<imgdir name="map">
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<vector name="hand" x="27" y="40"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../1/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="proneStab">
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<imgdir name="0">
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<canvas name="weapon" width="88" height="35">
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<vector name="origin" x="5" y="3"/>
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<imgdir name="map">
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||
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<vector name="navel" x="61" y="15"/>
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</imgdir>
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||
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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||
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<imgdir name="1">
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||
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<canvas name="weapon" width="88" height="35">
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||
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<vector name="origin" x="5" y="3"/>
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<imgdir name="map">
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||
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<vector name="navel" x="76" y="15"/>
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</imgdir>
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||
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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||
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<imgdir name="prone">
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||
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<imgdir name="0">
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<uol name="weapon" value="../../proneStab/0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="heal">
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<imgdir name="0">
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<uol name="weapon" value="../../alert/1/weapon"/>
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||
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</imgdir>
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||
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<imgdir name="1">
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||
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<uol name="weapon" value="../../swingO2/1/weapon"/>
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||
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../../swingO2/0/weapon"/>
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||
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</imgdir>
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</imgdir>
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<imgdir name="fly">
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<imgdir name="0">
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||
|
<canvas name="weapon" width="65" height="65">
|
||
|
<vector name="origin" x="13" y="5"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="navel" x="14" y="40"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<uol name="weapon" value="../0/weapon"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="jump">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="65" height="65">
|
||
|
<vector name="origin" x="13" y="5"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="navel" x="13" y="39"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
</imgdir>
|