sweetgum83/wz/Character.wz/Shield/01092031.img.xml

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2024-01-19 08:56:28 +00:00
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01092031.img">
<imgdir name="info">
<canvas name="icon" width="27" height="28">
<vector name="origin" x="-3" y="28"/>
</canvas>
<canvas name="iconRaw" width="26" height="26">
<vector name="origin" x="-3" y="28"/>
</canvas>
<string name="islot" value="Si"/>
<string name="vslot" value="Si"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="shield" width="26" height="26">
<vector name="origin" x="9" y="7"/>
<imgdir name="map">
<vector name="navel" x="16" y="4"/>
</imgdir>
<string name="z" value="shield"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="26" height="26">
<vector name="origin" x="9" y="6"/>
<imgdir name="map">
<vector name="navel" x="15" y="4"/>
</imgdir>
<string name="z" value="shield"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="shield" value="../0/shield"/>
</imgdir>
<imgdir name="3">
<canvas name="shield" width="26" height="26">
<vector name="origin" x="9" y="6"/>
<imgdir name="map">
<vector name="navel" x="15" y="6"/>
</imgdir>
<string name="z" value="shield"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="shield" width="28" height="28">
<vector name="origin" x="9" y="6"/>
<imgdir name="map">
<vector name="navel" x="9" y="1"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="28" height="28">
<vector name="origin" x="9" y="6"/>
<imgdir name="map">
<vector name="navel" x="11" y="2"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="shield" width="28" height="28">
<vector name="origin" x="9" y="6"/>
<imgdir name="map">
<vector name="navel" x="13" y="1"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="shield" width="26" height="26">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="13" y="3"/>
</imgdir>
<string name="z" value="shieldOverHair"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="26" height="26">
<vector name="origin" x="10" y="6"/>
<imgdir name="map">
<vector name="navel" x="13" y="2"/>
</imgdir>
<string name="z" value="shieldOverHair"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="shield" width="26" height="26">
<vector name="origin" x="9" y="6"/>
<imgdir name="map">
<vector name="navel" x="14" y="2"/>
</imgdir>
<string name="z" value="shieldOverHair"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="shield" width="28" height="28">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="5" y="11"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="28" height="28">
<vector name="origin" x="10" y="6"/>
<imgdir name="map">
<vector name="navel" x="-6" y="11"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="shield" width="28" height="28">
<vector name="origin" x="9" y="6"/>
<imgdir name="map">
<vector name="navel" x="14" y="12"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="shield" width="28" height="28">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="13" y="8"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="28" height="28">
<vector name="origin" x="10" y="6"/>
<imgdir name="map">
<vector name="navel" x="15" y="17"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="shield" width="28" height="28">
<vector name="origin" x="9" y="6"/>
<imgdir name="map">
<vector name="navel" x="23" y="20"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="shield" width="28" height="28">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="28" y="14"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="28" height="28">
<vector name="origin" x="10" y="6"/>
<imgdir name="map">
<vector name="navel" x="4" y="13"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="shield" width="28" height="28">
<vector name="origin" x="9" y="6"/>
<imgdir name="map">
<vector name="navel" x="-1" y="13"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="shield" width="26" height="26">
<vector name="origin" x="9" y="7"/>
<imgdir name="map">
<vector name="navel" x="18" y="5"/>
</imgdir>
<string name="z" value="shieldOverHair"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="26" height="26">
<vector name="origin" x="10" y="6"/>
<imgdir name="map">
<vector name="navel" x="-17" y="8"/>
</imgdir>
<string name="z" value="backShield"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="shield" width="28" height="28">
<vector name="origin" x="9" y="6"/>
<imgdir name="map">
<vector name="navel" x="5" y="16"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="shield" width="28" height="26">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="17" y="8"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="shield" width="26" height="26">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="24" y="13"/>
</imgdir>
<string name="z" value="shieldOverHair"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="28" height="28">
<vector name="origin" x="10" y="6"/>
<imgdir name="map">
<vector name="navel" x="4" y="11"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="shield" width="28" height="28">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="28" y="15"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="28" height="28">
<vector name="origin" x="10" y="6"/>
<imgdir name="map">
<vector name="navel" x="1" y="10"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="shield" width="26" height="26">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="14" y="9"/>
</imgdir>
<string name="z" value="shieldOverHair"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="28" height="28">
<vector name="origin" x="10" y="6"/>
<imgdir name="map">
<vector name="navel" x="37" y="16"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="shield" width="28" height="28">
<vector name="origin" x="10" y="6"/>
<imgdir name="map">
<vector name="navel" x="26" y="13"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="shield" width="30" height="26">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="40" y="17"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="shield" value="../0/shield"/>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="shield" value="../../proneStab/0/shield"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="shield" value="../../alert/1/shield"/>
</imgdir>
<imgdir name="1">
<uol name="shield" value="../../swingO2/1/shield"/>
</imgdir>
<imgdir name="2">
<uol name="shield" value="../../swingO2/0/shield"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="shield" width="28" height="28">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="14" y="12"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="shield" value="../0/shield"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="shield" width="28" height="28">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="13" y="11"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="ladder">
<imgdir name="0">
<canvas name="shield" width="26" height="26">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="2" y="9"/>
</imgdir>
<string name="z" value="backShield"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="26" height="26">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="2" y="9"/>
</imgdir>
<string name="z" value="backShield"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="rope">
<imgdir name="0">
<canvas name="shield" width="26" height="26">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="3" y="9"/>
</imgdir>
<string name="z" value="backShield"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="26" height="26">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="2" y="10"/>
</imgdir>
<string name="z" value="backShield"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>