sweetgum83/wz/Mob.wz/9600005.img.xml

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2024-01-19 08:56:28 +00:00
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9600005.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="35"/>
<int name="maxHP" value="1250"/>
<int name="maxMP" value="50"/>
<int name="speed" value="-10"/>
<int name="PADamage" value="120"/>
<int name="PDDamage" value="60"/>
<int name="MADamage" value="0"/>
<int name="MDDamage" value="50"/>
<int name="acc" value="65"/>
<int name="eva" value="12"/>
<int name="exp" value="71"/>
<int name="undead" value="0"/>
<int name="pushed" value="1"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="71" height="78">
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<vector name="lt" x="-35" y="-78"/>
<vector name="rb" x="36" y="0"/>
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<int name="delay" value="150"/>
</canvas>
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<vector name="head" x="-23" y="-49"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="71" height="77">
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<vector name="rb" x="36" y="0"/>
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<int name="delay" value="150"/>
</canvas>
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</canvas>
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<vector name="lt" x="-35" y="-78"/>
<vector name="rb" x="36" y="0"/>
<vector name="head" x="-23" y="-49"/>
<int name="delay" value="100"/>
</canvas>
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<vector name="rb" x="39" y="0"/>
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</canvas>
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</canvas>
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<int name="delay" value="150"/>
</canvas>
</imgdir>
<imgdir name="move">
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</canvas>
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</canvas>
<canvas name="2" width="69" height="80">
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<vector name="head" x="-25" y="-60"/>
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</canvas>
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</canvas>
<canvas name="4" width="71" height="78">
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</canvas>
<canvas name="5" width="68" height="80">
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</canvas>
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</canvas>
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<vector name="rb" x="37" y="0"/>
<vector name="head" x="-22" y="-50"/>
<int name="delay" value="90"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-208" y="-80"/>
<vector name="rb" x="49" y="7"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="57" height="43">
<vector name="origin" x="28" y="81"/>
<int name="delay" value="60"/>
</canvas>
<canvas name="1" width="74" height="58">
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</canvas>
<canvas name="2" width="64" height="57">
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</canvas>
<canvas name="3" width="72" height="67">
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<int name="delay" value="60"/>
</canvas>
<int name="attach" value="1"/>
</imgdir>
<int name="type" value="0"/>
<int name="conMP" value="1"/>
<int name="attackAfter" value="540"/>
<int name="PADamage" value="130"/>
</imgdir>
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</canvas>
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</canvas>
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</canvas>
<canvas name="3" width="187" height="84">
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<int name="delay" value="60"/>
</canvas>
<canvas name="4" width="238" height="83">
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<int name="delay" value="60"/>
</canvas>
<canvas name="5" width="243" height="85">
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<int name="delay" value="60"/>
</canvas>
<canvas name="6" width="234" height="83">
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<vector name="rb" x="36" y="5"/>
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<int name="delay" value="60"/>
</canvas>
<canvas name="7" width="232" height="80">
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<vector name="lt" x="-35" y="-78"/>
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<int name="delay" value="60"/>
</canvas>
<canvas name="8" width="221" height="80">
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<int name="delay" value="60"/>
</canvas>
<canvas name="9" width="71" height="78">
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<vector name="lt" x="-35" y="-78"/>
<vector name="rb" x="36" y="0"/>
<vector name="head" x="-23" y="-47"/>
<int name="delay" value="120"/>
</canvas>
<uol name="10" value="../stand/0"/>
<uol name="11" value="../stand/1"/>
<uol name="12" value="../stand/2"/>
<uol name="13" value="../stand/3"/>
<uol name="14" value="../stand/4"/>
<uol name="15" value="../stand/5"/>
<uol name="16" value="../stand/6"/>
<uol name="17" value="../stand/7"/>
<uol name="18" value="../stand/2"/>
<uol name="19" value="../stand/3"/>
<uol name="20" value="../stand/4"/>
</imgdir>
<imgdir name="hit1">
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<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
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<int name="delay" value="150"/>
</canvas>
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<int name="delay" value="150"/>
</canvas>
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<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="95" height="41">
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<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="95" height="41">
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</canvas>
<canvas name="5" width="95" height="41">
<vector name="origin" x="18" y="37"/>
<vector name="head" x="49" y="-25"/>
<int name="delay" value="300"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
</imgdir>