sweetgum83/wz/Mob.wz/9400011.img.xml

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2024-01-19 08:56:28 +00:00
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9400011.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="40"/>
<int name="maxHP" value="1920"/>
<int name="maxMP" value="50"/>
<int name="speed" value="0"/>
<int name="PADamage" value="120"/>
<int name="PDDamage" value="140"/>
<int name="MADamage" value="145"/>
<int name="MDDamage" value="160"/>
<int name="acc" value="150"/>
<int name="eva" value="25"/>
<int name="exp" value="93"/>
<int name="undead" value="1"/>
<int name="pushed" value="1"/>
<string name="elemAttr" value="F2I3"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="84" height="77">
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<vector name="lt" x="-47" y="-91"/>
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<vector name="head" x="-11" y="-53"/>
<int name="delay" value="130"/>
</canvas>
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<vector name="rb" x="37" y="-14"/>
<vector name="head" x="-11" y="-53"/>
<int name="delay" value="130"/>
</canvas>
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<vector name="head" x="-11" y="-53"/>
<int name="delay" value="130"/>
</canvas>
<canvas name="3" width="85" height="73">
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<vector name="head" x="-11" y="-53"/>
<int name="delay" value="130"/>
</canvas>
<canvas name="4" width="84" height="76">
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<vector name="rb" x="37" y="-14"/>
<vector name="head" x="-11" y="-53"/>
<int name="delay" value="130"/>
</canvas>
<canvas name="5" width="85" height="78">
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<int name="delay" value="130"/>
</canvas>
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<vector name="rb" x="37" y="-14"/>
<vector name="head" x="-11" y="-53"/>
<int name="delay" value="130"/>
</canvas>
</imgdir>
<imgdir name="stand">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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<int name="delay" value="130"/>
</canvas>
<canvas name="5" width="86" height="90">
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<int name="delay" value="130"/>
</canvas>
<canvas name="6" width="85" height="82">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
<canvas name="10" width="84" height="69">
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<vector name="rb" x="39" y="-24"/>
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<int name="delay" value="130"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-115" y="-70"/>
<vector name="rb" x="0" y="0"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="72" height="89">
<vector name="origin" x="34" y="50"/>
<int name="delay" value="110"/>
</canvas>
</imgdir>
<int name="type" value="0"/>
<int name="attackAfter" value="900"/>
<int name="PADamage" value="130"/>
</imgdir>
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</canvas>
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</canvas>
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</canvas>
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<int name="delay" value="130"/>
</canvas>
<canvas name="4" width="84" height="89">
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</canvas>
<canvas name="5" width="82" height="89">
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</canvas>
<canvas name="6" width="90" height="89">
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</canvas>
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<int name="delay" value="130"/>
</canvas>
<uol name="8" value="../stand/5"/>
<uol name="9" value="../stand/6"/>
<uol name="10" value="../stand/7"/>
<uol name="11" value="../stand/8"/>
<uol name="12" value="../stand/9"/>
<uol name="13" value="../stand/10"/>
</imgdir>
<imgdir name="attack2">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-87" y="-52"/>
<vector name="rb" x="-9" y="8"/>
</imgdir>
<imgdir name="hit">
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<int name="delay" value="110"/>
</canvas>
<canvas name="1" width="104" height="102">
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</canvas>
</imgdir>
<int name="type" value="0"/>
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<string name="elemAttr" value="F"/>
<int name="magic" value="1"/>
</imgdir>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
<canvas name="4" width="85" height="78">
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</canvas>
<canvas name="5" width="127" height="109">
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<int name="delay" value="130"/>
</canvas>
<canvas name="6" width="134" height="103">
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<int name="delay" value="130"/>
</canvas>
<canvas name="7" width="146" height="106">
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</canvas>
<canvas name="8" width="138" height="85">
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<int name="delay" value="130"/>
</canvas>
<uol name="9" value="../stand/5"/>
<uol name="10" value="../stand/6"/>
<uol name="11" value="../stand/7"/>
<uol name="12" value="../stand/8"/>
<uol name="13" value="../stand/9"/>
<uol name="14" value="../stand/10"/>
</imgdir>
<imgdir name="hit1">
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<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
</imgdir>
</imgdir>