sweetgum83/wz/Mob.wz/4090000.img.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="4090000.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="42"/>
<int name="maxHP" value="2200"/>
<int name="maxMP" value="60"/>
<int name="speed" value="20"/>
<int name="PADamage" value="95"/>
<int name="PDDamage" value="400"/>
<int name="MADamage" value="0"/>
<int name="MDDamage" value="400"/>
<int name="acc" value="100"/>
<int name="eva" value="18"/>
<int name="exp" value="99"/>
<int name="undead" value="0"/>
<int name="pushed" value="100"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<int name="removeAfter" value="360"/>
<int name="mobType" value="0"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="100"/>
<int name="action" value="1"/>
<int name="level" value="1"/>
<int name="effectAfter" value="0"/>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="move">
<canvas name="0" width="68" height="46">
<vector name="origin" x="33" y="46"/>
<vector name="lt" x="-33" y="-46"/>
<vector name="rb" x="34" y="0"/>
<int name="delay" value="100"/>
<vector name="head" x="-6" y="-46"/>
</canvas>
<canvas name="1" width="68" height="46">
<vector name="origin" x="33" y="46"/>
<vector name="lt" x="-33" y="-45"/>
<vector name="rb" x="34" y="0"/>
<int name="delay" value="100"/>
<vector name="head" x="-7" y="-45"/>
</canvas>
<canvas name="2" width="68" height="47">
<vector name="origin" x="33" y="57"/>
<vector name="lt" x="-33" y="-47"/>
<vector name="rb" x="33" y="-4"/>
<int name="delay" value="300"/>
<vector name="head" x="-9" y="-50"/>
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="68" height="46">
<vector name="origin" x="33" y="46"/>
<vector name="lt" x="-33" y="-45"/>
<vector name="rb" x="34" y="0"/>
<int name="delay" value="1000"/>
<vector name="head" x="-7" y="-45"/>
</canvas>
<canvas name="1" width="68" height="46">
<vector name="origin" x="33" y="46"/>
<vector name="lt" x="-33" y="-45"/>
<vector name="rb" x="34" y="0"/>
<int name="delay" value="60"/>
<vector name="head" x="-7" y="-45"/>
</canvas>
<canvas name="2" width="68" height="46">
<vector name="origin" x="33" y="46"/>
<vector name="lt" x="-33" y="-45"/>
<vector name="rb" x="34" y="0"/>
<int name="delay" value="100"/>
<vector name="head" x="-7" y="-45"/>
</canvas>
</imgdir>
<imgdir name="skill1">
<canvas name="0" width="68" height="46">
<vector name="origin" x="33" y="46"/>
<vector name="lt" x="-33" y="-45"/>
<vector name="rb" x="34" y="0"/>
<vector name="head" x="-7" y="-45"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="94" height="44">
<vector name="origin" x="59" y="44"/>
<vector name="lt" x="-33" y="-45"/>
<vector name="rb" x="34" y="0"/>
<vector name="head" x="-7" y="-45"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="95" height="44">
<vector name="origin" x="60" y="44"/>
<vector name="lt" x="-33" y="-45"/>
<vector name="rb" x="34" y="0"/>
<vector name="head" x="-7" y="-45"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="3" width="94" height="45">
<vector name="origin" x="59" y="45"/>
<vector name="lt" x="-33" y="-45"/>
<vector name="rb" x="34" y="0"/>
<vector name="head" x="-7" y="-45"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="4" width="68" height="46">
<vector name="origin" x="33" y="46"/>
<vector name="lt" x="-33" y="-45"/>
<vector name="rb" x="34" y="0"/>
<vector name="head" x="-7" y="-45"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="5" width="68" height="44">
<vector name="origin" x="33" y="44"/>
<vector name="lt" x="-33" y="-45"/>
<vector name="rb" x="34" y="0"/>
<vector name="head" x="-7" y="-45"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="6" width="68" height="47">
<vector name="origin" x="33" y="81"/>
<vector name="lt" x="-33" y="-81"/>
<vector name="rb" x="35" y="-34"/>
<vector name="head" x="-12" y="-74"/>
<int name="delay" value="100"/>
</canvas>
<uol name="7" value="5"/>
<uol name="8" value="0"/>
</imgdir>
<imgdir name="jump">
<canvas name="0" width="68" height="46">
<vector name="origin" x="33" y="46"/>
<vector name="lt" x="-33" y="-46"/>
<vector name="rb" x="34" y="0"/>
<int name="delay" value="100"/>
<vector name="head" x="-6" y="-46"/>
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="67" height="49">
<vector name="origin" x="31" y="49"/>
<vector name="lt" x="-30" y="-54"/>
<vector name="rb" x="30" y="0"/>
<int name="delay" value="600"/>
<vector name="head" x="-3" y="-51"/>
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="70" height="56">
<vector name="origin" x="35" y="56"/>
<vector name="head" x="-19" y="-48"/>
<int name="delay" value="180"/>
</canvas>
<canvas name="1" width="69" height="49">
<vector name="origin" x="44" y="49"/>
<vector name="head" x="-31" y="-40"/>
<int name="delay" value="300"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
</imgdir>