sweetgum83/wz/Mob.wz/9500148.img.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9500148.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="45"/>
<int name="maxHP" value="2600"/>
<int name="maxMP" value="0"/>
<int name="speed" value="-50"/>
<int name="PADamage" value="150"/>
<int name="PDDamage" value="130"/>
<int name="MADamage" value="0"/>
<int name="MDDamage" value="130"/>
<int name="acc" value="110"/>
<int name="eva" value="18"/>
<int name="exp" value="110"/>
<int name="undead" value="0"/>
<int name="pushed" value="250"/>
<int name="hpRecovery" value="20"/>
<string name="elemAttr" value="F3I2"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="65" height="37">
<vector name="origin" x="36" y="37"/>
<vector name="lt" x="-36" y="-37"/>
<vector name="rb" x="22" y="0"/>
<vector name="head" x="0" y="-31"/>
<int name="delay" value="180"/>
</canvas>
<canvas name="1" width="66" height="37">
<vector name="origin" x="37" y="37"/>
<vector name="lt" x="-37" y="-37"/>
<vector name="rb" x="21" y="0"/>
<vector name="head" x="0" y="-31"/>
<int name="delay" value="180"/>
</canvas>
<canvas name="2" width="63" height="37">
<vector name="origin" x="38" y="37"/>
<vector name="lt" x="-38" y="-37"/>
<vector name="rb" x="20" y="0"/>
<vector name="head" x="0" y="-31"/>
<int name="delay" value="180"/>
</canvas>
<canvas name="3" width="62" height="37">
<vector name="origin" x="35" y="37"/>
<vector name="lt" x="-35" y="-37"/>
<vector name="rb" x="23" y="0"/>
<vector name="head" x="0" y="-31"/>
<int name="delay" value="180"/>
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="65" height="37">
<vector name="origin" x="36" y="37"/>
<vector name="lt" x="-36" y="-37"/>
<vector name="rb" x="22" y="0"/>
<vector name="head" x="0" y="-31"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="sp" x="-25" y="-25"/>
<int name="r" value="270"/>
</imgdir>
<imgdir name="ball">
<canvas name="0" width="36" height="13">
<vector name="origin" x="19" y="6"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="42" height="14">
<vector name="origin" x="19" y="7"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="43" height="14">
<vector name="origin" x="19" y="7"/>
<int name="delay" value="100"/>
</canvas>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="51" height="59">
<vector name="origin" x="27" y="68"/>
</canvas>
<canvas name="1" width="72" height="72">
<vector name="origin" x="40" y="74"/>
</canvas>
<canvas name="2" width="12" height="12">
<vector name="origin" x="14" y="31"/>
</canvas>
<canvas name="3" width="9" height="9">
<vector name="origin" x="15" y="29"/>
</canvas>
<int name="attach" value="1"/>
</imgdir>
<int name="type" value="2"/>
<int name="attackAfter" value="700"/>
<int name="PADamage" value="180"/>
</imgdir>
<canvas name="0" width="65" height="37">
<vector name="origin" x="36" y="37"/>
<vector name="lt" x="-36" y="-37"/>
<vector name="rb" x="22" y="0"/>
<vector name="head" x="0" y="-31"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="61" height="38">
<vector name="origin" x="32" y="38"/>
<vector name="lt" x="-32" y="-38"/>
<vector name="rb" x="22" y="0"/>
<vector name="head" x="0" y="-31"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="60" height="38">
<vector name="origin" x="31" y="38"/>
<vector name="lt" x="-31" y="-38"/>
<vector name="rb" x="22" y="0"/>
<vector name="head" x="0" y="-31"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="74" height="31">
<vector name="origin" x="45" y="31"/>
<vector name="lt" x="-45" y="-31"/>
<vector name="rb" x="22" y="0"/>
<vector name="head" x="0" y="-31"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="65" height="37">
<vector name="origin" x="36" y="37"/>
<vector name="lt" x="-36" y="-37"/>
<vector name="rb" x="22" y="0"/>
<vector name="head" x="0" y="-31"/>
<int name="delay" value="1000"/>
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="65" height="47">
<vector name="origin" x="36" y="47"/>
<vector name="lt" x="-36" y="-31"/>
<vector name="rb" x="22" y="0"/>
<vector name="head" x="0" y="-31"/>
<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="65" height="47">
<vector name="origin" x="36" y="47"/>
<vector name="head" x="0" y="-31"/>
<int name="delay" value="130"/>
</canvas>
<canvas name="1" width="61" height="37">
<vector name="origin" x="32" y="37"/>
<vector name="head" x="0" y="-31"/>
<int name="delay" value="130"/>
</canvas>
<canvas name="2" width="63" height="30">
<vector name="origin" x="34" y="30"/>
<vector name="head" x="0" y="-30"/>
<int name="delay" value="130"/>
</canvas>
<canvas name="3" width="65" height="29">
<vector name="origin" x="36" y="29"/>
<vector name="head" x="0" y="-29"/>
<int name="delay" value="130"/>
</canvas>
<canvas name="4" width="65" height="28">
<vector name="origin" x="36" y="28"/>
<vector name="head" x="0" y="-28"/>
<int name="delay" value="300"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
</imgdir>