105 lines
3.5 KiB
XML
105 lines
3.5 KiB
XML
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9300330.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="10"/>
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<int name="maxHP" value="40000"/>
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<int name="maxMP" value="100"/>
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<int name="speed" value="0"/>
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<int name="PADamage" value="0"/>
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<int name="PDDamage" value="0"/>
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<int name="MADamage" value="0"/>
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<int name="MDDamage" value="0"/>
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<int name="acc" value="999"/>
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<int name="eva" value="800"/>
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<int name="exp" value="0"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="10000"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<int name="noFlip" value="1"/>
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<int name="removeAfter" value="10"/>
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<int name="boss" value="1"/>
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<int name="firstAttack" value="1"/>
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<int name="invincible" value="1"/>
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<int name="hideHP" value="1"/>
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<int name="hideName" value="1"/>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="72" height="43">
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<vector name="origin" x="36" y="39"/>
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<vector name="head" x="0" y="-34"/>
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<vector name="lt" x="-55" y="-60"/>
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<vector name="rb" x="55" y="1"/>
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</canvas>
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</imgdir>
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<imgdir name="hit1">
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<canvas name="0" width="72" height="43">
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<vector name="origin" x="36" y="39"/>
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<vector name="head" x="0" y="-34"/>
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<int name="delay" value="600"/>
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</canvas>
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</imgdir>
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<imgdir name="die1">
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<canvas name="0" width="70" height="41">
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<vector name="origin" x="37" y="38"/>
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<vector name="head" x="0" y="-34"/>
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<int name="dealy" value="180"/>
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</canvas>
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<canvas name="1" width="67" height="39">
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<vector name="origin" x="37" y="37"/>
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<vector name="head" x="0" y="-34"/>
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<int name="dealy" value="180"/>
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</canvas>
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<canvas name="2" width="55" height="37">
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<vector name="origin" x="33" y="34"/>
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<vector name="head" x="0" y="-34"/>
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<int name="dealy" value="180"/>
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</canvas>
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<canvas name="3" width="47" height="35">
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<vector name="origin" x="38" y="32"/>
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<vector name="head" x="0" y="-34"/>
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<int name="dealy" value="180"/>
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</canvas>
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<canvas name="4" width="22" height="33">
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<vector name="origin" x="35" y="32"/>
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<vector name="head" x="0" y="-34"/>
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<int name="dealy" value="300"/>
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<int name="a0" value="255"/>
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<int name="a1" value="0"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-55" y="-60"/>
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<vector name="rb" x="55" y="1"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="99" height="107">
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<vector name="origin" x="50" y="53"/>
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<int name="delay" value="70"/>
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</canvas>
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<canvas name="1" width="80" height="77">
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<vector name="origin" x="37" y="35"/>
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<int name="delay" value="300"/>
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<int name="a0" value="255"/>
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<int name="a1" value="0"/>
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</canvas>
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</imgdir>
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<int name="type" value="0"/>
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<int name="attackAfter" value="400"/>
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<int name="comMP" value="1"/>
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<int name="PADamage" value="1"/>
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<int name="knockback" value="1"/>
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</imgdir>
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<canvas name="0" width="70" height="41">
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<vector name="origin" x="37" y="38"/>
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<vector name="head" x="0" y="-34"/>
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<int name="dealy" value="500"/>
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<vector name="lt" x="-55" y="-60"/>
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<vector name="rb" x="55" y="1"/>
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</canvas>
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</imgdir>
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</imgdir>
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