sweetgum83/wz/Mob.wz/8800001.img.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="8800001.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="140"/>
<int name="maxHP" value="88000000"/>
<int name="maxMP" value="35000"/>
<int name="speed" value="0"/>
<int name="PADamage" value="1040"/>
<int name="PDDamage" value="1100"/>
<int name="MADamage" value="550"/>
<int name="MDDamage" value="1300"/>
<int name="acc" value="250"/>
<int name="eva" value="14"/>
<int name="exp" value="0"/>
<int name="undead" value="0"/>
<int name="pushed" value="50000"/>
<int name="hpRecovery" value="10000"/>
<int name="mpRecovery" value="1000"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<int name="hpTagColor" value="3"/>
<int name="hpTagBgcolor" value="4"/>
<int name="noFlip" value="1"/>
<int name="boss" value="1"/>
<int name="firstAttack" value="1"/>
<int name="noregen" value="1"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="140"/>
<int name="action" value="1"/>
<int name="level" value="1"/>
<int name="effectAfter" value="176"/>
</imgdir>
<imgdir name="1">
<int name="skill" value="141"/>
<int name="action" value="1"/>
<int name="level" value="1"/>
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</imgdir>
<imgdir name="2">
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<int name="action" value="2"/>
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</imgdir>
<imgdir name="3">
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<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="4">
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<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="5">
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</imgdir>
<imgdir name="6">
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<int name="level" value="35"/>
<int name="effectAfter" value="0"/>
</imgdir>
</imgdir>
<imgdir name="revive">
<int name="0" value="8800002"/>
</imgdir>
<int name="mobType" value="6"/>
<int name="mbookID" value="8800002"/>
</imgdir>
<imgdir name="stand">
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