sweetgum83/wz/Mob.wz/8190003.img.xml

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2024-01-19 08:56:28 +00:00
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="8190003.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="110"/>
<int name="maxHP" value="80000"/>
<int name="maxMP" value="240"/>
<int name="speed" value="-20"/>
<int name="PADamage" value="520"/>
<int name="PDDamage" value="800"/>
<int name="MADamage" value="660"/>
<int name="MDDamage" value="700"/>
<int name="acc" value="210"/>
<int name="eva" value="38"/>
<int name="exp" value="4500"/>
<int name="undead" value="1"/>
<int name="pushed" value="5000"/>
<string name="elemAttr" value="H3"/>
<int name="fs" value="10"/>
<int name="summonType" value="1"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="112"/>
<int name="action" value="1"/>
<int name="level" value="4"/>
<int name="effectAfter" value="0"/>
</imgdir>
</imgdir>
<int name="mobType" value="7"/>
</imgdir>
<imgdir name="move">
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</canvas>
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</canvas>
</imgdir>
<imgdir name="stand">
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</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
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<vector name="rb" x="-64" y="0"/>
</imgdir>
<imgdir name="hit">
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</canvas>
<int name="attach" value="1"/>
</imgdir>
<int name="type" value="0"/>
<int name="magic" value="1"/>
<int name="attackAfter" value="600"/>
</imgdir>
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</canvas>
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</canvas>
<uol name="11" value="../stand/0"/>
<uol name="12" value="../stand/1"/>
<uol name="13" value="../stand/2"/>
<uol name="14" value="../stand/3"/>
<uol name="15" value="../stand/4"/>
<uol name="16" value="../stand/5"/>
</imgdir>
<imgdir name="skill1">
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</canvas>
</imgdir>
<imgdir name="hit1">
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</canvas>
</imgdir>
<imgdir name="die1">
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</canvas>
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</imgdir>
</imgdir>