295 lines
10 KiB
XML
295 lines
10 KiB
XML
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="6130202.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="60"/>
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<int name="maxHP" value="7000"/>
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<int name="maxMP" value="170"/>
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<int name="speed" value="-40"/>
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<int name="PADamage" value="195"/>
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<int name="PDDamage" value="220"/>
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<int name="MADamage" value="200"/>
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<int name="MDDamage" value="230"/>
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<int name="acc" value="200"/>
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<int name="eva" value="25"/>
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<int name="exp" value="330"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="900"/>
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<string name="elemAttr" value="F2I2H3"/>
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<int name="noregen" value="1"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<imgdir name="skill">
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<imgdir name="0">
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<int name="skill" value="102"/>
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<int name="action" value="1"/>
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<int name="level" value="1"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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</imgdir>
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<int name="mobType" value="6"/>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="59" height="62">
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<vector name="origin" x="28" y="62"/>
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<vector name="lt" x="-28" y="-62"/>
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<vector name="rb" x="31" y="0"/>
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<vector name="head" x="-9" y="-57"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="59" height="63">
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<vector name="origin" x="29" y="63"/>
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<vector name="lt" x="-29" y="-63"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-11" y="-58"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="59" height="62">
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<vector name="origin" x="30" y="62"/>
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<vector name="lt" x="-30" y="-62"/>
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<vector name="rb" x="29" y="0"/>
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<vector name="head" x="-12" y="-57"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="3" width="59" height="62">
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<vector name="origin" x="29" y="62"/>
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<vector name="lt" x="-29" y="-62"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-11" y="-57"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="4" width="59" height="63">
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<vector name="origin" x="28" y="63"/>
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<vector name="lt" x="-28" y="-63"/>
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<vector name="rb" x="31" y="0"/>
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<vector name="head" x="-10" y="-58"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="5" width="59" height="64">
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<vector name="origin" x="29" y="64"/>
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<vector name="lt" x="-29" y="-64"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-11" y="-58"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="59" height="62">
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<vector name="origin" x="28" y="62"/>
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<vector name="lt" x="-28" y="-62"/>
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<vector name="rb" x="31" y="0"/>
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<vector name="head" x="-10" y="-57"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="59" height="61">
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<vector name="origin" x="28" y="61"/>
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<vector name="lt" x="-28" y="-61"/>
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<vector name="rb" x="31" y="0"/>
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<vector name="head" x="-10" y="-56"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="59" height="61">
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<vector name="origin" x="28" y="61"/>
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<vector name="lt" x="-28" y="-61"/>
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<vector name="rb" x="31" y="0"/>
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<vector name="head" x="-9" y="-55"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="3" width="59" height="60">
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<vector name="origin" x="28" y="60"/>
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<vector name="lt" x="-28" y="-60"/>
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<vector name="rb" x="31" y="0"/>
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<vector name="head" x="-10" y="-54"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="4" width="59" height="61">
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<vector name="origin" x="28" y="61"/>
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<vector name="lt" x="-28" y="-61"/>
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<vector name="rb" x="31" y="0"/>
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<vector name="head" x="-11" y="-55"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="5" width="59" height="61">
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<vector name="origin" x="28" y="61"/>
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<vector name="lt" x="-28" y="-61"/>
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<vector name="rb" x="31" y="0"/>
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<vector name="head" x="-10" y="-56"/>
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<int name="delay" value="120"/>
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</canvas>
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<uol name="6" value="0"/>
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<uol name="7" value="1"/>
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<uol name="8" value="2"/>
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<uol name="9" value="3"/>
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<uol name="10" value="4"/>
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<uol name="11" value="5"/>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="sp" x="-51" y="-28"/>
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<int name="r" value="180"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="60" height="48">
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<vector name="origin" x="31" y="123"/>
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<int name="delay" value="70"/>
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</canvas>
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<canvas name="1" width="76" height="65">
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<vector name="origin" x="39" y="133"/>
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<int name="delay" value="70"/>
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</canvas>
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<canvas name="2" width="90" height="79">
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<vector name="origin" x="45" y="141"/>
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<int name="delay" value="70"/>
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</canvas>
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<canvas name="3" width="92" height="81">
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<vector name="origin" x="45" y="141"/>
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<int name="delay" value="70"/>
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</canvas>
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<canvas name="4" width="97" height="88">
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<vector name="origin" x="52" y="147"/>
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<int name="delay" value="70"/>
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</canvas>
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<canvas name="5" width="69" height="55">
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<vector name="origin" x="35" y="100"/>
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<int name="delay" value="70"/>
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</canvas>
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<canvas name="6" width="78" height="76">
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<vector name="origin" x="35" y="99"/>
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<int name="delay" value="70"/>
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</canvas>
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<canvas name="7" width="87" height="80">
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<vector name="origin" x="41" y="97"/>
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<int name="delay" value="70"/>
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</canvas>
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<canvas name="8" width="83" height="83">
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<vector name="origin" x="37" y="93"/>
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<int name="delay" value="70"/>
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</canvas>
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<canvas name="9" width="85" height="52">
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<vector name="origin" x="43" y="49"/>
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<int name="delay" value="70"/>
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</canvas>
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<canvas name="10" width="101" height="53">
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<vector name="origin" x="51" y="43"/>
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<int name="delay" value="70"/>
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</canvas>
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<int name="attach" value="1"/>
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</imgdir>
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<int name="type" value="1"/>
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<int name="attackAfter" value="1660"/>
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<int name="magic" value="1"/>
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</imgdir>
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<uol name="0" value="../stand/0"/>
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<uol name="1" value="../stand/1"/>
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<uol name="2" value="../stand/2"/>
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<uol name="3" value="../stand/3"/>
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<uol name="4" value="../stand/4"/>
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<uol name="5" value="../stand/5"/>
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<canvas name="6" width="64" height="116">
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<vector name="origin" x="29" y="116"/>
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<vector name="lt" x="-28" y="-63"/>
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<vector name="rb" x="32" y="0"/>
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<vector name="head" x="-8" y="-56"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="7" width="69" height="117">
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<vector name="origin" x="30" y="117"/>
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<vector name="lt" x="-27" y="-63"/>
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<vector name="rb" x="32" y="0"/>
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<vector name="head" x="-8" y="-56"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="8" width="68" height="119">
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<vector name="origin" x="31" y="119"/>
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<vector name="lt" x="-29" y="-63"/>
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<vector name="rb" x="33" y="0"/>
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<vector name="head" x="-9" y="-54"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="9" width="69" height="108">
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<vector name="origin" x="34" y="108"/>
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<vector name="lt" x="-30" y="-63"/>
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<vector name="rb" x="32" y="0"/>
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<vector name="head" x="-9" y="-54"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="10" width="77" height="110">
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<vector name="origin" x="38" y="110"/>
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<vector name="lt" x="-29" y="-63"/>
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<vector name="rb" x="32" y="0"/>
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<vector name="head" x="-9" y="-55"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="11" width="74" height="116">
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<vector name="origin" x="37" y="116"/>
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<vector name="lt" x="-29" y="-61"/>
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<vector name="rb" x="32" y="0"/>
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<vector name="head" x="-8" y="-54"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="12" width="68" height="114">
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<vector name="origin" x="32" y="114"/>
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<vector name="lt" x="-28" y="-61"/>
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<vector name="rb" x="32" y="0"/>
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<vector name="head" x="-9" y="-53"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="13" width="71" height="113">
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<vector name="origin" x="34" y="113"/>
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<vector name="lt" x="-29" y="-62"/>
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<vector name="rb" x="31" y="0"/>
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<vector name="head" x="-8" y="-54"/>
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<int name="delay" value="110"/>
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</canvas>
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</imgdir>
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<imgdir name="skill1">
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<uol name="0" value="../attack1/6"/>
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<uol name="1" value="../attack1/7"/>
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<uol name="2" value="../attack1/8"/>
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<uol name="3" value="../attack1/9"/>
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<uol name="4" value="../attack1/10"/>
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<uol name="5" value="../attack1/11"/>
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<uol name="6" value="../attack1/12"/>
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<uol name="7" value="../attack1/13"/>
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</imgdir>
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<imgdir name="hit1">
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<canvas name="0" width="84" height="70">
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<vector name="origin" x="34" y="70"/>
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<vector name="lt" x="-34" y="-70"/>
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<vector name="rb" x="33" y="0"/>
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<vector name="head" x="-2" y="-63"/>
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<int name="delay" value="600"/>
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</canvas>
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</imgdir>
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<imgdir name="die1">
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<canvas name="0" width="84" height="62">
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<vector name="origin" x="37" y="69"/>
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<vector name="head" x="-4" y="-58"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="92" height="76">
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<vector name="origin" x="44" y="84"/>
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<vector name="head" x="-7" y="-78"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="109" height="79">
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<vector name="origin" x="50" y="81"/>
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<vector name="head" x="-10" y="-64"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="3" width="112" height="81">
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<vector name="origin" x="50" y="81"/>
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<vector name="head" x="-9" y="-61"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="4" width="114" height="94">
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<vector name="origin" x="57" y="87"/>
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<vector name="head" x="-8" y="-55"/>
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<int name="delay" value="300"/>
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<int name="a0" value="255"/>
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<int name="a1" value="0"/>
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</canvas>
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</imgdir>
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</imgdir>
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