sweetgum83/wz/Mob.wz/3230103.img.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="3230103.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="38"/>
<int name="maxHP" value="1850"/>
<int name="maxMP" value="110"/>
<int name="speed" value="5"/>
<int name="PADamage" value="120"/>
<int name="PDDamage" value="120"/>
<int name="MADamage" value="130"/>
<int name="MDDamage" value="140"/>
<int name="acc" value="140"/>
<int name="eva" value="18"/>
<int name="exp" value="85"/>
<int name="undead" value="0"/>
<int name="pushed" value="0"/>
<int name="hpRecovery" value="10"/>
<int name="mpRecovery" value="5"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<int name="mobType" value="8"/>
</imgdir>
<imgdir name="move">
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</canvas>
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</canvas>
</imgdir>
<imgdir name="stand">
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</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="sp" x="-25" y="-28"/>
<int name="r" value="290"/>
</imgdir>
<imgdir name="ball">
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</canvas>
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</canvas>
</imgdir>
<imgdir name="hit">
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</canvas>
</imgdir>
<int name="type" value="2"/>
<int name="conMP" value="1"/>
<int name="attackAfter" value="1080"/>
<int name="magic" value="1"/>
</imgdir>
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</canvas>
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</canvas>
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</canvas>
</imgdir>
<imgdir name="hit1">
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<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
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</canvas>
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</canvas>
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</canvas>
</imgdir>
</imgdir>