sweetgum83/wz/Character.wz/Weapon/01702171.img.xml

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2024-01-19 08:56:28 +00:00
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702171.img">
<imgdir name="info">
<canvas name="icon" width="29" height="30">
<vector name="origin" x="-1" y="32"/>
</canvas>
<canvas name="iconRaw" width="29" height="29">
<vector name="origin" x="-1" y="32"/>
</canvas>
<string name="islot" value="WpSi"/>
<string name="vslot" value="WpSi"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="45">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="33" height="23">
<vector name="origin" x="6" y="11"/>
<imgdir name="map">
<vector name="navel" x="7" y="-6"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="33" height="28">
<vector name="origin" x="16" y="14"/>
<imgdir name="map">
<vector name="navel" x="6" y="-4"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="33" height="20">
<vector name="origin" x="16" y="10"/>
<imgdir name="map">
<vector name="navel" x="-5" y="-4"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="33" height="22">
<vector name="origin" x="16" y="11"/>
<imgdir name="map">
<vector name="navel" x="-2" y="-10"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="32" height="22">
<vector name="origin" x="16" y="11"/>
<imgdir name="map">
<vector name="navel" x="-2" y="-9"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="32" height="22">
<vector name="origin" x="16" y="11"/>
<imgdir name="map">
<vector name="navel" x="-2" y="-10"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="30" height="33">
<vector name="origin" x="15" y="16"/>
<imgdir name="map">
<vector name="navel" x="6" y="1"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="30" height="33">
<vector name="origin" x="15" y="16"/>
<imgdir name="map">
<vector name="navel" x="6" y="-1"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="30" height="33">
<vector name="origin" x="15" y="16"/>
<imgdir name="map">
<vector name="navel" x="6" y="-3"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="30" height="27">
<vector name="origin" x="15" y="13"/>
<imgdir name="map">
<vector name="navel" x="-20" y="25"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="24" height="38">
<vector name="origin" x="12" y="19"/>
<imgdir name="map">
<vector name="navel" x="11" y="18"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="85" height="64">
<vector name="origin" x="42" y="32"/>
<imgdir name="map">
<vector name="navel" x="45" y="-14"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="33" height="23">
<vector name="origin" x="16" y="11"/>
<imgdir name="map">
<vector name="navel" x="-18" y="-6"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="38" height="20">
<vector name="origin" x="19" y="10"/>
<imgdir name="map">
<vector name="navel" x="-12" y="-5"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="74" height="89">
<vector name="origin" x="37" y="44"/>
<imgdir name="map">
<vector name="navel" x="21" y="28"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot1">
<imgdir name="0">
<canvas name="weapon" width="47" height="15">
<vector name="origin" x="23" y="7"/>
<imgdir name="map">
<vector name="navel" x="26" y="8"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="61" height="15">
<vector name="origin" x="30" y="7"/>
<imgdir name="map">
<vector name="navel" x="18" y="8"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="99" height="64">
<vector name="origin" x="49" y="32"/>
<imgdir name="map">
<vector name="navel" x="55" y="10"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shootF">
<imgdir name="0">
<canvas name="weapon" width="52" height="18">
<vector name="origin" x="26" y="9"/>
<imgdir name="map">
<vector name="navel" x="24" y="10"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="98" height="64">
<vector name="origin" x="49" y="32"/>
<imgdir name="map">
<vector name="navel" x="57" y="12"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="97" height="64">
<vector name="origin" x="48" y="32"/>
<imgdir name="map">
<vector name="navel" x="57" y="12"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="44" height="15">
<vector name="origin" x="22" y="7"/>
<imgdir name="map">
<vector name="navel" x="14" y="2"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="98" height="64">
<vector name="origin" x="49" y="32"/>
<imgdir name="map">
<vector name="navel" x="56" y="2"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="27" height="37">
<vector name="origin" x="13" y="18"/>
<imgdir name="map">
<vector name="navel" x="-1" y="8"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="28" height="36">
<vector name="origin" x="14" y="18"/>
<imgdir name="map">
<vector name="navel" x="-2" y="7"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="46">
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="27" height="34">
<vector name="origin" x="13" y="17"/>
<imgdir name="map">
<vector name="navel" x="-2" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="27" height="34">
<vector name="origin" x="13" y="17"/>
<imgdir name="map">
<vector name="navel" x="-1" y="-1"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="27" height="32">
<vector name="origin" x="13" y="16"/>
<imgdir name="map">
<vector name="navel" x="-3" y="2"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="27" height="34">
<vector name="origin" x="13" y="17"/>
<imgdir name="map">
<vector name="navel" x="-2" y="-1"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="27" height="34">
<vector name="origin" x="13" y="17"/>
<imgdir name="map">
<vector name="navel" x="-2" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="27" height="34">
<vector name="origin" x="13" y="17"/>
<imgdir name="map">
<vector name="navel" x="-2" y="-1"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="30" height="33">
<vector name="origin" x="15" y="16"/>
<imgdir name="map">
<vector name="navel" x="6" y="1"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="30" height="33">
<vector name="origin" x="15" y="16"/>
<imgdir name="map">
<vector name="navel" x="6" y="-1"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="30" height="33">
<vector name="origin" x="15" y="16"/>
<imgdir name="map">
<vector name="navel" x="6" y="-3"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="30" height="27">
<vector name="origin" x="15" y="13"/>
<imgdir name="map">
<vector name="navel" x="-20" y="25"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="24" height="38">
<vector name="origin" x="12" y="19"/>
<imgdir name="map">
<vector name="navel" x="11" y="18"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="85" height="64">
<vector name="origin" x="42" y="32"/>
<imgdir name="map">
<vector name="navel" x="45" y="-14"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
<canvas name="weapon" width="58" height="22">
<vector name="origin" x="29" y="11"/>
<imgdir name="map">
<vector name="navel" x="0" y="-8"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="65" height="21">
<vector name="origin" x="32" y="10"/>
<imgdir name="map">
<vector name="navel" x="0" y="-7"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="125" height="64">
<vector name="origin" x="62" y="32"/>
<imgdir name="map">
<vector name="navel" x="42" y="4"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot2">
<imgdir name="0">
<canvas name="weapon" width="48" height="16">
<vector name="origin" x="24" y="8"/>
<imgdir name="map">
<vector name="navel" x="16" y="5"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="4">
<canvas name="weapon" width="106" height="64">
<vector name="origin" x="53" y="32"/>
<imgdir name="map">
<vector name="navel" x="39" y="6"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="44" height="15">
<vector name="origin" x="22" y="7"/>
<imgdir name="map">
<vector name="navel" x="14" y="2"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="98" height="64">
<vector name="origin" x="49" y="32"/>
<imgdir name="map">
<vector name="navel" x="56" y="2"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="27" height="37">
<vector name="origin" x="13" y="18"/>
<imgdir name="map">
<vector name="navel" x="-1" y="8"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="28" height="36">
<vector name="origin" x="14" y="18"/>
<imgdir name="map">
<vector name="navel" x="-2" y="7"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
</imgdir>