sweetgum83/wz/Reactor.wz/2401000.img.xml

268 lines
8.7 KiB
XML
Raw Normal View History

2024-01-19 08:56:28 +00:00
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="2401000.img">
<imgdir name="info">
<string name="name" value="봉인된나인스피릿"/>
<int name="backTile" value="1"/>
</imgdir>
<imgdir name="0">
<canvas name="0" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="5" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="6" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="7" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="8" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="9" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="10" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="11" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<int name="repeat" value="1"/>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="0"/>
<int name="state" value="1"/>
</imgdir>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="100"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="1">
<uol name="0" value="../0/0"/>
<uol name="1" value="../0/1"/>
<uol name="2" value="../0/2"/>
<uol name="3" value="../0/3"/>
<uol name="4" value="../0/4"/>
<uol name="5" value="../0/5"/>
<uol name="6" value="../0/6"/>
<uol name="7" value="../0/7"/>
<uol name="8" value="../0/8"/>
<uol name="9" value="../0/9"/>
<uol name="10" value="../0/10"/>
<uol name="11" value="../0/11"/>
<int name="repeat" value="1"/>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="0"/>
<int name="state" value="2"/>
</imgdir>
</imgdir>
<uol name="hit" value="../0/hit"/>
</imgdir>
<imgdir name="2">
<uol name="0" value="../0/0"/>
<uol name="1" value="../0/1"/>
<uol name="2" value="../0/2"/>
<uol name="3" value="../0/3"/>
<uol name="4" value="../0/4"/>
<uol name="5" value="../0/5"/>
<uol name="6" value="../0/6"/>
<uol name="7" value="../0/7"/>
<uol name="8" value="../0/8"/>
<uol name="9" value="../0/9"/>
<uol name="10" value="../0/10"/>
<uol name="11" value="../0/11"/>
<int name="repeat" value="1"/>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="0"/>
<int name="state" value="3"/>
</imgdir>
</imgdir>
<uol name="hit" value="../0/hit"/>
</imgdir>
<imgdir name="3">
<uol name="0" value="../0/0"/>
<uol name="1" value="../0/1"/>
<uol name="2" value="../0/2"/>
<uol name="3" value="../0/3"/>
<uol name="4" value="../0/4"/>
<uol name="5" value="../0/5"/>
<uol name="6" value="../0/6"/>
<uol name="7" value="../0/7"/>
<uol name="8" value="../0/8"/>
<uol name="9" value="../0/9"/>
<uol name="10" value="../0/10"/>
<uol name="11" value="../0/11"/>
<int name="repeat" value="1"/>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="0"/>
<int name="state" value="4"/>
</imgdir>
</imgdir>
<uol name="hit" value="../0/hit"/>
</imgdir>
<imgdir name="4">
<uol name="0" value="../0/0"/>
<uol name="1" value="../0/1"/>
<uol name="2" value="../0/2"/>
<uol name="3" value="../0/3"/>
<uol name="4" value="../0/4"/>
<uol name="5" value="../0/5"/>
<uol name="6" value="../0/6"/>
<uol name="7" value="../0/7"/>
<uol name="8" value="../0/8"/>
<uol name="9" value="../0/9"/>
<uol name="10" value="../0/10"/>
<uol name="11" value="../0/11"/>
<int name="repeat" value="1"/>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="0"/>
<int name="state" value="5"/>
</imgdir>
</imgdir>
<uol name="hit" value="../0/hit"/>
</imgdir>
<imgdir name="5">
<uol name="0" value="../0/0"/>
<uol name="1" value="../0/1"/>
<uol name="2" value="../0/2"/>
<uol name="3" value="../0/3"/>
<uol name="4" value="../0/4"/>
<uol name="5" value="../0/5"/>
<uol name="6" value="../0/6"/>
<uol name="7" value="../0/7"/>
<uol name="8" value="../0/8"/>
<uol name="9" value="../0/9"/>
<uol name="10" value="../0/10"/>
<uol name="11" value="../0/11"/>
<int name="repeat" value="1"/>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="0"/>
<int name="state" value="6"/>
</imgdir>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="5" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="6" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="7" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="8" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="9" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="10" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="11" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="6">
<canvas name="0" width="496" height="482">
<vector name="origin" x="239" y="261"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
</imgdir>
<string name="action" value="hontaleBoss"/>
</imgdir>