sweetgum83/wz/Mob.wz/4250000.img.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="4250000.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="42"/>
<int name="maxHP" value="2400"/>
<int name="maxMP" value="100"/>
<int name="speed" value="-60"/>
<int name="PADamage" value="130"/>
<int name="PDDamage" value="110"/>
<int name="MADamage" value="0"/>
<int name="MDDamage" value="100"/>
<int name="acc" value="120"/>
<int name="eva" value="12"/>
<int name="exp" value="102"/>
<int name="undead" value="0"/>
<int name="pushed" value="200"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="100" height="90">
<vector name="origin" x="48" y="89"/>
<vector name="lt" x="-48" y="-75"/>
<vector name="rb" x="48" y="0"/>
<vector name="head" x="-16" y="-80"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="99" height="92">
<vector name="origin" x="49" y="91"/>
<vector name="lt" x="-49" y="-79"/>
<vector name="rb" x="48" y="0"/>
<vector name="head" x="-16" y="-80"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="98" height="92">
<vector name="origin" x="51" y="91"/>
<vector name="lt" x="-51" y="-80"/>
<vector name="rb" x="44" y="0"/>
<vector name="head" x="-16" y="-80"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="98" height="90">
<vector name="origin" x="54" y="89"/>
<vector name="lt" x="-54" y="-80"/>
<vector name="rb" x="42" y="0"/>
<vector name="head" x="-16" y="-80"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="98" height="90">
<vector name="origin" x="54" y="89"/>
<vector name="lt" x="-54" y="-80"/>
<vector name="rb" x="42" y="0"/>
<vector name="head" x="-16" y="-80"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="5" width="100" height="87">
<vector name="origin" x="57" y="86"/>
<vector name="lt" x="-57" y="-78"/>
<vector name="rb" x="39" y="0"/>
<vector name="head" x="-16" y="-80"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="6" width="101" height="84">
<vector name="origin" x="58" y="83"/>
<vector name="lt" x="-58" y="-75"/>
<vector name="rb" x="40" y="0"/>
<vector name="head" x="-16" y="-80"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="7" width="102" height="82">
<vector name="origin" x="58" y="81"/>
<vector name="lt" x="-58" y="-72"/>
<vector name="rb" x="40" y="0"/>
<vector name="head" x="-16" y="-80"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="8" width="104" height="81">
<vector name="origin" x="57" y="80"/>
<vector name="lt" x="-57" y="-70"/>
<vector name="rb" x="40" y="1"/>
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<int name="delay" value="150"/>
</canvas>
<canvas name="9" width="104" height="82">
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<vector name="lt" x="-54" y="-70"/>
<vector name="rb" x="43" y="0"/>
<vector name="head" x="-16" y="-80"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="10" width="103" height="84">
<vector name="origin" x="51" y="83"/>
<vector name="lt" x="-51" y="-72"/>
<vector name="rb" x="46" y="0"/>
<vector name="head" x="-16" y="-80"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="11" width="102" height="87">
<vector name="origin" x="49" y="86"/>
<vector name="lt" x="-49" y="-72"/>
<vector name="rb" x="47" y="0"/>
<vector name="head" x="-16" y="-80"/>
<int name="delay" value="150"/>
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="100" height="90">
<vector name="origin" x="49" y="89"/>
<vector name="lt" x="-49" y="-80"/>
<vector name="rb" x="45" y="0"/>
<vector name="head" x="-16" y="-80"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="100" height="89">
<vector name="origin" x="49" y="88"/>
<vector name="lt" x="-49" y="-79"/>
<vector name="rb" x="44" y="0"/>
<vector name="head" x="-16" y="-80"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="100" height="88">
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<vector name="lt" x="-48" y="-79"/>
<vector name="rb" x="45" y="0"/>
<vector name="head" x="-16" y="-80"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="100" height="89">
<vector name="origin" x="49" y="88"/>
<vector name="lt" x="-48" y="-78"/>
<vector name="rb" x="45" y="0"/>
<vector name="head" x="-16" y="-80"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="100" height="90">
<vector name="origin" x="49" y="89"/>
<vector name="lt" x="-48" y="-79"/>
<vector name="rb" x="45" y="0"/>
<vector name="head" x="-16" y="-80"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="5" width="100" height="91">
<vector name="origin" x="49" y="90"/>
<vector name="lt" x="-48" y="-79"/>
<vector name="rb" x="46" y="0"/>
<vector name="head" x="-16" y="-80"/>
<int name="delay" value="150"/>
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="134" height="113">
<vector name="origin" x="36" y="112"/>
<vector name="lt" x="-17" y="-94"/>
<vector name="rb" x="91" y="-1"/>
<vector name="head" x="10" y="-98"/>
<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="134" height="113">
<vector name="origin" x="36" y="112"/>
<vector name="head" x="10" y="-98"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="148" height="115">
<vector name="origin" x="39" y="114"/>
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<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="155" height="116">
<vector name="origin" x="40" y="115"/>
<vector name="head" x="10" y="-98"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="136" height="114">
<vector name="origin" x="17" y="113"/>
<vector name="head" x="10" y="-98"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="92" height="83">
<vector name="origin" x="20" y="82"/>
<vector name="head" x="10" y="-98"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="5" width="89" height="76">
<vector name="origin" x="15" y="75"/>
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<int name="delay" value="150"/>
</canvas>
<canvas name="6" width="94" height="69">
<vector name="origin" x="20" y="68"/>
<vector name="head" x="10" y="-98"/>
<int name="delay" value="150"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
</imgdir>