128 lines
5.3 KiB
JavaScript
128 lines
5.3 KiB
JavaScript
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var status = -1;
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var level = 1;
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function start() {
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode == 1) {
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status++;
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} else {
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status--;
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}
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if (cm.getPlayer().getMapId() == 925100700) {
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cm.warp(251010404, 0);
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cm.dispose();
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return;
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}
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if (status == 1) { // leaders cant withdraw
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cm.warp(251010404, 0);
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return;
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}
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if (!cm.isEventLeader()) {
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cm.sendYesNo("I wish for your leader to talk to me. Alternatively, you may be wanting to quit. Are you going to abandon this campaign?");
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} else {
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var eim = cm.getEventInstance();
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if (eim == null) {
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cm.warp(251010404, 0);
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cm.sendNext("How are you even here without being registered on an instance?");
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cm.dispose();
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return;
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}
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level = eim.getProperty("level");
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switch (cm.getPlayer().getMapId()) {
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case 925100000:
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cm.sendNext("We are heading into the Pirate Ship now! To get in, we must destroy all the monsters guarding it.");
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cm.dispose();
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break;
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case 925100100:
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var emp = eim.getProperty("stage2");
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if (emp === "0") {
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if (cm.haveItem(4001120, 20)) {
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cm.sendNext("Excellent! Now hunt me 20 Rising Medals.");
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cm.gainItem(4001120, -20);
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cm.getMap().killAllMonsters();
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eim.setProperty("stage2", "1");
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} else {
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cm.sendNext("We are heading into the Pirate Ship now! To get in, we must qualify ourselves as noble pirates. Hunt me 20 Rookie Medals.");
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}
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} else if (emp === "1") {
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if (cm.haveItem(4001121, 20)) {
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cm.sendNext("Excellent! Now hunt me 20 Veteran Medals.");
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cm.gainItem(4001121, -20);
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cm.getMap().killAllMonsters();
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eim.setProperty("stage2", "2");
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} else {
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cm.sendNext("We are heading into the Pirate Ship now! To get in, we must qualify ourselves as noble pirates. Hunt me 20 Rising Medals.");
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}
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} else if (emp === "2") {
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if (cm.haveItem(4001122, 20)) {
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cm.sendNext("Excellent! Now let us go.");
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cm.gainItem(4001122, -20);
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cm.getMap().killAllMonsters();
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eim.setProperty("stage2", "3");
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eim.showClearEffect(cm.getMapId());
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} else {
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cm.sendNext("We are heading into the Pirate Ship now! To get in, we must qualify ourselves as noble pirates. Hunt me 20 Veteran Medals.");
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}
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} else {
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cm.sendNext("The next stage has opened. GO!");
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}
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cm.dispose();
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break;
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case 925100200:
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case 925100300:
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cm.sendNext("To assault the pirate ship, we must destroy the guards first.");
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cm.dispose();
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break;
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case 925100201:
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if (cm.getMap().getMonsters().size() == 0) {
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cm.sendNext("The Lord Pirate's chest has appeared! If you happen to have a key, drop it by the chest to reveal it's treasures. That will certainly make him upset.");
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if (eim.getProperty("stage2a") == "0") {
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cm.getMap().setReactorState();
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eim.setProperty("stage2a", "1");
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}
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} else {
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cm.sendNext("These bellflowers are in hiding. We must liberate them.");
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}
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cm.dispose();
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break;
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case 925100301:
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if (cm.getMap().getMonsters().size() == 0) {
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cm.sendNext("The Lord Pirate's chest has appeared! If you happen to have a key, drop it by the chest to reveal it's treasures. That will certainly make him upset.");
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if (eim.getProperty("stage3a") === "0") {
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cm.getMap().setReactorState();
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eim.setProperty("stage3a", "1");
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}
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} else {
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cm.sendNext("These bellflowers are in hiding. We must liberate them.");
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}
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cm.dispose();
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break;
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case 925100202:
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case 925100302:
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cm.sendNext("These are the Captains and Krus that devote their lives to the Lord Pirate. Kill them as you see fit.");
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cm.dispose();
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break;
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case 925100400:
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cm.sendNext("These are the sources of the ship's power. We must seal it by using the Old Metal Keys on the doors!");
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cm.dispose();
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break;
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case 925100500:
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if (cm.getMap().getMonsters().size() == 0) {
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cm.sendNext("Thanks for saving our leader! We are in your debt.");
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} else {
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cm.sendNext("Defeat all monsters! Even Lord Pirate's minions!");
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}
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cm.dispose();
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break;
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}
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}
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}
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