222 lines
5.2 KiB
JavaScript
222 lines
5.2 KiB
JavaScript
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/**
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* @author: kevintjuh93
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* @author: Ronan
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*/
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var isPq = true;
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var minPlayers = 1, maxPlayers = 1;
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var minLevel = 12, maxLevel = 255;
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var entryMap = 922240000;
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var exitMap = 922240200;
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var recruitMap = 922240200;
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var minMapId = 922240000;
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var maxMapId = 922240100;
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var eventTime = 3; // 3 minutes
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const maxLobbies = 20;
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function init() {
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setEventRequirements();
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}
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function getMaxLobbies() {
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return maxLobbies;
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}
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function setEventRequirements() {
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var reqStr = "";
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reqStr += "\r\n Number of players: ";
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if (maxPlayers - minPlayers >= 1) {
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reqStr += minPlayers + " ~ " + maxPlayers;
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} else {
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reqStr += minPlayers;
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}
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reqStr += "\r\n Level range: ";
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if (maxLevel - minLevel >= 1) {
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reqStr += minLevel + " ~ " + maxLevel;
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} else {
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reqStr += minLevel;
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}
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reqStr += "\r\n Time limit: ";
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reqStr += eventTime + " minutes";
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em.setProperty("party", reqStr);
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}
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function setEventExclusives(eim) {
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var itemSet = [];
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eim.setExclusiveItems(itemSet);
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}
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function setEventRewards(eim) {
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var itemSet, itemQty, evLevel, expStages;
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evLevel = 1; //Rewards at clear PQ
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itemSet = [];
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itemQty = [];
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eim.setEventRewards(evLevel, itemSet, itemQty);
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expStages = []; //bonus exp given on CLEAR stage signal
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eim.setEventClearStageExp(expStages);
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}
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function getEligibleParty(party) { //selects, from the given party, the team that is allowed to attempt this event
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var eligible = [];
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var hasLeader = false;
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if (party.size() > 0) {
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var partyList = party.toArray();
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for (var i = 0; i < party.size(); i++) {
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var ch = partyList[i];
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if (ch.getMapId() == recruitMap && ch.getLevel() >= minLevel && ch.getLevel() <= maxLevel) {
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if (ch.isLeader()) {
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hasLeader = true;
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}
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eligible.push(ch);
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}
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}
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}
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if (!(hasLeader && eligible.length >= minPlayers && eligible.length <= maxPlayers)) {
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eligible = [];
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}
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return Java.to(eligible, Java.type('net.server.world.PartyCharacter[]'));
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}
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function setup(level, lobbyid) {
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var eim = em.newInstance("RescueGaga_" + lobbyid);
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eim.setProperty("level", level);
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eim.setProperty("stage", "0");
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eim.setProperty("falls", "0");
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respawnStages(eim);
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eim.startEventTimer(eventTime * 60000);
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setEventRewards(eim);
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setEventExclusives(eim);
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return eim;
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}
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function afterSetup(eim) {}
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function respawnStages(eim) {}
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function playerEntry(eim, player) {
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var map = eim.getMapInstance(entryMap);
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player.changeMap(map, map.getPortal(0));
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const PacketCreator = Java.type('tools.PacketCreator');
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player.sendPacket(PacketCreator.showEffect("event/space/start"));
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player.startMapEffect("Please rescue Gaga within the time limit.", 5120027);
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}
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function scheduledTimeout(eim) {
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end(eim);
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}
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function playerUnregistered(eim, player) {}
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function playerExit(eim, player) {
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eim.unregisterPlayer(player);
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player.changeMap(exitMap, 0);
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}
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function changedMap(eim, player, mapid) {
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if (mapid < minMapId || mapid > maxMapId) {
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if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
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eim.unregisterPlayer(player);
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player.changeMap(mapid, 0);
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player.cancelEffect(2360002);
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end(eim);
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} else {
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eim.unregisterPlayer(player);
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player.changeMap(mapid, 0);
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player.cancelEffect(2360002);
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}
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} else if (mapid == maxMapId) {
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eim.clearPQ();
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var rgaga = player.getEvents().get("rescueGaga");
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rgaga.complete();
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}
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}
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function afterChangedMap(eim, player, mapid) {
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if (mapid == minMapId) {
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player.getAbstractPlayerInteraction().useItem(2360002);//HOORAY <3
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} else {
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player.cancelEffect(2360002);
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}
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}
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function changedLeader(eim, leader) {}
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function playerDead(eim, player) {}
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function playerRevive(eim, player) { // player presses ok on the death pop up.
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if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
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eim.unregisterPlayer(player);
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end(eim);
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} else {
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eim.unregisterPlayer(player);
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}
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}
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function playerDisconnected(eim, player) {
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if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
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eim.unregisterPlayer(player);
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end(eim);
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} else {
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eim.unregisterPlayer(player);
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}
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}
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function leftParty(eim, player) {}
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function disbandParty(eim) {}
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function monsterValue(eim, mobId) {
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return 1;
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}
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function end(eim) {
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var party = eim.getPlayers();
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for (var i = 0; i < party.size(); i++) {
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playerExit(eim, party.get(i));
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}
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eim.dispose();
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}
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function giveRandomEventReward(eim, player) {
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eim.giveEventReward(player);
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}
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function clearPQ(eim) {
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eim.stopEventTimer();
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eim.setEventCleared();
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eim.schedule("spawnGrandpaBunny", 10 * 1000);
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}
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function spawnGrandpaBunny(eim) {
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const Point = Java.type('java.awt.Point');
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eim.spawnNpc(9001105, new Point(175, -20), eim.getInstanceMap(maxMapId));
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}
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function monsterKilled(mob, eim) {}
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function allMonstersDead(eim) {}
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function cancelSchedule() {}
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function dispose(eim) {}
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